Player Matchup

Ymir
Ymir
Ayksm
Ymir
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 217L
1,364 Elo+
Party 2
Neith
Neith
I2EVoLuTol1
Neith
Level 88
God Stats
78W - 86L
1,519 SR
Queue Stats
266W - 320L
1,352 Elo+
Solo
Bacchus
Bacchus
InsaneChirris19
Bacchus
Level 43
God Stats
4W - 4L
1,468 SR
Queue Stats
45W - 52L
1,299 Elo+
Party 2
Achilles
Achilles
SwiftHerecktic
Achilles
Level 62
God Stats
2W - 2L
1,299 SR
Queue Stats
61W - 67L
1,311 Elo+
Party 2
Chronos
Chronos
ZGZ_Gabii
Chronos
Level 69
God Stats
9W - 3L
1,419 SR
Queue Stats
379W - 419L
1,356 Elo+
Solo
Team Averages
Level 66
1,441 SR
1,336 Elo+

VS

Team Averages
Level 64
1,497 SR
1,309 Elo+
Tiamat
Tiamat
EL_CHAPO_9000
Tiamat
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 122L
1,311 Elo+
Party 1
Athena
Athena
Mrkodek21
Athena
Level 58
God Stats
2W - 3L
1,402 SR
Queue Stats
129W - 144L
1,303 Elo+
Solo
Medusa
Medusa
cptn_uakirk28
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,308 Elo+
Party 1
Bastet
Bastet
small_dude1234
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,303 Elo+
Party 1
Vamana
Vamana
yosi_BURN
Vamana
Level 87
God Stats
4W - 4L
1,582 SR
Queue Stats
176W - 206L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ayksm
Ymir
14
6 / 0 / 6
8,874
555
8,008
10,433
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 0 / 4
8,285
518
11,859
10,718
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 7
8,314
520
8,967
12,123
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
14
5 / 1 / 1
8,719
545
11,958
13,729
16,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
ZGZ_Gabii
Chronos
13
3 / 0 / 4
8,290
518
10,599
8,702
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,953
435
8,348
13,420
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Mrkodek21
Athena
10
0 / 5 / 3
6,586
412
8,465
21,296
24,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 5 / 0
6,112
382
8,739
14,393
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,857
429
6,460
14,276
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
yosi_BURN
Vamana
14
0 / 3 / 0
7,958
497
3,502
13,475
7,208
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
2
3
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ayksm
Ymir
6
0
6
9
L
1
6
0
0.17
W
3
0
4
5
W
3
2
7
3.25
L
Athena
Mrkodek21
Athena
0
5
3
0.3
W
Achilles
5
1
1
5.5
W
Chronos
ZGZ_Gabii
Chronos
3
0
4
5
L
1
5
0
0.2
L
0
1
1
0.5
L
Vamana
yosi_BURN
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,391
Damage
35,514
55,705
Taken
76,860
41,269
Mitigated
51,520
17,441
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ayksm
Ymir
8,008
1,511
0
3,880
10,433
5,672
0
3,028
7,405
56,835
0
L
8,348
362
0
1,934
13,420
8,320
24
9,610
3,810
38,839
0
W
11,859
5,034
377
5,471
10,718
4,294
3,020
2,294
8,424
0
70,882
W
8,967
1,802
390
4,038
12,123
11,026
205
4,103
8,020
28,823
0
L
Athena
Mrkodek21
Athena
8,465
1,671
0
2,148
21,296
24,648
0
9,507
11,789
25,888
0
W
Achilles
11,958
2,187
0
1,034
13,729
16,310
978
1,820
11,909
0
53,071
W
Chronos
ZGZ_Gabii
Chronos
10,599
3,796
0
2,251
8,702
3,967
0
5,568
3,134
49,173
0
L
8,739
3,403
0
2,936
14,393
5,709
0
3,762
10,631
0
38,780
L
6,460
1,614
0
4,890
14,276
5,635
0
2,614
11,662
0
56,946
L
Vamana
yosi_BURN
Vamana
3,502
911
0
3,499
13,475
7,208
0
2,081
11,394
0
62,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
34,466
404
Minions Killed
333
0
Camps Cleared
0
1,537,912
Distance Traveled
1,407,103
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,874
555
107
7
0
320,106
0
L
Tiamat
6,953
435
58
4
0
265,670
2
W
Neith
8,285
518
114
7
0
273,171
2
W
Bacchus
8,314
520
41
3
0
333,081
7
L
Athena
6,586
412
23
1
0
280,424
0
W
Achilles
8,719
545
62
4
0
316,605
0
W
Chronos
8,290
518
80
5
0
294,949
1
L
Medusa
6,112
382
54
3
0
250,120
0
L
Bastet
6,857
429
89
6
0
333,857
1
L
Vamana
7,958
497
109
7
0
277,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role