Player Matchup

Xing Tian
Xing Tian
FatalFallen
Xing Tian
Level 28
God Stats
2W - 3L
1,021 SR
Queue Stats
5W - 15L
1,009 Elo+
Party 2
Skadi
Skadi
GuiltyPickle
Skadi
Level 106
God Stats
2W - 3L
1,334 SR
Queue Stats
28W - 111L
1,065 Elo+
Party 2
Nu Wa
Nu Wa
HERO_D21_FUNNIE
Nu Wa
Level 160
God Stats
4W - 7L
1,434 SR
Queue Stats
167W - 263L
1,360 Elo+
Solo
Team Averages
Level 98
1,263 SR
1,145 Elo+

VS

Team Averages
Level 43
1,461 SR
1,249 Elo+
Olorun
Olorun
Glorioze
Olorun
Level 7
God Stats
0W - 2L
1,377 SR
Queue Stats
2W - 6L
1,143 Elo+
Party 1
King Arthur
King Arthur
ognosticate
King Arthur
Level 43
God Stats
0W - 2L
1,507 SR
Queue Stats
25W - 37L
1,323 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxPoedunkxx
Ah Muzen Cab
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatalFallen
Xing Tian
16
1 / 2 / 7
11,206
700
12,710
15,090
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
5 / 1 / 3
11,575
723
14,548
13,007
6,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 6
10,991
687
17,961
9,538
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Glorioze
Olorun
15
1 / 2 / 3
9,846
615
6,586
11,491
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
ognosticate
King Arthur
15
3 / 3 / 1
9,911
619
13,416
24,700
24,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
xxPoedunkxx
Ah Muzen Cab
15
0 / 3 / 3
9,249
578
9,180
15,417
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
4
4
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FatalFallen
Xing Tian
1
2
7
2.25
L
Olorun
Glorioze
Olorun
1
2
3
1.25
W
5
1
3
6.5
W
2
1
6
5
L
King Arthur
ognosticate
King Arthur
3
3
1
1.17
L
Ah Muzen Cab
xxPoedunkxx
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,219
Damage
29,182
37,635
Taken
51,608
29,729
Mitigated
36,320
11,473
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FatalFallen
Xing Tian
12,710
706
334
4,540
15,090
17,912
198
3,001
12,089
23,719
0
L
Olorun
Glorioze
Olorun
6,586
2,554
388
3,539
11,491
5,709
639
7,890
3,601
50,562
2,578
W
14,548
6,605
0
2,367
13,007
6,505
1,945
1,500
11,507
0
65,800
W
17,961
8,938
205
4,027
9,538
5,312
1,745
1,731
7,807
63,641
0
L
King Arthur
ognosticate
King Arthur
13,416
502
0
3,160
24,700
24,113
0
13,664
11,036
252
50,276
L
Ah Muzen Cab
xxPoedunkxx
Ah Muzen Cab
9,180
3,555
0
6,049
15,417
6,498
0
9,218
6,199
0
54,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,772
Gold Earned
29,006
207
Minions Killed
242
0
Camps Cleared
0
872,252
Distance Traveled
798,343
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,206
700
30
2
0
319,299
0
L
Olorun
9,846
615
100
6
0
236,748
1
W
Skadi
11,575
723
97
6
0
284,250
1
W
Nu Wa
10,991
687
80
5
0
268,703
1
L
King Arthur
9,911
619
64
4
0
310,669
2
L
Ah Muzen Cab
9,249
578
78
5
0
250,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role