Player Matchup

Janus
Janus
DDBCKK
Janus
Level 18
God Stats
9W - 15L
1,303 SR
Queue Stats
45W - 51L
1,325 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Samkro303
Ah Muzen Cab
Level 106
God Stats
3W - 5L
1,335 SR
Queue Stats
122W - 177L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
Vicc255
Ao Kuang
Level 123
God Stats
1W - 0L
1,629 SR
Queue Stats
103W - 111L
1,402 Elo+
Party 2
Team Averages
Level 82
1,422 SR
1,360 Elo+

VS

Team Averages
Level 98
1,449 SR
1,344 Elo+
Loki
Loki
SoGxLaVerdadx51O
Loki
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 26L
1,334 Elo+
Solo
Da Ji
Da Ji
dalpar22
Da Ji
Level 109
God Stats
3W - 6L
1,409 SR
Queue Stats
284W - 360L
1,340 Elo+
Party 1
Terra
Terra
reject723
Terra
Level 121
God Stats
2W - 7L
1,438 SR
Queue Stats
379W - 469L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DDBCKK
Janus
14
2 / 2 / 4
8,558
713
6,895
4,203
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Samkro303
Ah Muzen Cab
14
1 / 2 / 7
8,801
733
6,732
6,557
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Vicc255
Ao Kuang
15
6 / 2 / 2
10,062
839
12,155
12,723
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,796
566
968
8,815
3,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
dalpar22
Da Ji
14
4 / 3 / 2
8,502
709
8,105
13,701
7,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
reject723
Terra
14
2 / 2 / 4
8,202
684
3,909
10,605
11,471
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
6
6
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
DDBCKK
Janus
2
2
4
2
W
Ah Muzen Cab
Samkro303
Ah Muzen Cab
1
2
7
2.25
L
0
5
1
0.1
W
Ao Kuang
Vicc255
Ao Kuang
6
2
2
3.5
L
Da Ji
dalpar22
Da Ji
4
3
2
1.67
L
Terra
reject723
Terra
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
12,982
23,483
Taken
33,121
9,079
Mitigated
22,525
10,733
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DDBCKK
Janus
6,895
365
0
157
4,203
1,466
586
755
3,448
29,556
0
W
Ah Muzen Cab
Samkro303
Ah Muzen Cab
6,732
2,877
156
3,193
6,557
2,317
699
988
5,569
0
29,820
L
968
0
18
76
8,815
3,902
0
5,433
3,382
0
3,246
W
Ao Kuang
Vicc255
Ao Kuang
12,155
1,896
0
7,227
12,723
5,296
224
2,265
9,938
39,710
0
L
Da Ji
dalpar22
Da Ji
8,105
523
0
943
13,701
7,152
0
7,875
5,826
0
26,505
L
Terra
reject723
Terra
3,909
527
340
1,509
10,605
11,471
0
5,850
4,755
22,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
23,500
127
Minions Killed
93
0
Camps Cleared
0
671,133
Distance Traveled
610,713
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,558
713
40
3
0
224,165
0
W
Ah Muzen Cab
8,801
733
49
4
0
223,053
2
L
Loki
6,796
566
7
1
0
200,769
3
W
Ao Kuang
10,062
839
38
3
0
223,915
3
L
Da Ji
8,502
709
44
4
0
218,559
1
L
Terra
8,202
684
42
4
0
191,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role