Player Matchup

Morgan Le Fay
Morgan Le Fay
BaN_ThE_UnDeAd66
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,410 SR
Queue Stats
12W - 13L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
Big_Dragon_Drako
Sun Wukong
Level 138
God Stats
3W - 0L
1,676 SR
Queue Stats
171W - 148L
1,611 Elo+
Party 2
Bacchus
Bacchus
Dirtylokimains
Bacchus
Level 139
God Stats
5W - 0L
1,744 SR
Queue Stats
209W - 195L
1,609 Elo+
Party 2
Poseidon
Poseidon
YEAH_IM_TEEJAY
Poseidon
Level 160
God Stats
1W - 1L
1,554 SR
Queue Stats
27W - 36L
1,468 Elo+
Party 2
Serqet
Serqet
iAM_kameron
Serqet
Level 21
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 3L
1,757 Elo+
Party 2
Team Averages
Level 112
1,616 SR
1,541 Elo+

VS

Team Averages
Level 19
1,548 SR
1,503 Elo+
Zeus
Zeus
ChinazoTheWind
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Chris8091
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,515 Elo+
Solo
Anhur
Anhur
DeGL1TCH
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
DiekeNicholson
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
feijaotroepro
Cthulhu
Level 17
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaN_ThE_UnDeAd66
Morgan Le Fay
20
9 / 4 / 25
12,746
797
17,915
15,108
8,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Big_Dragon_Drako
Sun Wukong
19
7 / 4 / 26
12,156
760
17,510
20,506
21,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 2 / 18
11,990
749
12,013
13,077
14,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
20
10 / 2 / 20
13,138
821
17,339
13,258
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
20
8 / 3 / 25
12,523
783
10,021
12,901
10,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 2
12,712
795
19,223
13,930
7,365
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Chris8091
Cliodhna
14
0 / 11 / 3
8,863
554
3,985
18,170
8,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
DeGL1TCH
Anhur
18
2 / 8 / 8
11,045
690
10,729
15,992
8,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 9 / 6
8,957
560
4,541
15,573
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
19
2 / 5 / 6
10,769
673
9,318
18,475
22,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
39
42
Kills
14
15
Deaths
42
114
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BaN_ThE_UnDeAd66
Morgan Le Fay
9
4
25
5.38
W
Sun Wukong
Big_Dragon_Drako
Sun Wukong
7
4
26
5
L
10
9
2
1.22
L
Cliodhna
Chris8091
Cliodhna
0
11
3
0.14
L
Anhur
DeGL1TCH
Anhur
2
8
8
0.75
L
0
9
6
0.33
W
8
2
18
8.5
W
Poseidon
10
2
20
10
L
Cthulhu
2
5
6
1
W
Serqet
8
3
25
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,798
Damage
47,796
74,850
Taken
82,140
60,783
Mitigated
57,642
35,363
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BaN_ThE_UnDeAd66
Morgan Le Fay
17,915
1,412
2,197
4,966
15,108
8,039
637
5,349
9,708
43,733
0
W
Sun Wukong
Big_Dragon_Drako
Sun Wukong
17,510
1,669
2,027
8,161
20,506
21,414
1,790
7,620
12,789
0
29,130
L
19,223
2,282
507
648
13,930
7,365
592
9,336
4,168
44,655
0
L
Cliodhna
Chris8091
Cliodhna
3,985
326
0
925
18,170
8,767
490
8,958
8,622
0
13,530
L
Anhur
DeGL1TCH
Anhur
10,729
5,520
249
1,543
15,992
8,745
670
9,755
5,803
0
25,691
L
4,541
1,068
268
1,207
15,573
10,019
0
8,252
6,843
0
7,210
W
12,013
913
699
2,542
13,077
14,752
516
3,864
8,783
15,861
0
W
Poseidon
17,339
1,896
2,073
4,000
13,258
5,960
2,624
5,859
7,352
54,490
0
L
Cthulhu
9,318
489
799
3,754
18,475
22,746
128
10,966
6,389
26,949
0
W
Serqet
10,021
2,035
4,737
3,961
12,901
10,618
1,264
5,849
7,005
0
10,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,553
Gold Earned
52,346
177
Minions Killed
131
0
Camps Cleared
0
1,541,951
Distance Traveled
1,306,038
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,746
797
48
3
0
294,295
3
W
Sun Wukong
12,156
760
20
1
0
319,246
0
L
Zeus
12,712
795
45
3
0
234,552
1
L
Cliodhna
8,863
554
18
1
0
242,673
0
L
Anhur
11,045
690
30
2
0
273,006
0
L
Fenrir
8,957
560
6
0
0
259,017
0
W
Bacchus
11,990
749
7
0
0
291,472
1
W
Poseidon
13,138
821
96
6
0
322,704
1
L
Cthulhu
10,769
673
32
2
0
296,790
0
W
Serqet
12,523
783
6
0
0
314,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role