Player Matchup

Ymir
Ymir
DarthSyphonous
Ymir
Level 135
God Stats
3W - 0L
1,801 SR
Queue Stats
142W - 143L
1,514 Elo+
Party 1
King Arthur
King Arthur
UNBANNABLE69
King Arthur
Level 108
God Stats
14W - 26L
1,482 SR
Queue Stats
259W - 276L
1,525 Elo+
Party 1
Fenrir
Fenrir
crbilotta
Fenrir
Level 128
God Stats
1W - 0L
1,507 SR
Queue Stats
111W - 103L
1,538 Elo+
Party 1
Team Averages
Level 124
1,597 SR
1,526 Elo+

VS

Team Averages
Level 57
1,614 SR
1,469 Elo+
Lancelot
Lancelot
 
Lancelot
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GrislyFob203
Medusa
Level 101
God Stats
14W - 6L
1,709 SR
Queue Stats
90W - 114L
1,440 Elo+
Party 2
Bacchus
Bacchus
LucianMoyer
Bacchus
Level 62
God Stats
11W - 8L
1,634 SR
Queue Stats
17W - 20L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,359
872
2,845
3,906
2,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
UNBANNABLE69
King Arthur
8
1 / 0 / 2
4,294
859
1,880
3,341
1,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
crbilotta
Fenrir
7
1 / 0 / 2
4,490
898
2,303
3,614
1,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 1 / 0
3,905
781
2,424
3,659
1,497
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
8
0 / 1 / 0
4,003
801
3,802
3,066
1,125
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LucianMoyer
Bacchus
5
0 / 1 / 0
3,657
731
682
2,446
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
1
0
2
2
L
Medusa
0
1
0
0
L
Bacchus
LucianMoyer
Bacchus
0
1
0
0
W
King Arthur
UNBANNABLE69
King Arthur
1
0
2
2
W
Fenrir
crbilotta
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,028
Damage
6,908
10,861
Taken
9,171
5,596
Mitigated
4,412
3,772
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,424
393
0
998
3,659
1,497
0
1,108
2,551
0
11,743
W
2,845
405
0
1,260
3,906
2,052
0
216
3,690
16,991
0
L
Medusa
3,802
1,170
0
750
3,066
1,125
0
1,049
2,017
0
13,698
L
Bacchus
LucianMoyer
Bacchus
682
122
37
778
2,446
1,790
0
716
1,730
2,853
0
W
King Arthur
UNBANNABLE69
King Arthur
1,880
404
86
1,004
3,341
1,889
0
197
3,144
0
11,218
W
Fenrir
crbilotta
Fenrir
2,303
648
388
1,034
3,614
1,655
0
326
3,288
0
8,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,143
Gold Earned
11,565
67
Minions Killed
45
0
Camps Cleared
0
301,196
Distance Traveled
268,960
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,905
781
15
3
0
116,870
3
W
Ymir
4,359
872
41
8
0
99,121
0
L
Medusa
4,003
801
25
5
0
99,399
0
L
Bacchus
3,657
731
5
1
0
52,691
0
W
King Arthur
4,294
859
13
3
0
105,183
1
W
Fenrir
4,490
898
13
3
0
96,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role