Player Matchup

Izanami
Izanami
DesirousAbyss92
Izanami
Level 95
God Stats
14W - 20L
1,361 SR
Queue Stats
116W - 196L
1,219 Elo+
Party 2
Chaac
Chaac
EnShabaNur
Chaac
Level 103
God Stats
37W - 54L
1,373 SR
Queue Stats
134W - 213L
1,226 Elo+
Party 2
Sol
Sol
KhaleessiRaine
Sol
Level 68
God Stats
9W - 14L
1,521 SR
Queue Stats
37W - 60L
1,218 Elo+
Solo
Team Averages
Level 89
1,418 SR
1,221 Elo+

VS

Team Averages
Level 71
1,394 SR
1,164 Elo+
Ao Kuang
Ao Kuang
DC ShadowCub
Ao Kuang
Level 43
God Stats
4W - 9L
1,293 SR
Queue Stats
41W - 106L
1,093 Elo+
Party 1
Hercules
Hercules
Daddiocoolj1999
Hercules
Level 109
God Stats
4W - 8L
1,389 SR
Queue Stats
124W - 166L
1,328 Elo+
Solo
Anhur
Anhur
Mr BIG Tree 99
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 85L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
11,248
703
13,201
16,455
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
17
9 / 3 / 4
12,907
807
19,253
23,239
13,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 3 / 6
10,989
687
14,103
14,898
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DC ShadowCub
Ao Kuang
15
5 / 6 / 4
11,271
704
17,898
19,223
9,101
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
17
7 / 3 / 2
11,585
724
19,415
23,526
24,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 6 / 3
9,857
616
4,016
13,761
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
12
12
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DC ShadowCub
Ao Kuang
5
6
4
1.17
L
Hercules
7
3
2
2.67
W
3
6
8
1.17
W
Chaac
9
3
4
3.67
W
3
3
6
2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
41,329
54,592
Taken
56,510
25,684
Mitigated
38,780
17,256
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DC ShadowCub
Ao Kuang
17,898
6,846
0
3,994
19,223
9,101
58
7,073
12,150
24,199
0
L
Hercules
19,415
5,282
162
6,022
23,526
24,849
191
5,842
17,684
0
56,015
W
13,201
10,434
233
1,945
16,455
6,574
190
4,489
11,966
0
34,572
W
Chaac
19,253
5,853
436
10,106
23,239
13,856
1,049
6,812
16,427
0
66,998
W
14,103
7,282
127
4,409
14,898
5,254
1,247
6,693
8,205
40,496
0
L
4,016
2,315
0
691
13,761
4,830
342
1,254
12,507
0
25,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
32,713
158
Minions Killed
122
0
Camps Cleared
0
837,757
Distance Traveled
690,939
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,271
704
12
1
0
205,550
2
L
Hercules
11,585
724
63
4
0
275,932
2
W
Izanami
11,248
703
38
2
0
266,107
0
W
Chaac
12,907
807
84
5
0
319,866
0
W
Sol
10,989
687
36
2
0
251,784
1
L
Anhur
9,857
616
47
3
0
209,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role