Player Matchup

Lancelot
Lancelot
Blauerkreig
Lancelot
Level 156
God Stats
80W - 58L
1,690 SR
Queue Stats
786W - 741L
1,574 Elo+
Party 2
Cerberus
Cerberus
CeallachConri
Cerberus
Level 99
God Stats
2W - 1L
1,733 SR
Queue Stats
41W - 39L
1,531 Elo+
Party 1
Da Ji
Da Ji
NeyNick
Da Ji
Level 156
God Stats
1W - 2L
1,346 SR
Queue Stats
81W - 104L
1,451 Elo+
Solo
Cupid
Cupid
OmNikko
Cupid
Level 147
God Stats
26W - 11L
1,758 SR
Queue Stats
758W - 700L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
UnseelieAllure
Kukulkan
Level 74
God Stats
17W - 10L
1,582 SR
Queue Stats
42W - 44L
1,524 Elo+
Party 1
Team Averages
Level 126
1,622 SR
1,531 Elo+

VS

Team Averages
Level 82
1,515 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TsuramiYuki
King Arthur
Level 52
God Stats
161W - 124L
1,553 SR
Queue Stats
198W - 160L
1,522 Elo+
Solo
Poseidon
Poseidon
YEEET363
Poseidon
Level 47
God Stats
0W - 2L
1,303 SR
Queue Stats
58W - 74L
1,461 Elo+
Solo
Hun Batz
Hun Batz
sorryimdrunk
Hun Batz
Level 123
God Stats
1W - 2L
1,720 SR
Queue Stats
32W - 31L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blauerkreig
Lancelot
12
2 / 1 / 5
7,261
1,210
5,805
5,407
4,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
CeallachConri
Cerberus
12
0 / 0 / 6
6,853
1,142
3,985
7,391
5,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
NeyNick
Da Ji
12
4 / 0 / 4
7,749
1,292
7,509
3,329
1,516
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
OmNikko
Cupid
12
4 / 1 / 4
7,844
1,307
7,511
3,983
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
12
0 / 1 / 3
6,574
1,096
3,027
2,996
1,322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

363

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 3
6,996
1,166
2,984
6,489
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
 
Persephone
11
0 / 1 / 3
6,768
1,128
4,329
4,150
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
TsuramiYuki
King Arthur
11
1 / 1 / 2
6,989
1,165
5,261
9,122
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
YEEET363
Poseidon
11
1 / 3 / 1
6,413
1,069
2,231
3,263
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
sorryimdrunk
Hun Batz
11
1 / 4 / 1
6,629
1,105
5,188
7,806
3,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
10
Kills
3
3
Deaths
10
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Persephone
 
Persephone
0
1
3
1.5
W
Lancelot
Blauerkreig
Lancelot
2
1
5
4.5
W
Cerberus
CeallachConri
Cerberus
0
0
6
3
W
Da Ji
NeyNick
Da Ji
4
0
4
6
W
Cupid
OmNikko
Cupid
4
1
4
6
L
King Arthur
TsuramiYuki
King Arthur
1
1
2
2
W
Kukulkan
0
1
3
1.5
L
Poseidon
YEEET363
Poseidon
1
3
1
0.5
L
Hun Batz
sorryimdrunk
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
19,993
23,106
Taken
30,830
14,726
Mitigated
21,653
3,508
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,984
673
1,014
2,381
6,489
5,779
0
2,307
4,182
8,303
0
L
Persephone
 
Persephone
4,329
458
0
321
4,150
1,619
0
889
3,260
19,408
0
W
Lancelot
Blauerkreig
Lancelot
5,805
751
0
0
5,407
4,907
0
2,022
3,385
0
14,164
W
Cerberus
CeallachConri
Cerberus
3,985
670
362
1,142
7,391
5,291
0
3,059
4,332
5,411
0
W
Da Ji
NeyNick
Da Ji
7,509
1,151
0
0
3,329
1,516
0
1,715
1,614
0
15,556
W
Cupid
OmNikko
Cupid
7,511
3,856
506
1,498
3,983
1,690
0
1,513
2,470
0
19,693
L
King Arthur
TsuramiYuki
King Arthur
5,261
717
0
586
9,122
9,494
0
2,270
6,852
0
9,364
W
Kukulkan
3,027
272
0
0
2,996
1,322
0
1,235
1,761
25,948
0
L
Poseidon
YEEET363
Poseidon
2,231
85
0
0
3,263
896
0
317
2,946
11,296
0
L
Hun Batz
sorryimdrunk
Hun Batz
5,188
675
0
180
7,806
3,865
0
1,229
6,577
0
21,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
33,795
137
Minions Killed
115
8
Camps Cleared
4
632,218
Distance Traveled
556,601
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,996
1,166
10
2
0
97,672
2
L
Persephone
6,768
1,128
40
7
1
109,147
0
W
Lancelot
7,261
1,210
22
4
1
143,651
0
W
Cerberus
6,853
1,142
15
3
1
134,187
0
W
Da Ji
7,749
1,292
14
2
2
141,221
0
W
Cupid
7,844
1,307
33
6
3
111,112
1
L
King Arthur
6,989
1,165
5
1
0
125,116
0
W
Kukulkan
6,574
1,096
53
9
1
102,047
0
L
Poseidon
6,413
1,069
30
5
2
87,811
0
L
Hun Batz
6,629
1,105
30
5
1
136,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role