Player Matchup

Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
ECU_Andrssess
Nu Wa
Silver II
Level 104
God Stats
1W - 4L
1,482 SR
Queue Stats
264W - 276L
1,144 MMR
Solo
Anhur
Anhur
Silver II
Landgay
Anhur
Silver II
Level 106
God Stats
3W - 6L
1,819 SR
Queue Stats
105W - 112L
1,107 MMR
Solo
Lancelot
Lancelot
Silver II
SUPPRESSEDTIMM
Lancelot
Silver II
Level 126
God Stats
1W - 1L
1,829 SR
Queue Stats
30W - 41L
1,098 MMR
Solo
Ymir
Ymir
Silver II
g43soulja
Ymir
Silver II
Level 67
God Stats
4W - 6L
1,459 SR
Queue Stats
56W - 57L
1,081 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,618 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,558 SR
1,175 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
CEXARXD
Fenrir
Silver II
Level 160
God Stats
6W - 5L
1,458 SR
Queue Stats
60W - 68L
1,074 MMR
Solo
Chronos
Chronos
Silver I
JohnJeway117
Chronos
Silver I
Level 149
God Stats
4W - 0L
1,581 SR
Queue Stats
31W - 39L
1,159 MMR
Solo
Geb
Geb
Silver III
Kolt33h
Geb
Silver III
Level 129
God Stats
3W - 0L
1,411 SR
Queue Stats
41W - 56L
1,037 MMR
Party 1
Hades
Hades
Silver I
ayylukTTV
Hades
Silver I
Level 122
God Stats
2W - 1L
1,840 SR
Queue Stats
58W - 63L
1,105 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 2 / 0
6,915
532
5,801
8,923
5,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
6,003
462
4,493
6,570
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Landgay
Anhur
10
2 / 4 / 0
6,317
486
7,278
11,320
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
8
0 / 4 / 0
5,313
409
4,091
10,220
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
0 / 4 / 1
5,780
445
3,631
11,595
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Ne ZhaBakasuraAtlasYemojaThor

VS

Bans
ScyllaCernunnosCthulhuFreyaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 1 / 3
7,815
601
7,967
12,044
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
CEXARXD
Fenrir
13
8 / 1 / 3
8,163
628
9,431
9,831
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
JohnJeway117
Chronos
12
1 / 0 / 4
6,980
537
5,689
5,418
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
10
1 / 0 / 6
6,704
516
5,430
8,265
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
ayylukTTV
Hades
14
2 / 0 / 1
8,354
643
3,971
9,409
4,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
15
16
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Rama
 
Rama
3
1
3
4.5
W
Fenrir
CEXARXD
Fenrir
8
1
3
9.5
L
0
2
0
0
W
Chronos
JohnJeway117
Chronos
1
0
4
3
W
Geb
1
0
6
4
L
Anhur
Landgay
Anhur
2
4
0
0.5
L
Lancelot
0
4
0
0
W
Hades
ayylukTTV
Hades
2
0
1
2.5
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,294
Damage
32,488
48,628
Taken
44,967
23,139
Mitigated
20,710
11,879
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,801
2,112
0
3,583
8,923
5,562
0
3,722
5,201
0
56,168
W
Rama
 
Rama
7,967
6,473
0
6,649
12,044
3,115
0
965
11,079
0
64,004
W
Fenrir
CEXARXD
Fenrir
9,431
2,907
0
2,390
9,831
4,154
0
1,103
8,728
0
60,911
L
4,493
1,147
0
500
6,570
2,461
0
2,910
3,660
45,337
0
W
Chronos
JohnJeway117
Chronos
5,689
1,409
0
2,703
5,418
2,028
2,704
1,997
3,421
56,851
0
W
Geb
5,430
595
0
2,102
8,265
6,838
105
3,879
4,386
20,318
0
L
Anhur
Landgay
Anhur
7,278
3,318
0
4,081
11,320
3,158
0
1,118
10,202
0
38,611
L
Lancelot
4,091
1,265
0
1,335
10,220
3,978
0
2,616
7,604
0
33,994
W
Hades
ayylukTTV
Hades
3,971
462
76
7,596
9,409
4,575
0
180
9,229
61,443
0
L
Ymir
3,631
1,246
0
2,380
11,595
7,980
0
4,724
6,871
16,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
38,016
345
Minions Killed
451
0
Camps Cleared
0
1,256,245
Distance Traveled
1,270,252
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,915
532
113
9
0
253,066
3
W
Rama
7,815
601
102
8
0
226,466
4
W
Fenrir
8,163
628
87
7
0
279,832
5
L
Nu Wa
6,003
462
96
7
0
250,888
4
W
Chronos
6,980
537
110
8
0
243,716
4
W
Geb
6,704
516
13
1
0
286,899
2
L
Anhur
6,317
486
60
5
0
220,381
0
L
Lancelot
5,313
409
55
4
0
283,948
3
W
Hades
8,354
643
139
11
0
233,339
4
L
Ymir
5,780
445
21
2
0
247,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role