Player Matchup

Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
 
Hades
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Kelaricc
Agni
Gold V
Level 124
God Stats
0W - 1L
1,751 SR
Queue Stats
116W - 119L
1,147 MMR
Solo
Hercules
Hercules
Silver IV
ottimos
Hercules
Silver IV
Level 66
God Stats
1W - 3L
1,503 SR
Queue Stats
16W - 31L
758 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,551 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,438 SR
1,095 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold V
DarceusZ
Mercury
Gold V
Level 149
God Stats
13W - 7L
1,540 SR
Queue Stats
110W - 107L
1,295 MMR
Party 2
Sobek
Sobek
Silver IV
TanqueMc
Sobek
Silver IV
Level 125
God Stats
1W - 0L
1,278 SR
Queue Stats
19W - 28L
973 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
xDurandaL
Gilgamesh
Bronze III
Level 143
God Stats
4W - 14L
1,373 SR
Queue Stats
24W - 72L
208 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 0 / 1
5,098
566
3,358
4,955
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
 
Medusa
8
2 / 1 / 1
4,937
549
4,168
5,912
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
 
Hades
1
0 / 0 / 0
3,132
348
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
9
1 / 1 / 1
5,129
570
1,999
3,663
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ottimos
Hercules
8
3 / 2 / 2
4,913
546
4,291
6,167
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ApolloYemojaKaliGanesha

VS

Bans
HorusAthenaGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 0
5,554
617
2,918
3,803
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
 
Xbalanque
8
2 / 3 / 0
5,044
560
3,916
6,487
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
DarceusZ
Mercury
9
0 / 2 / 1
4,974
553
698
6,316
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
TanqueMc
Sobek
8
1 / 1 / 1
4,903
545
1,889
5,315
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
xDurandaL
Gilgamesh
8
0 / 3 / 0
5,166
574
3,327
6,372
3,050
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
4
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
0
1
3.5
L
Medusa
 
Medusa
2
1
1
2.5
L
Hades
 
Hades
0
0
0
0
W
Ra
 
Ra
1
0
0
1
W
Xbalanque
 
Xbalanque
2
3
0
0.67
W
Mercury
DarceusZ
Mercury
0
2
1
0.25
L
Agni
1
1
1
1.5
W
Sobek
TanqueMc
Sobek
1
1
1
1.5
L
Hercules
ottimos
Hercules
3
2
2
2
W
Gilgamesh
xDurandaL
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
12,748
20,697
Taken
28,293
9,226
Mitigated
12,373
5,564
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,358
1,900
0
798
4,955
1,526
0
504
4,451
0
28,030
L
Medusa
 
Medusa
4,168
1,330
0
2,178
5,912
1,919
100
505
5,407
0
27,531
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Ra
 
Ra
2,918
601
143
2,130
3,803
1,515
0
1,234
2,569
44,488
0
W
Xbalanque
 
Xbalanque
3,916
1,765
0
1,718
6,487
1,714
0
0
6,487
0
28,639
W
Mercury
DarceusZ
Mercury
698
352
0
212
6,316
1,991
0
134
6,070
0
38,719
L
Agni
1,999
293
0
840
3,663
1,414
0
2,492
1,171
35,767
0
W
Sobek
TanqueMc
Sobek
1,889
439
0
1,814
5,315
4,103
0
254
4,925
11,577
0
L
Hercules
ottimos
Hercules
4,291
2,282
0
1,748
6,167
4,367
0
1,306
4,861
0
17,716
W
Gilgamesh
xDurandaL
Gilgamesh
3,327
1,191
0
457
6,372
3,050
0
377
5,874
0
31,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,209
Gold Earned
25,641
201
Minions Killed
310
0
Camps Cleared
0
732,984
Distance Traveled
878,618
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,098
566
51
6
0
209,323
2
L
Medusa
4,937
549
42
5
0
168,482
2
L
Hades
3,132
348
0
0
0
9,916
0
W
Ra
5,554
617
83
9
0
168,634
2
W
Xbalanque
5,044
560
53
6
0
148,907
2
W
Mercury
4,974
553
78
9
0
220,269
2
L
Agni
5,129
570
74
8
0
184,861
4
W
Sobek
4,903
545
20
2
0
183,703
3
L
Hercules
4,913
546
34
4
0
160,402
4
W
Gilgamesh
5,166
574
76
8
0
157,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role