Player Matchup

Chaac
Chaac
Tortlen
Chaac
Level 135
God Stats
3W - 4L
1,333 SR
Queue Stats
92W - 108L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
XxDR4EDxX
Danzaburou
Level 159
God Stats
2W - 4L
1,294 SR
Queue Stats
255W - 321L
1,500 Elo+
Party 1
Discordia
Discordia
isadore77
Discordia
Level 127
God Stats
4W - 4L
1,359 SR
Queue Stats
68W - 95L
1,399 Elo+
Party 1
Team Averages
Level 140
1,328 SR
1,456 Elo+

VS

Team Averages
Level 67
1,367 SR
1,396 Elo+
Jormungandr
Jormungandr
PygmyHero_TTV
Jormungandr
Level 18
God Stats
0W - 2L
1,230 SR
Queue Stats
5W - 11L
1,431 Elo+
Party 2
Mulan
Mulan
somestonedguy
Mulan
Level 149
God Stats
0W - 1L
1,529 SR
Queue Stats
12W - 18L
1,554 Elo+
Party 2
Olorun
Olorun
tiger_dog15
Olorun
Level 34
God Stats
11W - 24L
1,341 SR
Queue Stats
24W - 44L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Tortlen
Chaac
20
4 / 4 / 14
13,818
727
19,225
31,734
30,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
XxDR4EDxX
Danzaburou
20
13 / 3 / 4
15,336
807
31,695
21,129
11,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
isadore77
Discordia
18
2 / 4 / 14
13,344
702
16,564
14,687
6,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PygmyHero_TTV
Jormungandr
14
0 / 6 / 6
11,504
605
15,931
25,551
32,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 6 / 5
13,498
710
27,129
29,368
40,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
18
6 / 7 / 4
13,801
726
12,902
23,892
12,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
11
11
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
PygmyHero_TTV
Jormungandr
0
6
6
0.5
W
Chaac
Tortlen
Chaac
4
4
14
2.75
W
Danzaburou
XxDR4EDxX
Danzaburou
13
3
4
5
W
Discordia
isadore77
Discordia
2
4
14
2.25
L
5
6
5
1.25
L
Olorun
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,484
Damage
55,962
67,550
Taken
78,811
48,817
Mitigated
84,878
23,674
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
PygmyHero_TTV
Jormungandr
15,931
4,965
0
847
25,551
32,214
6
7,006
18,545
45,698
0
W
Chaac
Tortlen
Chaac
19,225
4,777
0
14,748
31,734
30,657
944
15,651
15,322
0
48,916
W
Danzaburou
XxDR4EDxX
Danzaburou
31,695
15,717
0
5,386
21,129
11,353
1,847
7,301
13,158
0
82,926
W
Discordia
isadore77
Discordia
16,564
2,428
0
3,540
14,687
6,807
164
5,913
8,511
61,144
0
L
27,129
3,857
0
4,282
29,368
40,519
394
5,667
23,701
778
63,217
L
Olorun
12,902
5,842
934
6,725
23,892
12,145
1,266
4,609
19,283
47,849
4,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
38,803
206
Minions Killed
190
0
Camps Cleared
0
1,008,439
Distance Traveled
846,071
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,504
605
53
3
0
266,854
0
W
Chaac
13,818
727
56
3
0
359,721
5
W
Danzaburou
15,336
807
85
4
0
326,328
0
W
Discordia
13,344
702
65
3
0
322,390
2
L
Mulan
13,498
710
61
3
0
304,914
1
L
Olorun
13,801
726
76
4
0
274,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role