Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CombatDisc
Athena
Level 86
God Stats
13W - 11L
1,512 SR
Queue Stats
245W - 221L
1,481 Elo+
Solo
Tyr
Tyr
LikeABoss1883
Tyr
Level 124
God Stats
6W - 2L
1,526 SR
Queue Stats
199W - 234L
1,445 Elo+
Solo
Sol
Sol
grimdaddio
Sol
Level 87
God Stats
9W - 11L
1,370 SR
Queue Stats
339W - 380L
1,436 Elo+
Solo
Medusa
Medusa
vapegod446
Medusa
Level 62
God Stats
101W - 88L
1,478 SR
Queue Stats
116W - 110L
1,426 Elo+
Solo
Team Averages
Level 101
1,477 SR
1,457 Elo+

VS

Team Averages
Level 110
1,412 SR
1,463 Elo+
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DoctorKingK
Charybdis
Level 97
God Stats
8W - 14L
1,367 SR
Queue Stats
59W - 77L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
Matador01014
Kuzenbo
Level 80
God Stats
6W - 17L
1,315 SR
Queue Stats
240W - 235L
1,502 Elo+
Party 1
Sol
Sol
TheHumbleDarwin
Sol
Level 93
God Stats
11W - 6L
1,634 SR
Queue Stats
93W - 104L
1,444 Elo+
Solo
The Morrigan
The Morrigan
thebubbleboy
The Morrigan
Level 122
God Stats
0W - 2L
1,246 SR
Queue Stats
233W - 232L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 3 / 7
9,204
460
6,115
13,724
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
CombatDisc
Athena
15
5 / 1 / 12
10,936
547
8,146
21,136
29,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 8
9,556
478
8,203
21,060
19,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 5
10,237
512
19,181
18,658
8,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
vapegod446
Medusa
18
6 / 0 / 6
11,095
555
14,384
10,711
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
3 / 4 / 1
9,692
485
8,302
16,376
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
DoctorKingK
Charybdis
15
0 / 2 / 0
9,000
450
7,634
11,713
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Matador01014
Kuzenbo
11
1 / 7 / 1
7,845
392
6,442
20,712
27,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 3
9,762
488
18,638
16,764
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
thebubbleboy
The Morrigan
12
0 / 5 / 0
7,837
392
6,991
11,017
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
7
8
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
3
7
1.83
L
Susano
 
Susano
3
4
1
0.88
W
Athena
CombatDisc
Athena
5
1
12
11
L
Charybdis
DoctorKingK
Charybdis
0
2
0
0
W
2
3
8
2
L
Kuzenbo
Matador01014
Kuzenbo
1
7
1
0.21
L
3
4
3
1.13
W
7
1
5
9.5
L
The Morrigan
thebubbleboy
The Morrigan
0
5
0
0
W
Medusa
vapegod446
Medusa
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,029
Damage
48,007
85,289
Taken
76,582
67,512
Mitigated
51,601
36,811
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,115
770
0
5,899
13,724
5,991
723
2,220
11,504
0
64,951
L
Susano
 
Susano
8,302
1,634
0
5,011
16,376
7,170
0
4,047
12,329
0
78,465
W
Athena
CombatDisc
Athena
8,146
2,680
963
4,756
21,136
29,259
450
7,587
13,549
37,722
1,551
L
Charybdis
DoctorKingK
Charybdis
7,634
2,691
0
3,760
11,713
4,004
888
1,927
9,786
16
74,529
W
8,203
1,492
0
8,535
21,060
19,136
486
7,759
13,301
0
60,841
L
Kuzenbo
Matador01014
Kuzenbo
6,442
2,240
0
1,600
20,712
27,412
14
10,457
10,255
24,886
0
L
18,638
6,640
0
7,868
16,764
8,790
766
5,743
11,021
71,543
9,002
W
19,181
9,850
0
11,261
18,658
8,170
1,889
9,076
9,582
90,612
0
L
The Morrigan
thebubbleboy
The Morrigan
6,991
2,230
0
500
11,017
4,225
0
4,594
6,270
54,490
146
W
Medusa
vapegod446
Medusa
14,384
5,501
0
5,397
10,711
4,956
3,555
2,761
7,950
0
104,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
44,136
541
Minions Killed
525
0
Camps Cleared
0
1,953,802
Distance Traveled
1,734,866
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,204
460
90
5
0
396,298
4
L
Susano
9,692
485
135
7
0
404,853
3
W
Athena
10,936
547
52
3
0
414,385
7
L
Charybdis
9,000
450
135
7
0
366,156
2
W
Tyr
9,556
478
103
5
0
395,667
7
L
Kuzenbo
7,845
392
38
2
0
348,396
2
L
Sol
9,762
488
122
6
0
320,386
7
W
Sol
10,237
512
141
7
0
374,346
8
L
The Morrigan
7,837
392
95
5
0
295,075
4
W
Medusa
11,095
555
155
8
0
373,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role