Player Matchup

Hachiman
Hachiman
Belandski1
Hachiman
Level 61
God Stats
1W - 1L
1,321 SR
Queue Stats
3W - 6L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Ecshooter
Gilgamesh
Level 109
God Stats
1W - 2L
1,430 SR
Queue Stats
24W - 19L
1,478 Elo+
Party 1
Lancelot
Lancelot
GoddessAthena
Lancelot
Level 89
God Stats
2W - 2L
1,736 SR
Queue Stats
123W - 140L
1,462 Elo+
Solo
Tiamat
Tiamat
PrecisionXplod
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
ROOKIE944
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 1
Team Averages
Level 86
1,497 SR
1,481 Elo+

VS

Team Averages
Level 88
1,497 SR
1,389 Elo+
Ullr
Ullr
AchillesxRage
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,326 Elo+
Solo
Fenrir
Fenrir
Deltamino
Fenrir
Level 69
God Stats
6W - 5L
1,519 SR
Queue Stats
331W - 309L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
France935
Zhong Kui
Level 40
God Stats
2W - 1L
1,461 SR
Queue Stats
30W - 59L
1,281 Elo+
Party 3
Medusa
Medusa
JNeu_tron
Medusa
Level 126
God Stats
14W - 10L
1,554 SR
Queue Stats
542W - 537L
1,421 Elo+
Solo
Hera
Hera
RE4L Dubs
Hera
Level 137
God Stats
16W - 13L
1,449 SR
Queue Stats
1,078W - 1,090L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Belandski1
Hachiman
19
1 / 8 / 12
12,057
548
12,801
22,451
11,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ecshooter
Gilgamesh
20
10 / 5 / 12
16,661
757
23,698
42,075
42,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
GoddessAthena
Lancelot
20
8 / 8 / 13
14,753
671
20,233
27,605
25,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 8 / 13
13,191
600
16,359
22,675
16,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
ROOKIE944
Kukulkan
19
3 / 8 / 11
12,838
584
20,910
17,738
9,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
15,653
712
23,540
21,220
12,791
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Deltamino
Fenrir
20
8 / 6 / 16
14,937
679
20,286
24,851
28,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
France935
Zhong Kui
20
6 / 2 / 19
14,872
676
20,683
18,752
17,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JNeu_tron
Medusa
20
3 / 8 / 19
15,092
686
21,215
26,375
17,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
20
10 / 4 / 16
15,422
701
29,650
16,958
9,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
118
25
Kills
37
37
Deaths
25
61
Assists
81
Player
Kills
Deaths
Assists
KDA
W
10
5
11
3.1
L
Hachiman
Belandski1
Hachiman
1
8
12
0.88
W
Fenrir
Deltamino
Fenrir
8
6
16
2.67
L
Gilgamesh
Ecshooter
Gilgamesh
10
5
12
3.2
W
Zhong Kui
France935
Zhong Kui
6
2
19
7.75
L
Lancelot
GoddessAthena
Lancelot
8
8
13
1.81
W
Medusa
JNeu_tron
Medusa
3
8
19
1.56
L
3
8
13
1.19
W
Hera
10
4
16
4.5
L
Kukulkan
ROOKIE944
Kukulkan
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,001
Damage
115,374
132,544
Taken
108,156
105,238
Mitigated
85,602
39,785
Healing
43,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,540
12,547
3,357
5,424
21,220
12,791
2,817
9,389
11,831
0
48,462
L
Hachiman
Belandski1
Hachiman
12,801
5,730
1,033
5,373
22,451
11,080
104
8,158
13,881
0
37,901
W
Fenrir
Deltamino
Fenrir
20,286
4,070
4,813
6,528
24,851
28,547
816
9,088
15,763
750
27,127
L
Gilgamesh
Ecshooter
Gilgamesh
23,698
6,329
1,895
16,701
42,075
42,277
572
14,955
26,488
0
37,716
W
Zhong Kui
France935
Zhong Kui
20,683
2,425
2,223
5,806
18,752
17,192
2,160
6,104
12,648
33,524
0
L
Lancelot
GoddessAthena
Lancelot
20,233
3,851
912
5,702
27,605
25,989
589
10,823
16,336
0
47,757
W
Medusa
JNeu_tron
Medusa
21,215
11,129
2,575
5,046
26,375
17,767
1,655
8,582
17,793
0
58,283
L
16,359
1,768
1,441
4,950
22,675
16,142
506
9,730
12,753
41,492
0
W
Hera
29,650
7,500
4,032
3,379
16,958
9,305
1,935
4,106
12,852
59,044
0
L
Kukulkan
ROOKIE944
Kukulkan
20,910
1,055
578
1,200
17,738
9,750
96
5,980
11,283
51,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,500
Gold Earned
75,976
225
Minions Killed
230
0
Camps Cleared
0
1,776,720
Distance Traveled
1,862,539
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,653
712
53
2
0
311,543
8
L
Hachiman
12,057
548
40
2
0
335,650
0
W
Fenrir
14,937
679
5
0
0
434,139
4
L
Gilgamesh
16,661
757
26
1
0
372,633
0
W
Zhong Kui
14,872
676
40
2
0
419,955
0
L
Lancelot
14,753
671
44
2
0
362,891
2
W
Medusa
15,092
686
80
4
0
295,428
1
L
Tiamat
13,191
600
51
2
0
334,527
0
W
Hera
15,422
701
52
2
0
401,474
1
L
Kukulkan
12,838
584
64
3
0
371,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role