Player Matchup

Thor
Thor
OkkNay
Thor
Level 121
God Stats
5W - 3L
1,790 SR
Queue Stats
202W - 204L
1,517 Elo+
Party 2
Nemesis
Nemesis
OkkZay
Nemesis
Level 91
God Stats
2W - 3L
1,608 SR
Queue Stats
79W - 93L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
Tire Wheelson
The Morrigan
Level 127
God Stats
0W - 2L
1,316 SR
Queue Stats
315W - 300L
1,506 Elo+
Party 3
Maui
Maui
W0lf1859
Maui
Level 107
God Stats
3W - 3L
1,755 SR
Queue Stats
215W - 229L
1,479 Elo+
Party 3
Izanami
Izanami
YTJavMurry
Izanami
Level 109
God Stats
7W - 7L
1,527 SR
Queue Stats
149W - 130L
1,505 Elo+
Solo
Team Averages
Level 111
1,599 SR
1,493 Elo+

VS

Team Averages
Level 83
1,488 SR
1,453 Elo+
King Arthur
King Arthur
Dr-Plague_13
King Arthur
Level 68
God Stats
13W - 16L
1,444 SR
Queue Stats
219W - 241L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Draeyx1015
Baron Samedi
Level 47
God Stats
2W - 2L
1,583 SR
Queue Stats
67W - 79L
1,476 Elo+
Solo
Freya
Freya
SCRIN321
Freya
Level 142
God Stats
2W - 4L
1,236 SR
Queue Stats
285W - 253L
1,436 Elo+
Solo
Chernobog
Chernobog
THERailGamer
Chernobog
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
424W - 429L
1,470 Elo+
Party 1
Arachne
Arachne
mrmoonware
Arachne
Level 77
God Stats
5W - 4L
1,677 SR
Queue Stats
316W - 343L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
OkkNay
Thor
14
1 / 4 / 1
9,187
484
15,902
20,133
14,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
OkkZay
Nemesis
13
2 / 7 / 1
8,576
451
9,862
17,440
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Tire Wheelson
The Morrigan
15
0 / 7 / 0
8,927
470
5,815
10,917
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
10
0 / 2 / 0
7,154
377
3,281
11,610
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
YTJavMurry
Izanami
13
0 / 5 / 0
8,546
450
10,966
14,594
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr-Plague_13
King Arthur
15
2 / 1 / 7
8,877
467
8,916
18,629
18,032
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Draeyx1015
Baron Samedi
14
1 / 0 / 12
10,033
528
8,697
14,341
16,103
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
SCRIN321
Freya
17
9 / 0 / 5
11,365
598
15,191
18,032
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
THERailGamer
Chernobog
17
6 / 0 / 6
10,649
560
12,866
14,938
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
mrmoonware
Arachne
15
7 / 2 / 5
10,041
528
9,821
18,293
7,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
25
25
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dr-Plague_13
King Arthur
2
1
7
5.5
W
Baron Samedi
Draeyx1015
Baron Samedi
1
0
12
7
L
Thor
OkkNay
Thor
1
4
1
0.38
L
Nemesis
OkkZay
Nemesis
2
7
1
0.36
W
Freya
SCRIN321
Freya
9
0
5
11.5
W
Chernobog
THERailGamer
Chernobog
6
0
6
9
L
The Morrigan
Tire Wheelson
The Morrigan
0
7
0
0
L
Maui
0
2
0
0
L
Izanami
YTJavMurry
Izanami
0
5
0
0
W
Arachne
mrmoonware
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,826
Damage
55,491
74,694
Taken
84,233
41,289
Mitigated
59,356
17,646
Healing
39,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dr-Plague_13
King Arthur
8,916
1,120
1,646
4,496
18,629
18,032
435
1,093
17,536
0
46,830
W
Baron Samedi
Draeyx1015
Baron Samedi
8,697
1,198
2,652
6,946
14,341
16,103
572
1,747
12,594
40,692
3,869
L
Thor
OkkNay
Thor
15,902
3,388
0
6,419
20,133
14,481
0
5,188
14,945
0
78,106
L
Nemesis
OkkZay
Nemesis
9,862
3,884
208
2,287
17,440
7,377
0
4,549
12,891
0
64,654
W
Freya
SCRIN321
Freya
15,191
5,930
0
13,225
18,032
10,178
1,775
3,904
14,128
74,320
9,731
W
Chernobog
THERailGamer
Chernobog
12,866
8,923
0
6,572
14,938
7,137
6,204
1,133
13,805
0
97,188
L
The Morrigan
Tire Wheelson
The Morrigan
5,815
1,000
0
1,780
10,917
5,019
354
4,098
6,780
79,244
176
L
Maui
3,281
714
235
2,236
11,610
8,770
0
4,777
6,833
18,029
0
L
Izanami
YTJavMurry
Izanami
10,966
8,251
0
4,481
14,594
5,642
0
2,646
11,948
0
76,082
W
Arachne
mrmoonware
Arachne
9,821
7,918
0
4,053
18,293
7,906
159
2,025
16,268
0
65,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
50,965
539
Minions Killed
475
0
Camps Cleared
0
1,609,775
Distance Traveled
1,844,537
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,877
467
66
3
0
354,519
0
W
Baron Samedi
10,033
528
55
3
0
354,338
3
L
Thor
9,187
484
139
7
0
302,359
3
L
Nemesis
8,576
451
94
5
0
338,188
1
W
Freya
11,365
598
119
6
0
359,988
3
W
Chernobog
10,649
560
142
7
0
366,995
3
L
The Morrigan
8,927
470
138
7
0
299,822
2
L
Maui
7,154
377
30
2
0
338,733
4
L
Izanami
8,546
450
138
7
0
330,673
7
W
Arachne
10,041
528
93
5
0
408,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role