Player Matchup

Thanatos
Thanatos
MI-COMANDANTE
Thanatos
Level 155
God Stats
9W - 23L
1,395 SR
Queue Stats
368W - 456L
1,411 Elo+
Solo
Ra
Ra
hersztt
Ra
Level 133
God Stats
0W - 1L
1,513 SR
Queue Stats
108W - 152L
1,426 Elo+
Solo
Cthulhu
Cthulhu
zecarlos1515
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 114
1,470 SR
1,446 Elo+

VS

Team Averages
Level 128
1,709 SR
1,682 Elo+
Mulan
Mulan
DarethBale
Mulan
Level 140
God Stats
129W - 40L
1,762 SR
Queue Stats
397W - 167L
1,731 Elo+
Party 1
Chronos
Chronos
Itz_Suki
Chronos
Level 128
God Stats
2W - 0L
1,798 SR
Queue Stats
205W - 106L
1,661 Elo+
Party 1
Bacchus
Bacchus
JorgeProZomber
Bacchus
Level 116
God Stats
20W - 9L
1,568 SR
Queue Stats
109W - 67L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MI-COMANDANTE
Thanatos
13
0 / 2 / 2
8,879
592
7,273
13,158
5,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 0
9,629
642
9,978
12,586
6,363
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
zecarlos1515
Cthulhu
16
2 / 3 / 1
10,035
669
10,694
18,855
23,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 2 / 5
10,526
702
16,740
16,684
19,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chronos
Itz_Suki
Chronos
17
3 / 1 / 5
10,880
725
11,371
12,394
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 0 / 7
11,252
750
9,398
18,418
26,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
2
5
3.25
W
Chronos
Itz_Suki
Chronos
3
1
5
5.5
W
2
0
7
5.5
L
Thanatos
MI-COMANDANTE
Thanatos
0
2
2
0.5
L
1
4
0
0.25
L
Cthulhu
zecarlos1515
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
37,509
44,599
Taken
47,496
36,102
Mitigated
51,236
11,844
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
16,740
2,231
840
5,931
16,684
19,645
599
5,503
11,181
0
40,828
W
Chronos
Itz_Suki
Chronos
11,371
7,292
0
7,077
12,394
5,317
2,439
6,332
5,788
70,718
0
W
9,398
1,212
0
5,738
18,418
26,274
264
9,181
9,237
18,770
0
L
Thanatos
MI-COMANDANTE
Thanatos
7,273
1,120
0
8,273
13,158
5,978
0
5,390
7,399
0
25,856
L
9,978
1,081
1,178
1,225
12,586
6,363
0
6,237
6,120
50,412
0
L
Cthulhu
zecarlos1515
Cthulhu
10,694
1,108
804
364
18,855
23,761
0
9,186
9,181
29,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
32,658
151
Minions Killed
172
0
Camps Cleared
0
760,819
Distance Traveled
825,921
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,526
702
51
3
0
278,696
4
W
Chronos
10,880
725
98
7
0
260,991
0
W
Bacchus
11,252
750
23
2
0
286,234
2
L
Thanatos
8,879
592
47
3
0
242,042
4
L
Ra
9,629
642
71
5
0
247,081
2
L
Cthulhu
10,035
669
33
2
0
271,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role