Player Matchup

Ymir
Ymir
SKAGEFTW
Ymir
Level 66
God Stats
0W - 1L
1,430 SR
Queue Stats
31W - 38L
1,422 Elo+
Solo
Loki
Loki
cra99
Loki
Level 117
God Stats
1W - 1L
1,730 SR
Queue Stats
195W - 210L
1,467 Elo+
Solo
Mercury
Mercury
sonrics8935
Mercury
Level 127
God Stats
2W - 1L
1,909 SR
Queue Stats
38W - 31L
1,507 Elo+
Solo
Horus
Horus
supermariopingas
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,505 Elo+
Solo
Ne Zha
Ne Zha
xQcxFrogKnight
Ne Zha
Level 145
God Stats
1W - 3L
1,307 SR
Queue Stats
111W - 109L
1,508 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,482 Elo+

VS

Team Averages
Level 113
1,489 SR
1,483 Elo+
Terra
Terra
Astrofix
Terra
Level 115
God Stats
1W - 1L
1,297 SR
Queue Stats
45W - 45L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
BorfBorfBorf
Jormungandr
Level 104
God Stats
1W - 0L
1,484 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 1
Agni
Agni
Lamminator
Agni
Level 110
God Stats
3W - 4L
1,384 SR
Queue Stats
162W - 149L
1,486 Elo+
Solo
Cliodhna
Cliodhna
WorstJungleEver
Cliodhna
Level 129
God Stats
2W - 0L
1,518 SR
Queue Stats
44W - 42L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
Zanthraxx
Jing Wei
Level 105
God Stats
2W - 0L
1,765 SR
Queue Stats
15W - 20L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 11
10,027
716
8,454
18,271
26,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
cra99
Loki
16
3 / 7 / 10
9,995
714
15,012
13,684
6,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
sonrics8935
Mercury
17
4 / 4 / 8
10,111
722
12,668
13,258
7,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 4 / 11
9,502
679
10,772
21,785
21,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 11
10,106
722
14,637
24,570
19,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Astrofix
Terra
15
0 / 3 / 17
9,944
710
6,014
18,691
13,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
BorfBorfBorf
Jormungandr
17
2 / 4 / 15
10,083
720
17,266
19,071
17,870
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 4 / 10
11,553
825
18,875
11,909
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
16
3 / 4 / 16
9,995
714
15,786
15,554
17,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Jing Wei
Zanthraxx
Jing Wei
18
8 / 3 / 12
11,182
799
19,768
14,485
6,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
18
Kills
22
22
Deaths
18
51
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Terra
Astrofix
Terra
0
3
17
2.83
W
Jormungandr
BorfBorfBorf
Jormungandr
2
4
15
2.38
W
9
4
10
3.5
L
Ymir
4
2
11
4.75
W
Cliodhna
3
4
16
2.75
W
Jing Wei
Zanthraxx
Jing Wei
8
3
12
4.67
L
Loki
cra99
Loki
3
7
10
1.14
L
Mercury
sonrics8935
Mercury
4
4
8
2
L
2
4
11
1.88
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,543
Damage
77,709
91,568
Taken
79,710
80,688
Mitigated
60,628
37,294
Healing
34,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Astrofix
Terra
6,014
1,606
9,535
6,012
18,691
13,045
141
1,867
16,824
10,044
0
W
Jormungandr
BorfBorfBorf
Jormungandr
17,266
4,546
1,135
4,087
19,071
17,870
761
3,485
15,586
36,723
0
W
18,875
1,168
0
1,121
11,909
5,480
303
804
11,105
37,738
0
L
Ymir
8,454
748
3,867
4,075
18,271
26,140
557
7,863
10,408
16,621
0
W
Cliodhna
15,786
4,026
3,911
2,540
15,554
17,296
995
1,572
13,982
0
24,608
W
Jing Wei
Zanthraxx
Jing Wei
19,768
14,198
1,613
4,455
14,485
6,937
5,270
726
13,759
0
40,178
L
Loki
cra99
Loki
15,012
2,956
1,322
1,010
13,684
6,881
1,112
5,476
8,208
0
26,231
L
Mercury
sonrics8935
Mercury
12,668
5,821
1,526
2,336
13,258
7,319
429
6,551
6,707
0
28,094
L
10,772
4,463
7,047
6,022
21,785
21,191
1,212
10,363
11,422
0
18,416
L
14,637
3,821
2,275
7,814
24,570
19,157
846
11,902
12,668
0
22,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
52,757
102
Minions Killed
137
0
Camps Cleared
0
1,257,840
Distance Traveled
1,210,825
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,944
710
3
0
0
245,730
2
W
Jormungandr
10,083
720
34
2
0
235,418
0
W
Agni
11,553
825
51
4
0
232,934
0
L
Ymir
10,027
716
17
1
0
254,199
0
W
Cliodhna
9,995
714
14
1
0
239,000
0
W
Jing Wei
11,182
799
35
3
0
257,743
2
L
Loki
9,995
714
23
2
0
255,670
2
L
Mercury
10,111
722
41
3
0
264,144
0
L
Horus
9,502
679
9
1
0
261,197
1
L
Ne Zha
10,106
722
12
1
0
222,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role