Player Matchup

Vamana
Vamana
ScurriWind
Vamana
Level 15
God Stats
2W - 1L
1,582 SR
Queue Stats
54W - 17L
1,806 Elo+
Party 2
Merlin
Merlin
Tsupachi
Merlin
Level 160
God Stats
57W - 51L
1,580 SR
Queue Stats
102W - 102L
1,512 Elo+
Party 2
Charybdis
Charybdis
rodentsleader
Charybdis
Level 127
God Stats
1W - 0L
1,694 SR
Queue Stats
58W - 35L
1,649 Elo+
Party 2
Osiris
Osiris
ttdhades
Osiris
Level 123
God Stats
6W - 9L
1,567 SR
Queue Stats
197W - 224L
1,471 Elo+
Party 2
Thor
Thor
xmissmaemaex
Thor
Level 113
God Stats
2W - 3L
1,426 SR
Queue Stats
157W - 136L
1,477 Elo+
Party 2
Team Averages
Level 108
1,570 SR
1,583 Elo+

VS

Team Averages
Level 74
1,568 SR
1,358 Elo+
Chiron
Chiron
Alkhadeem
Chiron
Level 108
God Stats
4W - 4L
1,566 SR
Queue Stats
147W - 191L
1,400 Elo+
Party 1
Athena
Athena
BlueSkye1024
Athena
Level 88
God Stats
7W - 8L
1,521 SR
Queue Stats
124W - 160L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
LeftToFray
Nu Wa
Level 22
God Stats
25W - 51L
1,356 SR
Queue Stats
109W - 182L
1,337 Elo+
Party 1
Bacchus
Bacchus
OutRumbleBack
Bacchus
Level 5
God Stats
3W - 8L
1,722 SR
Queue Stats
5W - 37L
1,149 Elo+
Party 1
Kali
Kali
ShakounetteTTV
Kali
Level 149
God Stats
0W - 1L
1,673 SR
Queue Stats
20W - 25L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ScurriWind
Vamana
18
9 / 0 / 9
11,095
925
18,435
18,520
19,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Tsupachi
Merlin
18
8 / 2 / 12
10,481
873
16,004
8,262
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
rodentsleader
Charybdis
19
11 / 0 / 9
11,277
940
20,304
11,604
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
ttdhades
Osiris
15
1 / 3 / 11
8,866
739
4,616
12,652
12,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 13
9,143
762
9,039
12,591
5,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alkhadeem
Chiron
15
3 / 3 / 2
8,494
708
12,835
14,362
6,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
15
3 / 7 / 5
9,491
791
4,364
17,793
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
15
0 / 7 / 2
7,998
667
4,616
11,384
4,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
14
0 / 6 / 2
8,081
673
4,452
17,317
20,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 7 / 5
8,719
727
10,307
15,513
9,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
30
Kills
7
9
Deaths
30
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
Alkhadeem
Chiron
3
3
2
1.33
L
Athena
3
7
5
0.79
L
Nu Wa
0
7
2
0.14
L
Bacchus
0
6
2
0.17
W
Vamana
ScurriWind
Vamana
9
0
9
13.5
L
1
7
5
0.5
W
Merlin
Tsupachi
Merlin
8
2
12
7
W
Charybdis
rodentsleader
Charybdis
11
0
9
15.5
W
Osiris
ttdhades
Osiris
1
3
11
2.17
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,398
Damage
36,574
63,629
Taken
76,369
48,620
Mitigated
59,985
15,847
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Alkhadeem
Chiron
12,835
3,853
471
2,282
14,362
6,898
0
1,807
12,555
0
36,790
L
Athena
4,364
687
0
737
17,793
18,224
0
5,050
12,743
9,837
0
L
Nu Wa
4,616
2,057
0
616
11,384
4,379
0
3,083
8,301
28,665
0
L
Bacchus
4,452
1,112
0
628
17,317
20,978
0
4,683
12,634
10,232
0
W
Vamana
ScurriWind
Vamana
18,435
10,065
1,464
5,971
18,520
19,480
1,663
4,081
14,439
1,336
45,575
L
10,307
3,903
0
2,466
15,513
9,506
0
2,045
13,468
0
34,163
W
Merlin
Tsupachi
Merlin
16,004
879
0
572
8,262
3,913
1,408
2,847
5,415
33,691
0
W
Charybdis
rodentsleader
Charybdis
20,304
12,157
0
5,576
11,604
6,408
1,473
2,410
9,194
0
54,082
W
Osiris
ttdhades
Osiris
4,616
1,667
0
1,764
12,652
12,945
1,152
2,425
10,227
0
19,773
W
9,039
2,552
0
500
12,591
5,874
598
1,669
10,922
0
27,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
42,783
250
Minions Killed
179
0
Camps Cleared
0
1,325,695
Distance Traveled
1,170,723
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,494
708
46
4
0
256,247
1
L
Athena
9,491
791
9
1
0
243,293
2
L
Nu Wa
7,998
667
53
4
0
202,612
0
L
Bacchus
8,081
673
10
1
0
225,333
1
W
Vamana
11,095
925
52
4
0
300,390
3
L
Kali
8,719
727
61
5
0
243,238
1
W
Merlin
10,481
873
44
4
0
249,750
0
W
Charybdis
11,277
940
89
7
0
248,719
3
W
Osiris
8,866
739
26
2
0
276,179
2
W
Thor
9,143
762
39
3
0
250,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role