Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Fox_Apollo
Neith
Level 146
God Stats
1W - 0L
1,711 SR
Queue Stats
4W - 9L
1,206 Elo+
Solo
Bellona
Bellona
VibrantJuiceBox
Bellona
Level 92
God Stats
1W - 2L
1,290 SR
Queue Stats
156W - 133L
1,524 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,410 Elo+

VS

Team Averages
Level 86
1,411 SR
1,704 Elo+
Cernunnos
Cernunnos
Bramelo
Cernunnos
Level 79
God Stats
0W - 1L
1,566 SR
Queue Stats
4W - 4L
1,594 Elo+
Party 2
Maui
Maui
Cosh8394
Maui
Level 109
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 3L
1,759 Elo+
Party 2
Kukulkan
Kukulkan
SiKx PaRaDoXx
Kukulkan
Level 69
God Stats
0W - 1L
1,399 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 7
8,532
776
10,756
8,530
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
4 / 0 / 7
9,088
826
6,153
5,910
2,598
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 8
8,276
752
9,737
8,920
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bramelo
Cernunnos
12
1 / 3 / 0
7,453
678
6,590
8,374
4,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
12
1 / 2 / 1
7,938
722
1,751
11,921
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
SiKx PaRaDoXx
Kukulkan
12
0 / 6 / 2
7,327
666
5,378
8,954
4,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
7
7.5
L
Cernunnos
Bramelo
Cernunnos
1
3
0
0.33
L
Maui
1
2
1
0.75
W
Neith
4
0
7
7.5
L
Kukulkan
SiKx PaRaDoXx
Kukulkan
0
6
2
0.17
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
13,719
23,360
Taken
29,249
17,918
Mitigated
20,055
9,853
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,756
218
2,023
4,168
8,530
4,618
153
2,008
6,522
38,780
0
L
Cernunnos
Bramelo
Cernunnos
6,590
2,462
319
1,257
8,374
4,354
0
3,008
5,014
0
22,901
L
Maui
1,751
398
321
1,636
11,921
11,288
0
4,227
7,366
5,412
0
W
Neith
6,153
2,329
0
1,955
5,910
2,598
848
2,292
3,618
0
35,586
L
Kukulkan
SiKx PaRaDoXx
Kukulkan
5,378
535
389
219
8,954
4,413
0
3,746
4,913
31,395
0
W
9,737
1,510
0
1,707
8,920
10,702
0
2,895
6,025
213
28,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
22,718
156
Minions Killed
104
0
Camps Cleared
0
660,993
Distance Traveled
578,344
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,532
776
58
5
0
206,479
5
L
Cernunnos
7,453
678
30
3
0
180,432
5
L
Maui
7,938
722
8
1
0
205,543
5
W
Neith
9,088
826
70
6
0
203,922
4
L
Kukulkan
7,327
666
66
6
0
192,369
1
W
Bellona
8,276
752
28
3
0
250,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role