Player Matchup

Merlin
Merlin
JuldannicOp
Merlin
Level 68
God Stats
1W - 4L
1,342 SR
Queue Stats
26W - 48L
1,265 Elo+
Party 1
Loki
Loki
MAXGAMEXD
Loki
Level 55
God Stats
2W - 6L
1,118 SR
Queue Stats
18W - 32L
1,332 Elo+
Party 1
Fafnir
Fafnir
Sotowe
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,119 Elo+
Party 1
Team Averages
Level 47
1,320 SR
1,238 Elo+

VS

Team Averages
Level 45
1,447 SR
1,331 Elo+
Hercules
Hercules
Aguss34
Hercules
Level 68
God Stats
9W - 25L
1,373 SR
Queue Stats
24W - 46L
1,364 Elo+
Solo
Merlin
Merlin
Lambopalooza
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,315 Elo+
Party 2
Izanami
Izanami
Yipped
Izanami
Level 26
God Stats
2W - 3L
1,470 SR
Queue Stats
11W - 25L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 2 / 3
11,434
762
18,389
7,471
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
18
4 / 0 / 5
11,279
752
8,169
6,965
3,238
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Sotowe
Fafnir
16
0 / 0 / 10
11,500
767
6,984
13,447
18,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aguss34
Hercules
14
1 / 1 / 0
8,800
587
8,310
15,952
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
0 / 5 / 1
8,666
578
2,781
11,051
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Yipped
Izanami
14
0 / 4 / 0
8,752
583
5,443
12,774
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aguss34
Hercules
1
1
0
1
W
Merlin
6
2
3
3.75
L
Merlin
0
5
1
0.1
W
Loki
4
0
5
6.5
W
Fafnir
Sotowe
Fafnir
0
0
10
5
L
Izanami
Yipped
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
16,534
27,883
Taken
39,777
25,541
Mitigated
21,311
7,009
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aguss34
Hercules
8,310
1,880
0
6,047
15,952
12,276
0
9,823
6,129
2,261
14,939
W
Merlin
18,389
1,077
0
920
7,471
3,646
518
383
6,861
69,200
0
L
Merlin
2,781
339
0
339
11,051
4,084
0
7,105
3,946
21,583
0
W
Loki
8,169
1,046
631
389
6,965
3,238
0
937
5,897
0
68,521
W
Fafnir
Sotowe
Fafnir
6,984
2,619
0
5,069
13,447
18,657
390
2,313
10,307
13,904
0
L
Izanami
Yipped
Izanami
5,443
3,193
0
2,539
12,774
4,951
0
8,487
4,287
0
41,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
26,218
232
Minions Killed
143
0
Camps Cleared
0
892,106
Distance Traveled
768,026
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,800
587
25
2
0
268,148
0
W
Merlin
11,434
762
96
6
0
253,116
3
L
Merlin
8,666
578
31
2
0
257,292
5
W
Loki
11,279
752
119
8
0
335,831
2
W
Fafnir
11,500
767
17
1
0
303,159
0
L
Izanami
8,752
583
87
6
0
242,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role