Player Matchup

Anubis
Anubis
Cpowers325
Anubis
Level 88
God Stats
18W - 18L
1,399 SR
Queue Stats
81W - 108L
1,351 Elo+
Party 3
Danzaburou
Danzaburou
ItchyBunny76208
Danzaburou
Level 108
God Stats
3W - 2L
1,482 SR
Queue Stats
3W - 5L
1,307 Elo+
Party 3
Bellona
Bellona
PonderingPoody
Bellona
Level 146
God Stats
4W - 7L
1,564 SR
Queue Stats
35W - 56L
1,393 Elo+
Party 3
Cthulhu
Cthulhu
Slebzak
Cthulhu
Level 110
God Stats
18W - 26L
1,496 SR
Queue Stats
35W - 45L
1,392 Elo+
Party 3
Pele
Pele
ThunderClappin
Pele
Level 89
God Stats
45W - 39L
1,508 SR
Queue Stats
210W - 244L
1,435 Elo+
Party 3
Team Averages
Level 108
1,490 SR
1,376 Elo+

VS

Team Averages
Level 91
1,510 SR
1,482 Elo+
Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Ev831il
Merlin
Level 71
God Stats
15W - 6L
1,694 SR
Queue Stats
230W - 237L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
NightmareBonny87
Jormungandr
Level 86
God Stats
9W - 16L
1,449 SR
Queue Stats
392W - 458L
1,464 Elo+
Party 1
Hercules
Hercules
TheBiggestBoom
Hercules
Level 147
God Stats
8W - 5L
1,491 SR
Queue Stats
264W - 296L
1,470 Elo+
Party 2
Atlas
Atlas
sora415
Atlas
Level 87
God Stats
19W - 30L
1,416 SR
Queue Stats
141W - 145L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cpowers325
Anubis
14
3 / 1 / 4
9,196
541
6,065
10,346
5,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ItchyBunny76208
Danzaburou
15
4 / 1 / 2
9,209
542
7,512
8,504
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 6
8,593
505
6,755
14,894
13,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Slebzak
Cthulhu
13
0 / 0 / 7
7,764
457
5,644
13,681
8,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
9 / 2 / 2
9,865
580
17,138
14,261
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 5 / 2
7,243
426
7,517
10,553
3,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Ev831il
Merlin
12
0 / 5 / 0
7,908
465
3,963
10,379
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NightmareBonny87
Jormungandr
13
3 / 3 / 3
8,644
508
11,132
15,200
7,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
2 / 2 / 3
8,146
479
7,489
15,718
8,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atlas
sora415
Atlas
11
2 / 1 / 2
7,798
459
3,697
11,869
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
8
8
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
2
0.4
W
Anubis
Cpowers325
Anubis
3
1
4
5
L
Merlin
Ev831il
Merlin
0
5
0
0
W
Danzaburou
ItchyBunny76208
Danzaburou
4
1
2
5
L
Jormungandr
NightmareBonny87
Jormungandr
3
3
3
1.5
W
0
4
6
0.75
W
Cthulhu
Slebzak
Cthulhu
0
0
7
3.5
L
Hercules
2
2
3
1.75
W
9
2
2
5
L
Atlas
sora415
Atlas
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,114
Damage
33,798
61,686
Taken
63,719
36,658
Mitigated
32,663
22,103
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,517
2,748
291
2,687
10,553
3,994
0
2,697
7,856
0
42,852
W
Anubis
Cpowers325
Anubis
6,065
0
0
5,316
10,346
5,277
172
4,287
6,059
67,040
0
L
Merlin
Ev831il
Merlin
3,963
222
0
1,012
10,379
3,449
161
3,166
7,213
55,583
0
W
Danzaburou
ItchyBunny76208
Danzaburou
7,512
2,341
312
2,952
8,504
3,516
2,706
844
7,660
0
78,287
L
Jormungandr
NightmareBonny87
Jormungandr
11,132
4,885
0
1,620
15,200
7,355
858
1,692
13,508
55,807
0
W
6,755
2,281
0
2,857
14,894
13,646
575
7,625
7,269
0
45,452
W
Cthulhu
Slebzak
Cthulhu
5,644
326
1,425
6,128
13,681
8,884
696
1,582
12,099
31,234
4,379
L
Hercules
7,489
1,701
0
4,804
15,718
8,313
967
1,530
14,188
0
49,716
W
17,138
4,861
0
3,113
14,261
5,335
692
4,197
10,064
0
77,500
L
Atlas
sora415
Atlas
3,697
1,520
0
2,968
11,869
9,552
0
2,024
9,845
16,124
2,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
39,739
466
Minions Killed
387
0
Camps Cleared
0
1,696,219
Distance Traveled
1,482,360
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,243
426
74
4
0
268,086
0
W
Anubis
9,196
541
100
6
0
323,272
2
L
Merlin
7,908
465
109
6
0
236,037
6
W
Danzaburou
9,209
542
127
7
0
318,954
2
L
Jormungandr
8,644
508
112
7
0
293,897
1
W
Bellona
8,593
505
76
4
0
327,356
0
W
Cthulhu
7,764
457
57
3
0
347,071
2
L
Hercules
8,146
479
69
4
0
359,707
5
W
Pele
9,865
580
106
6
0
379,566
5
L
Atlas
7,798
459
23
1
0
324,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role