Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CMExHellShot
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,377 Elo+
Solo
Vamana
Vamana
NAWESTSIDE
Vamana
Level 44
God Stats
46W - 75L
1,384 SR
Queue Stats
149W - 174L
1,355 Elo+
Solo
Ares
Ares
Raheem_isGawd
Ares
Level 114
God Stats
16W - 7L
1,506 SR
Queue Stats
61W - 57L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Telly_Gettet
Ao Kuang
Level 114
God Stats
26W - 25L
1,487 SR
Queue Stats
34W - 32L
1,451 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,420 Elo+

VS

Team Averages
Level 43
1,343 SR
1,291 Elo+
Tyr
Tyr
CEOofBonk
Tyr
Level 25
God Stats
0W - 3L
1,141 SR
Queue Stats
14W - 16L
1,220 Elo+
Party 1
Fenrir
Fenrir
Gunnr1223
Fenrir
Level 11
God Stats
5W - 11L
1,331 SR
Queue Stats
8W - 14L
1,333 Elo+
Party 2
Ganesha
Ganesha
Sita 07
Ganesha
Level 109
God Stats
1W - 1L
1,710 SR
Queue Stats
12W - 20L
1,332 Elo+
Party 2
Jormungandr
Jormungandr
StaticPine84730
Jormungandr
Level 5
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 2
Olorun
Olorun
thatonepyro1
Olorun
Level 63
God Stats
0W - 2L
1,298 SR
Queue Stats
53W - 61L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 0 / 13
13,136
1,010
19,944
2,494
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
19
4 / 0 / 11
13,298
1,023
22,917
7,195
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
NAWESTSIDE
Vamana
19
4 / 1 / 12
13,787
1,061
12,420
17,218
16,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 1 / 16
12,838
988
11,389
19,794
23,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Telly_Gettet
Ao Kuang
19
15 / 0 / 8
14,861
1,143
32,039
20,627
12,527
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

246

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
11,354
873
10,384
24,271
26,145
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Gunnr1223
Fenrir
17
0 / 2 / 1
11,443
880
2,694
8,209
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Sita 07
Ganesha
19
0 / 2 / 2
13,869
1,067
16,230
22,688
26,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
StaticPine84730
Jormungandr
17
0 / 13 / 1
11,652
896
4,865
26,657
13,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Olorun
17
2 / 7 / 0
12,344
950
25,106
22,971
10,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
26
Kills
2
2
Deaths
26
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
13
7.5
L
0
2
2
0.5
W
Olorun
4
0
11
9.5
L
Fenrir
Gunnr1223
Fenrir
0
2
1
0.25
W
Vamana
NAWESTSIDE
Vamana
4
1
12
10
W
2
1
16
10
L
Ganesha
Sita 07
Ganesha
0
2
2
0.5
L
Jormungandr
StaticPine84730
Jormungandr
0
13
1
0.04
W
Ao Kuang
Telly_Gettet
Ao Kuang
15
0
8
19
L
Olorun
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,709
Damage
59,279
67,328
Taken
104,796
58,834
Mitigated
82,435
25,888
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,944
7,528
0
1,032
2,494
1,618
0
1,632
862
0
54,102
L
10,384
5,430
0
1,475
24,271
26,145
0
17,168
7,103
0
18,764
W
Olorun
22,917
15,857
333
3,925
7,195
4,359
0
4,967
2,228
60,939
0
L
Fenrir
Gunnr1223
Fenrir
2,694
689
0
222
8,209
4,519
0
6,489
1,720
0
3,790
W
Vamana
NAWESTSIDE
Vamana
12,420
8,472
3,181
6,186
17,218
16,730
0
11,996
5,095
0
20,010
W
11,389
1,800
102
1,291
19,794
23,600
0
14,062
5,497
14,509
0
L
Ganesha
Sita 07
Ganesha
16,230
1,042
0
4,128
22,688
26,980
0
10,908
11,780
59,378
0
L
Jormungandr
StaticPine84730
Jormungandr
4,865
2,165
1,287
517
26,657
13,951
0
16,037
10,620
17,689
0
W
Ao Kuang
Telly_Gettet
Ao Kuang
32,039
19,007
0
9,838
20,627
12,527
0
13,544
7,047
45,069
0
L
Olorun
25,106
15,412
1,826
4,757
22,971
10,840
0
15,743
7,228
49,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,920
Gold Earned
60,662
244
Minions Killed
208
10
Camps Cleared
4
1,245,458
Distance Traveled
1,150,460
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,136
1,010
84
6
6
211,815
0
L
Tyr
11,354
873
24
2
1
252,673
0
W
Olorun
13,298
1,023
120
9
4
221,193
0
L
Fenrir
11,443
880
54
4
1
229,167
0
W
Vamana
13,787
1,061
6
0
0
296,651
0
W
Ares
12,838
988
5
0
0
255,231
1
L
Ganesha
13,869
1,067
2
0
0
236,895
1
L
Jormungandr
11,652
896
37
3
0
180,753
4
W
Ao Kuang
14,861
1,143
29
2
0
260,568
0
L
Olorun
12,344
950
91
7
2
250,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role