Player Matchup

Zhong Kui
Zhong Kui
Jacsem
Zhong Kui
Level 143
God Stats
4W - 8L
1,367 SR
Queue Stats
101W - 89L
1,548 Elo+
Party 2
Ishtar
Ishtar
Jazonk
Ishtar
Level 142
God Stats
18W - 11L
1,690 SR
Queue Stats
278W - 166L
1,727 Elo+
Party 3
Chronos
Chronos
Koohn1
Chronos
Level 129
God Stats
1W - 2L
1,212 SR
Queue Stats
112W - 98L
1,550 Elo+
Party 2
Bakasura
Bakasura
MagneticExcalibu
Bakasura
Level 152
God Stats
20W - 18L
1,544 SR
Queue Stats
382W - 340L
1,639 Elo+
Party 3
Sylvanus
Sylvanus
thebfd
Sylvanus
Level 28
God Stats
2W - 0L
1,590 SR
Queue Stats
84W - 24L
1,823 Elo+
Party 3
Team Averages
Level 119
1,481 SR
1,658 Elo+

VS

Team Averages
Level 95
1,601 SR
1,629 Elo+
Janus
Janus
BaconOverlord
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 36L
1,662 Elo+
Party 1
Athena
Athena
Catorii
Athena
Level 48
God Stats
7W - 3L
1,788 SR
Queue Stats
39W - 28L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
Colpekker
Hun Batz
Level 130
God Stats
0W - 1L
1,240 SR
Queue Stats
93W - 64L
1,674 Elo+
Party 1
Mulan
Mulan
gigachadSUS
Mulan
Level 44
God Stats
1W - 1L
1,802 SR
Queue Stats
76W - 85L
1,525 Elo+
Solo
Medusa
Medusa
just2friendly
Medusa
Level 127
God Stats
1W - 2L
1,675 SR
Queue Stats
50W - 33L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jacsem
Zhong Kui
12
0 / 1 / 0
7,298
521
3,997
5,725
5,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Jazonk
Ishtar
13
3 / 3 / 2
8,101
579
10,675
11,550
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Koohn1
Chronos
13
1 / 1 / 3
7,504
536
2,967
8,976
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 1
8,366
598
7,678
12,628
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
thebfd
Sylvanus
12
2 / 2 / 4
6,999
500
6,199
11,251
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,189
514
6,026
6,026
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Catorii
Athena
10
2 / 1 / 2
6,673
477
5,290
10,839
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Colpekker
Hun Batz
12
0 / 2 / 0
7,002
500
6,567
11,744
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
6,650
475
2,284
4,483
2,204
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 2
7,195
514
9,056
13,998
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
7
7
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Athena
Catorii
Athena
2
1
2
3
L
Hun Batz
Colpekker
Hun Batz
0
2
0
0
W
Zhong Kui
Jacsem
Zhong Kui
0
1
0
0
W
Ishtar
Jazonk
Ishtar
3
3
2
1.33
W
Chronos
Koohn1
Chronos
1
1
3
2.5
W
3
0
1
3.5
L
1
0
0
1
L
3
4
2
1
W
Sylvanus
thebfd
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
29,223
50,130
Taken
47,090
28,930
Mitigated
21,363
18,552
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,026
501
0
753
6,026
2,565
0
3,416
2,554
63,280
0
L
Athena
Catorii
Athena
5,290
2,154
0
2,227
10,839
7,508
0
2,138
8,226
16,736
573
L
Hun Batz
Colpekker
Hun Batz
6,567
1,927
0
5,117
11,744
4,267
0
1,780
9,354
0
56,300
W
Zhong Kui
Jacsem
Zhong Kui
3,997
362
0
1,814
5,725
5,456
1,166
423
5,302
57,226
0
W
Ishtar
Jazonk
Ishtar
10,675
7,102
0
5,635
11,550
5,294
77
2,421
9,129
0
70,281
W
Chronos
Koohn1
Chronos
2,967
1,111
0
2,013
8,976
4,044
0
2,793
6,183
51,136
0
W
7,678
5,359
0
3,512
12,628
5,592
0
1,402
11,226
0
74,696
L
2,284
270
0
2,054
4,483
2,204
0
2,410
2,073
0
37,496
L
9,056
4,678
0
5,329
13,998
4,819
0
2,127
11,591
0
53,754
W
Sylvanus
thebfd
Sylvanus
6,199
1,839
1,511
4,067
11,251
8,544
34
3,968
7,283
22,463
14,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
34,709
506
Minions Killed
423
0
Camps Cleared
0
1,386,288
Distance Traveled
1,335,924
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,189
514
112
8
0
281,527
6
L
Athena
6,673
477
37
3
0
302,659
5
L
Hun Batz
7,002
500
114
8
0
314,139
3
W
Zhong Kui
7,298
521
103
7
0
244,839
4
W
Ishtar
8,101
579
114
8
0
241,558
5
W
Chronos
7,504
536
102
7
0
275,307
3
W
Bakasura
8,366
598
132
9
0
367,129
4
L
Mulan
6,650
475
70
5
0
182,370
2
L
Medusa
7,195
514
90
6
0
255,229
6
W
Sylvanus
6,999
500
55
4
0
257,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role