Player Matchup

Neith
Neith
AnbuVic
Neith
Level 156
God Stats
1W - 2L
1,392 SR
Queue Stats
212W - 221L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
GodMilo
Kukulkan
Level 82
God Stats
14W - 12L
1,554 SR
Queue Stats
140W - 182L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
RaVeDagger
Amaterasu
Level 128
God Stats
1W - 3L
1,515 SR
Queue Stats
76W - 80L
1,495 Elo+
Party 1
Hera
Hera
StereoTronik
Hera
Level 89
God Stats
0W - 3L
1,485 SR
Queue Stats
155W - 199L
1,484 Elo+
Party 1
Khepri
Khepri
mmcdonagh15
Khepri
Level 108
God Stats
12W - 14L
1,546 SR
Queue Stats
69W - 75L
1,500 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,483 Elo+

VS

Team Averages
Level 120
1,694 SR
1,575 Elo+
Xbalanque
Xbalanque
DadslayrMordred
Xbalanque
Level 143
God Stats
4W - 1L
1,844 SR
Queue Stats
124W - 119L
1,573 Elo+
Party 2
Atlas
Atlas
DayCactus239394
Atlas
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
16W - 10L
1,627 Elo+
Solo
Set
Set
Grymalking
Set
Level 155
God Stats
2W - 1L
1,443 SR
Queue Stats
89W - 78L
1,561 Elo+
Solo
Merlin
Merlin
Pedrando21
Merlin
Level 129
God Stats
33W - 15L
1,794 SR
Queue Stats
129W - 126L
1,573 Elo+
Solo
Horus
Horus
Qreacher
Horus
Level 146
God Stats
8W - 7L
1,679 SR
Queue Stats
130W - 131L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnbuVic
Neith
14
2 / 2 / 0
7,590
759
6,950
9,495
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
GodMilo
Kukulkan
14
1 / 3 / 2
7,227
723
5,088
6,142
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RaVeDagger
Amaterasu
13
0 / 4 / 2
6,767
677
5,817
13,042
11,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 2
6,495
650
7,446
6,334
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 4 / 1
6,919
692
2,447
11,399
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DadslayrMordred
Xbalanque
15
4 / 0 / 7
7,904
790
8,511
7,365
3,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 0 / 10
8,270
827
7,827
9,638
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 7
8,233
823
8,688
8,277
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Pedrando21
Merlin
16
2 / 1 / 8
8,404
840
8,877
4,476
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Qreacher
Horus
15
3 / 0 / 11
7,927
793
6,223
9,731
7,645
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
3
Kills
17
17
Deaths
3
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
AnbuVic
Neith
2
2
0
1
W
Xbalanque
DadslayrMordred
Xbalanque
4
0
7
7.5
W
4
0
10
9
L
Kukulkan
GodMilo
Kukulkan
1
3
2
0.67
W
4
2
7
3.75
W
Merlin
Pedrando21
Merlin
2
1
8
6
W
Horus
Qreacher
Horus
3
0
11
8.5
L
Amaterasu
RaVeDagger
Amaterasu
0
4
2
0.25
L
0
4
2
0.25
L
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,748
Damage
40,126
46,412
Taken
39,487
26,463
Mitigated
27,417
7,759
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnbuVic
Neith
6,950
1,896
0
1,689
9,495
4,134
30
5,338
4,157
0
34,958
W
Xbalanque
DadslayrMordred
Xbalanque
8,511
4,144
0
2,232
7,365
3,475
192
3,858
3,453
0
27,327
W
7,827
2,712
998
2,000
9,638
8,797
200
3,525
5,931
15,460
0
L
Kukulkan
GodMilo
Kukulkan
5,088
413
0
330
6,142
2,550
0
1,405
4,609
17,826
0
W
8,688
3,428
0
945
8,277
5,534
590
3,591
4,546
0
33,423
W
Merlin
Pedrando21
Merlin
8,877
255
0
150
4,476
1,966
1,331
475
3,961
43,596
0
W
Horus
Qreacher
Horus
6,223
2,325
3,486
3,593
9,731
7,645
68
3,060
6,615
0
16,112
L
Amaterasu
RaVeDagger
Amaterasu
5,817
2,312
0
2,571
13,042
11,241
0
2,203
10,568
0
20,155
L
7,446
1,988
0
615
6,334
2,137
0
2,189
4,056
14,463
0
L
Khepri
2,447
369
227
2,327
11,399
6,401
0
5,569
5,594
9,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,998
Gold Earned
40,738
181
Minions Killed
233
0
Camps Cleared
0
910,802
Distance Traveled
1,027,010
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,590
759
69
7
0
185,261
2
W
Xbalanque
7,904
790
46
5
0
177,871
1
W
Atlas
8,270
827
12
1
0
222,063
2
L
Kukulkan
7,227
723
39
4
0
174,139
0
W
Set
8,233
823
49
5
0
219,453
3
W
Merlin
8,404
840
95
10
0
195,205
1
W
Horus
7,927
793
31
3
0
212,418
4
L
Amaterasu
6,767
677
33
3
0
198,801
2
L
Hera
6,495
650
28
3
0
177,392
5
L
Khepri
6,919
692
12
1
0
175,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role