Player Matchup

Thor
Thor
Demond Wolfs
Thor
Level 129
God Stats
0W - 1L
1,523 SR
Queue Stats
28W - 65L
1,359 Elo+
Party 2
Athena
Athena
StonedDeziner
Athena
Level 100
God Stats
0W - 1L
1,291 SR
Queue Stats
28W - 64L
1,360 Elo+
Party 2
Nox
Nox
The 7th Rook
Nox
Level 96
God Stats
0W - 3L
1,229 SR
Queue Stats
26W - 57L
1,371 Elo+
Party 2
Team Averages
Level 108
1,348 SR
1,363 Elo+

VS

Team Averages
Level 117
1,617 SR
1,492 Elo+
Serqet
Serqet
Eliokos_
Serqet
Level 96
God Stats
2W - 0L
1,800 SR
Queue Stats
247W - 261L
1,621 Elo+
Solo
Neith
Neith
Zeus_Da_Beast
Neith
Level 128
God Stats
4W - 3L
1,557 SR
Queue Stats
80W - 98L
1,484 Elo+
Party 1
Anubis
Anubis
paleRiderLv1
Anubis
Level 126
God Stats
7W - 13L
1,496 SR
Queue Stats
116W - 172L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
8,618
718
8,067
12,363
4,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 4
8,122
677
5,162
11,529
11,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 4 / 1
8,873
739
4,761
9,116
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Eliokos_
Serqet
15
8 / 2 / 6
10,421
868
8,468
9,526
5,347
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 2 / 13
9,413
784
10,872
8,026
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
5 / 4 / 9
10,532
878
8,592
11,101
6,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
14
14
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Serqet
Eliokos_
Serqet
8
2
6
5.5
L
1
3
4
1
L
6
4
1
1.63
W
1
2
13
3.75
W
Anubis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,990
Damage
27,932
33,008
Taken
28,653
20,029
Mitigated
16,120
947
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,067
1,866
0
140
12,363
4,799
0
3,054
8,977
0
28,500
W
Serqet
Eliokos_
Serqet
8,468
2,647
0
1,492
9,526
5,347
121
2,735
6,791
0
40,881
L
5,162
1,349
0
307
11,529
11,454
0
2,678
8,473
17,610
0
L
4,761
226
0
500
9,116
3,776
0
2,887
5,925
23,016
0
W
10,872
3,688
0
2,132
8,026
3,857
936
3,288
4,738
0
37,215
W
Anubis
8,592
847
541
4,774
11,101
6,916
405
3,960
7,141
42,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,613
Gold Earned
30,366
113
Minions Killed
176
0
Camps Cleared
0
618,069
Distance Traveled
656,977
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,618
718
52
4
0
177,984
2
W
Serqet
10,421
868
62
5
0
243,179
2
L
Athena
8,122
677
21
2
0
253,922
1
L
Nox
8,873
739
40
3
0
186,163
0
W
Neith
9,413
784
60
5
0
225,619
4
W
Anubis
10,532
878
54
5
0
188,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role