Player Matchup

King Arthur
King Arthur
BlorgusTheStrong
King Arthur
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,465 Elo+
Party 2
Rama
Rama
EpicDerpGawd123
Rama
Level 104
God Stats
1W - 1L
1,574 SR
Queue Stats
15W - 13L
1,422 Elo+
Solo
Atlas
Atlas
FireLordZeus1
Atlas
Level 115
God Stats
0W - 3L
1,525 SR
Queue Stats
243W - 259L
1,393 Elo+
Solo
Cliodhna
Cliodhna
PaulsCheeks
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,491 Elo+
Party 2
Cerberus
Cerberus
SunMonkeyGod
Cerberus
Level 81
God Stats
0W - 1L
1,530 SR
Queue Stats
98W - 75L
1,490 Elo+
Solo
Team Averages
Level 96
1,526 SR
1,452 Elo+

VS

Team Averages
Level 76
1,415 SR
1,444 Elo+
The Morrigan
The Morrigan
FearKamii
The Morrigan
Level 98
God Stats
12W - 22L
1,306 SR
Queue Stats
248W - 258L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
PowerZero11
Gilgamesh
Level 25
God Stats
11W - 7L
1,491 SR
Queue Stats
96W - 114L
1,394 Elo+
Party 1
Thor
Thor
Subtlebacchus47
Thor
Level 93
God Stats
6W - 9L
1,246 SR
Queue Stats
75W - 79L
1,502 Elo+
Party 1
Hachiman
Hachiman
Urayulii
Hachiman
Level 87
God Stats
11W - 18L
1,411 SR
Queue Stats
223W - 264L
1,404 Elo+
Party 1
Ymir
Ymir
WeenieHutThe1st
Ymir
Level 76
God Stats
26W - 14L
1,619 SR
Queue Stats
43W - 46L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlorgusTheStrong
King Arthur
9
4 / 3 / 0
6,017
547
4,670
7,319
6,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,103
464
3,264
7,048
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,526
411
1,421
6,993
2,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
PaulsCheeks
Cliodhna
8
0 / 3 / 3
5,122
466
2,626
6,551
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SunMonkeyGod
Cerberus
6
0 / 5 / 0
4,449
404
2,389
12,586
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FearKamii
The Morrigan
11
5 / 0 / 2
6,381
580
5,455
4,279
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
PowerZero11
Gilgamesh
9
0 / 4 / 3
5,251
477
2,061
7,534
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 0 / 2
6,821
620
7,240
7,099
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Urayulii
Hachiman
10
5 / 0 / 4
6,564
597
7,820
5,458
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 0 / 11
6,255
569
2,805
7,742
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
17
18
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlorgusTheStrong
King Arthur
4
3
0
1.33
L
0
4
0
0
W
The Morrigan
FearKamii
The Morrigan
5
0
2
6
L
0
3
0
0
L
Cliodhna
PaulsCheeks
Cliodhna
0
3
3
0.5
W
Gilgamesh
PowerZero11
Gilgamesh
0
4
3
0.38
W
7
0
2
8
L
Cerberus
SunMonkeyGod
Cerberus
0
5
0
0
W
Hachiman
Urayulii
Hachiman
5
0
4
7
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,370
Damage
25,381
40,497
Taken
32,112
18,325
Mitigated
15,347
8,292
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlorgusTheStrong
King Arthur
4,670
979
50
1,059
7,319
6,128
0
0
7,319
4,906
26,269
L
3,264
2,980
0
2,095
7,048
1,840
0
626
6,422
0
32,902
W
The Morrigan
FearKamii
The Morrigan
5,455
1,673
0
1,763
4,279
1,867
1,793
1,226
3,053
37,025
10,112
L
1,421
277
0
510
6,993
2,656
50
1,335
5,658
15,737
0
L
Cliodhna
PaulsCheeks
Cliodhna
2,626
797
0
1,954
6,551
1,969
0
266
6,285
0
22,512
W
Gilgamesh
PowerZero11
Gilgamesh
2,061
348
0
238
7,534
3,119
616
606
6,928
0
18,456
W
7,240
1,645
0
3,462
7,099
2,610
0
619
6,480
0
37,799
L
Cerberus
SunMonkeyGod
Cerberus
2,389
256
0
2,624
12,586
5,732
0
3,180
9,406
12,702
0
W
Hachiman
Urayulii
Hachiman
7,820
4,697
0
3,470
5,458
1,737
700
1,156
4,302
0
37,180
W
2,805
1,133
0
2,667
7,742
6,014
162
828
6,914
19,724
5,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
31,272
225
Minions Killed
273
0
Camps Cleared
0
990,540
Distance Traveled
1,016,973
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,017
547
56
5
0
204,669
1
L
Rama
5,103
464
65
6
0
189,280
2
W
The Morrigan
6,381
580
80
7
0
181,554
1
L
Atlas
4,526
411
24
2
0
200,280
3
L
Cliodhna
5,122
466
50
5
0
197,598
4
W
Gilgamesh
5,251
477
34
3
0
198,332
0
W
Thor
6,821
620
65
6
0
217,197
0
L
Cerberus
4,449
404
30
3
0
198,713
0
W
Hachiman
6,564
597
54
5
0
203,824
2
W
Ymir
6,255
569
40
4
0
216,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role