Player Matchup

Ishtar
Ishtar
BigBad-Boon420
Ishtar
Level 113
God Stats
9W - 13L
1,402 SR
Queue Stats
112W - 209L
1,313 Elo+
Party 2
Bacchus
Bacchus
ImmortalCurse420
Bacchus
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
2W - 16L
1,103 Elo+
Party 2
Sol
Sol
RavioliEX
Sol
Level 45
God Stats
0W - 3L
1,230 SR
Queue Stats
65W - 110L
1,422 Elo+
Solo
Team Averages
Level 55
1,316 SR
1,279 Elo+

VS

Team Averages
Level 49
1,484 SR
1,387 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cody713
Ah Muzen Cab
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ElNuevo1983
Kumbhakarna
Level 61
God Stats
1W - 0L
1,453 SR
Queue Stats
17W - 56L
1,158 Elo+
Solo
Ah Puch
Ah Puch
Ray936
Ah Puch
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 119L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 6
10,301
687
9,171
15,740
6,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 6 / 4
10,788
719
6,672
23,029
38,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 2
11,832
789
17,781
15,417
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cody713
Ah Muzen Cab
16
6 / 4 / 8
11,323
755
17,032
13,958
6,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
ElNuevo1983
Kumbhakarna
15
0 / 3 / 12
10,594
706
2,967
19,194
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Ray936
Ah Puch
18
12 / 2 / 4
12,795
853
24,146
14,614
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
18
18
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Ah Muzen Cab
Cody713
Ah Muzen Cab
6
4
8
2.5
W
Kumbhakarna
ElNuevo1983
Kumbhakarna
0
3
12
2
L
2
6
4
0.67
L
5
4
2
1.5
W
Ah Puch
Ray936
Ah Puch
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
44,145
54,186
Taken
47,766
53,136
Mitigated
32,652
7,858
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,171
6,676
118
1,337
15,740
6,806
381
9,399
6,341
0
20,837
W
Ah Muzen Cab
Cody713
Ah Muzen Cab
17,032
9,866
0
3,271
13,958
6,714
2,416
7,817
6,141
0
53,001
W
Kumbhakarna
ElNuevo1983
Kumbhakarna
2,967
204
0
3,503
19,194
18,598
74
9,963
7,272
17,066
0
L
6,672
1,972
0
1,019
23,029
38,671
0
9,157
13,872
15,109
0
L
17,781
7,609
0
5,384
15,417
7,659
1,954
8,561
6,856
53,744
5,026
W
Ah Puch
Ray936
Ah Puch
24,146
1,521
0
8,577
14,614
7,340
514
5,243
9,371
69,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
34,712
170
Minions Killed
167
0
Camps Cleared
0
662,327
Distance Traveled
767,010
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,301
687
28
2
0
188,693
2
W
Ah Muzen Cab
11,323
755
54
4
0
245,115
1
W
Kumbhakarna
10,594
706
23
2
0
268,576
0
L
Bacchus
10,788
719
18
1
0
240,360
0
L
Sol
11,832
789
124
8
0
233,274
0
W
Ah Puch
12,795
853
90
6
0
253,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role