Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AK 47 ABYSS
Ravana
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 394L
1,396 Elo+
Solo
Neith
Neith
Dr_Mc-GiLLicuddy
Neith
Level 127
God Stats
10W - 6L
1,598 SR
Queue Stats
41W - 30L
1,474 Elo+
Solo
Janus
Janus
LuisASF1102
Janus
Level 84
God Stats
3W - 3L
1,412 SR
Queue Stats
164W - 161L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chupapa1323
Ah Muzen Cab
Level 98
God Stats
17W - 5L
1,743 SR
Queue Stats
69W - 71L
1,431 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,430 Elo+

VS

Team Averages
Level 92
1,531 SR
1,386 Elo+
Hera
Hera
Havocs187
Hera
Level 59
God Stats
5W - 7L
1,399 SR
Queue Stats
89W - 116L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
JustUnlucky05
Ao Kuang
Level 129
God Stats
1W - 0L
1,678 SR
Queue Stats
13W - 11L
1,424 Elo+
Party 1
Izanami
Izanami
KingMerry88
Izanami
Level 147
God Stats
16W - 14L
1,546 SR
Queue Stats
181W - 179L
1,396 Elo+
Party 1
Atlas
Atlas
MiamiV666
Atlas
Level 56
God Stats
10W - 5L
1,538 SR
Queue Stats
117W - 144L
1,354 Elo+
Party 1
Xbalanque
Xbalanque
XbviceX123
Xbalanque
Level 69
God Stats
13W - 16L
1,492 SR
Queue Stats
198W - 226L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 0 / 0
7,167
398
1,827
6,987
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
14
2 / 2 / 3
8,624
479
7,125
7,717
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,997
389
3,501
7,540
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 5 / 0
9,226
513
5,869
10,856
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
chupapa1323
Ah Muzen Cab
15
1 / 4 / 0
8,776
488
9,425
13,640
5,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 3 / 3
10,153
564
4,875
8,596
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
JustUnlucky05
Ao Kuang
17
7 / 0 / 3
10,290
572
8,967
15,709
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
KingMerry88
Izanami
17
1 / 2 / 2
10,660
592
5,888
13,212
12,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
MiamiV666
Atlas
13
0 / 1 / 6
8,795
489
5,106
12,394
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
XbviceX123
Xbalanque
17
2 / 1 / 0
10,310
573
6,468
8,337
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
12
12
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
L
Ravana
2
2
3
1.75
L
0
1
0
0
W
Hera
2
3
3
1.17
W
Ao Kuang
JustUnlucky05
Ao Kuang
7
0
3
8.5
W
Izanami
KingMerry88
Izanami
1
2
2
1
L
4
5
0
0.8
W
Atlas
MiamiV666
Atlas
0
1
6
3
W
Xbalanque
XbviceX123
Xbalanque
2
1
0
2
L
Ah Muzen Cab
chupapa1323
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,747
Damage
31,304
46,740
Taken
58,248
21,885
Mitigated
37,633
11,883
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,827
942
0
1,030
6,987
4,722
0
1,570
5,417
11,258
0
L
Ravana
7,125
2,500
0
1,722
7,717
3,637
0
4,642
3,075
0
68,265
L
3,501
1,198
162
3,993
7,540
2,978
0
1,312
6,228
0
55,547
W
Hera
4,875
1,488
0
2,788
8,596
3,423
309
2,020
6,262
92,135
0
W
Ao Kuang
JustUnlucky05
Ao Kuang
8,967
3,356
0
11,648
15,709
6,602
1,556
1,725
13,836
59,438
0
W
Izanami
KingMerry88
Izanami
5,888
3,901
0
5,346
13,212
12,416
2,177
247
12,965
0
92,962
L
5,869
544
0
1,984
10,856
4,609
548
7,605
3,251
60,817
0
W
Atlas
MiamiV666
Atlas
5,106
2,205
0
2,250
12,394
11,013
143
3,386
8,844
28,322
4,821
W
Xbalanque
XbviceX123
Xbalanque
6,468
2,430
0
1,102
8,337
4,179
544
380
7,957
0
96,628
L
Ah Muzen Cab
chupapa1323
Ah Muzen Cab
9,425
3,893
0
2,992
13,640
5,939
152
3,611
10,029
0
73,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
50,208
472
Minions Killed
661
0
Camps Cleared
0
1,586,022
Distance Traveled
1,745,639
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,167
398
13
1
0
311,786
0
L
Ravana
8,624
479
110
6
0
407,311
0
L
Neith
6,997
389
103
6
0
279,177
5
W
Hera
10,153
564
149
8
0
346,793
4
W
Ao Kuang
10,290
572
105
6
0
386,334
3
W
Izanami
10,660
592
203
11
0
275,330
2
L
Janus
9,226
513
115
6
0
318,654
2
W
Atlas
8,795
489
42
2
0
369,694
0
W
Xbalanque
10,310
573
162
9
0
367,488
6
L
Ah Muzen Cab
8,776
488
131
7
0
269,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role