Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Gunnr1223
Fenrir
Level 11
God Stats
5W - 11L
1,369 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 3
Kukulkan
Kukulkan
MHBruno
Kukulkan
Level 8
God Stats
9W - 7L
1,550 SR
Queue Stats
72W - 67L
1,486 Elo+
Party 2
Ishtar
Ishtar
Sita 07
Ishtar
Level 109
God Stats
2W - 5L
1,470 SR
Queue Stats
12W - 20L
1,350 Elo+
Party 3
Jormungandr
Jormungandr
StaticPine84730
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 38
1,478 SR
1,440 Elo+

VS

Team Averages
Level 93
1,434 SR
1,358 Elo+
Agni
Agni
BrvjaOcvlta
Agni
Level 49
God Stats
2W - 2L
1,502 SR
Queue Stats
26W - 36L
1,328 Elo+
Solo
Achilles
Achilles
H0wlingW1nds
Achilles
Level 108
God Stats
9W - 13L
1,367 SR
Queue Stats
109W - 147L
1,380 Elo+
Party 1
Izanami
Izanami
TheBaronsDue
Izanami
Level 117
God Stats
5W - 10L
1,427 SR
Queue Stats
81W - 111L
1,399 Elo+
Party 1
Atlas
Atlas
Thishappenalot
Atlas
Level 38
God Stats
4W - 3L
1,467 SR
Queue Stats
8W - 15L
1,305 Elo+
Party 1
Bastet
Bastet
bigbadbillygun
Bastet
Level 154
God Stats
8W - 9L
1,407 SR
Queue Stats
353W - 458L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 7 / 5
10,839
985
10,003
22,227
9,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Gunnr1223
Fenrir
16
3 / 7 / 4
10,893
990
6,148
18,082
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MHBruno
Kukulkan
17
4 / 4 / 4
12,126
1,102
23,202
18,639
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ishtar
Sita 07
Ishtar
16
0 / 6 / 4
10,456
951
13,719
22,691
9,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
StaticPine84730
Jormungandr
16
0 / 14 / 3
9,820
893
4,741
26,462
16,360
Team 1 Tickets

22

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 15
11,083
1,008
17,196
9,896
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
H0wlingW1nds
Achilles
19
14 / 1 / 16
14,197
1,291
16,739
14,052
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TheBaronsDue
Izanami
20
12 / 0 / 13
14,572
1,325
32,777
11,857
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 23
13,065
1,188
12,541
15,820
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
5 / 3 / 19
11,739
1,067
19,545
14,081
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
124
8
Kills
38
38
Deaths
8
20
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
5
0.5
W
3
4
15
2.63
L
Fenrir
Gunnr1223
Fenrir
3
7
4
0.71
W
Achilles
H0wlingW1nds
Achilles
14
1
16
22
L
Kukulkan
MHBruno
Kukulkan
4
4
4
1.5
L
Ishtar
Sita 07
Ishtar
0
6
4
0.33
L
Jormungandr
StaticPine84730
Jormungandr
0
14
3
0.11
W
Izanami
TheBaronsDue
Izanami
12
0
13
18.5
W
4
0
23
15.5
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,813
Damage
98,798
108,101
Taken
65,706
54,409
Mitigated
50,002
10,176
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,003
862
3,825
3,279
22,227
9,400
0
7,158
14,755
26,628
0
W
17,196
494
0
890
9,896
4,145
0
5,655
4,196
25,477
0
L
Fenrir
Gunnr1223
Fenrir
6,148
1,683
0
852
18,082
10,203
0
4,713
12,988
0
7,790
W
Achilles
H0wlingW1nds
Achilles
16,739
3,953
0
1,298
14,052
19,689
0
7,681
6,208
540
21,165
L
Kukulkan
MHBruno
Kukulkan
23,202
1,610
0
919
18,639
8,463
0
4,387
14,042
59,001
0
L
Ishtar
Sita 07
Ishtar
13,719
7,387
0
1,301
22,691
9,983
0
7,486
15,072
0
40,721
L
Jormungandr
StaticPine84730
Jormungandr
4,741
2,343
0
0
26,462
16,360
0
6,533
19,574
15,185
0
W
Izanami
TheBaronsDue
Izanami
32,777
21,314
0
2,331
11,857
5,889
0
6,849
4,961
0
95,886
W
12,541
3,730
1,090
4,034
15,820
14,172
0
11,060
4,565
21,738
0
W
19,545
3,442
0
2,342
14,081
6,107
0
6,701
7,161
0
28,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
64,656
201
Minions Killed
225
4
Camps Cleared
14
922,168
Distance Traveled
1,107,180
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,839
985
50
5
0
175,199
0
W
Agni
11,083
1,008
20
2
1
182,129
2
L
Fenrir
10,893
990
4
0
0
200,423
0
W
Achilles
14,197
1,291
3
0
1
252,251
0
L
Kukulkan
12,126
1,102
87
8
3
209,234
0
L
Ishtar
10,456
951
51
5
1
181,779
1
L
Jormungandr
9,820
893
9
1
0
155,533
2
W
Izanami
14,572
1,325
167
15
11
205,754
0
W
Atlas
13,065
1,188
12
1
0
216,143
0
W
Bastet
11,739
1,067
23
2
1
250,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role