Player Matchup

Neith
Neith
Le_JawBreaker
Neith
Level 3
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
XenoTyler--
Medusa
Level 89
God Stats
6W - 3L
1,451 SR
Queue Stats
94W - 159L
1,303 Elo+
Party 2
Artio
Artio
sleepyremmy
Artio
Level 84
God Stats
15W - 21L
1,419 SR
Queue Stats
169W - 219L
1,389 Elo+
Party 2
Team Averages
Level 59
1,395 SR
1,398 Elo+

VS

Team Averages
Level 124
1,538 SR
1,500 Elo+
Horus
Horus
HollowExoWolf69
Horus
Level 114
God Stats
19W - 9L
1,592 SR
Queue Stats
138W - 71L
1,669 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sirenai
Morgan Le Fay
Level 137
God Stats
14W - 9L
1,593 SR
Queue Stats
280W - 291L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
Xibastion
Hou Yi
Level 121
God Stats
8W - 12L
1,429 SR
Queue Stats
37W - 51L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,878
625
5,767
8,267
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
13
1 / 6 / 1
7,986
726
8,235
12,862
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 0
8,012
728
1,651
10,997
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
8,947
813
6,943
11,850
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Sirenai
Morgan Le Fay
15
6 / 0 / 5
9,310
846
14,279
7,497
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Xibastion
Hou Yi
14
3 / 0 / 6
8,870
806
5,041
5,750
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
0
4
2
0.25
W
Morgan Le Fay
Sirenai
Morgan Le Fay
6
0
5
8.5
L
Medusa
1
6
1
0.25
W
Hou Yi
Xibastion
Hou Yi
3
0
6
6
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,653
Damage
26,263
32,126
Taken
25,097
18,693
Mitigated
19,685
2,641
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,943
2,952
1,534
3,615
11,850
13,527
139
519
11,331
0
17,036
L
5,767
2,557
0
199
8,267
3,413
0
3,992
4,275
0
13,695
W
Morgan Le Fay
Sirenai
Morgan Le Fay
14,279
1,815
579
2,524
7,497
3,512
616
456
7,041
42,946
0
L
Medusa
8,235
3,044
0
500
12,862
5,369
0
5,546
7,316
0
37,621
W
Hou Yi
Xibastion
Hou Yi
5,041
2,495
0
1,301
5,750
2,646
954
713
5,037
0
40,763
L
1,651
293
120
1,822
10,997
9,911
0
4,825
6,172
19,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
27,127
119
Minions Killed
149
0
Camps Cleared
0
624,440
Distance Traveled
620,030
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,947
813
17
2
0
212,189
2
L
Neith
6,878
625
18
2
0
184,421
0
W
Morgan Le Fay
9,310
846
62
6
0
202,544
1
L
Medusa
7,986
726
69
6
0
210,709
2
W
Hou Yi
8,870
806
70
6
0
205,297
0
L
Artio
8,012
728
32
3
0
229,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role