Player Matchup

Jing Wei
Jing Wei
AbbyTheFoxx
Jing Wei
Level 13
God Stats
4W - 10L
1,198 SR
Queue Stats
23W - 31L
1,277 Elo+
Party 3
Ravana
Ravana
ApplesTheHero
Ravana
Level 143
God Stats
15W - 14L
1,681 SR
Queue Stats
57W - 81L
1,408 Elo+
Party 3
Bacchus
Bacchus
Juaneras02
Bacchus
Level 21
God Stats
10W - 4L
1,694 SR
Queue Stats
20W - 13L
1,555 Elo+
Party 2
Awilix
Awilix
Loguix10
Awilix
Level 119
God Stats
10W - 9L
1,532 SR
Queue Stats
65W - 43L
1,572 Elo+
Party 2
King Arthur
King Arthur
dest26
King Arthur
Level 104
God Stats
4W - 7L
1,519 SR
Queue Stats
43W - 33L
1,497 Elo+
Party 2
Team Averages
Level 80
1,525 SR
1,462 Elo+

VS

Team Averages
Level 65
1,477 SR
1,475 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Criisis
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,430 Elo+
Solo
Khepri
Khepri
Faithanounet
Khepri
Level 39
God Stats
2W - 2L
1,275 SR
Queue Stats
63W - 60L
1,510 Elo+
Party 1
Charybdis
Charybdis
MegaMastiou08
Charybdis
Level 47
God Stats
6W - 5L
1,834 SR
Queue Stats
86W - 82L
1,501 Elo+
Party 1
Thanatos
Thanatos
notmykar
Thanatos
Level 77
God Stats
2W - 3L
1,274 SR
Queue Stats
96W - 82L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbbyTheFoxx
Jing Wei
11
0 / 7 / 1
6,101
381
4,266
11,860
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 2 / 0
8,795
550
10,563
8,474
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Juaneras02
Bacchus
9
0 / 6 / 1
6,510
407
2,544
13,880
10,705
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
Loguix10
Awilix
14
3 / 3 / 2
8,003
500
3,699
11,450
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
dest26
King Arthur
13
0 / 4 / 0
7,404
463
9,785
16,218
8,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 3
8,633
540
8,164
12,111
16,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Criisis
Discordia
13
1 / 4 / 5
7,982
499
5,207
10,139
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
13
2 / 1 / 14
8,926
558
7,127
6,731
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MegaMastiou08
Charybdis
15
10 / 1 / 2
9,296
581
16,100
8,602
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
notmykar
Thanatos
14
6 / 2 / 3
8,906
557
9,578
12,759
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
22
22
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
3
4.5
L
Jing Wei
AbbyTheFoxx
Jing Wei
0
7
1
0.07
L
6
2
0
3
W
Discordia
Criisis
Discordia
1
4
5
0.88
W
Khepri
2
1
14
9
L
Bacchus
Juaneras02
Bacchus
0
6
1
0.08
L
Awilix
Loguix10
Awilix
3
3
2
1.33
W
Charybdis
MegaMastiou08
Charybdis
10
1
2
11
L
King Arthur
dest26
King Arthur
0
4
0
0
W
Thanatos
notmykar
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
46,176
61,882
Taken
50,342
30,864
Mitigated
36,915
11,657
Healing
26,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,164
1,648
712
6,278
12,111
16,876
218
171
11,940
0
58,643
L
Jing Wei
AbbyTheFoxx
Jing Wei
4,266
3,466
0
2,413
11,860
3,552
0
2,670
9,182
0
29,401
L
10,563
2,295
0
1,616
8,474
4,190
0
2,350
5,864
0
74,339
W
Discordia
Criisis
Discordia
5,207
655
142
1,817
10,139
3,633
150
266
9,873
56,337
0
W
Khepri
7,127
409
548
2,245
6,731
7,298
205
1,155
5,576
12,372
7,952
L
Bacchus
Juaneras02
Bacchus
2,544
207
0
2,168
13,880
10,705
0
2,866
10,837
17,253
0
L
Awilix
Loguix10
Awilix
3,699
1,275
0
1,000
11,450
4,232
0
1,113
10,136
0
62,723
W
Charybdis
MegaMastiou08
Charybdis
16,100
8,150
0
3,855
8,602
3,485
810
744
7,858
0
81,977
L
King Arthur
dest26
King Arthur
9,785
1,067
0
4,460
16,218
8,185
0
1,741
13,547
0
61,168
W
Thanatos
notmykar
Thanatos
9,578
2,310
0
10,721
12,759
5,623
737
208
12,551
0
45,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
43,743
421
Minions Killed
431
0
Camps Cleared
0
1,533,923
Distance Traveled
1,473,480
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,633
540
104
7
0
294,617
2
L
Jing Wei
6,101
381
66
4
0
272,117
2
L
Ravana
8,795
550
127
8
0
339,449
6
W
Discordia
7,982
499
101
6
0
274,289
4
W
Khepri
8,926
558
27
2
0
307,725
1
L
Bacchus
6,510
407
20
1
0
290,097
2
L
Awilix
8,003
500
100
6
0
357,676
1
W
Charybdis
9,296
581
129
8
0
260,046
5
L
King Arthur
7,404
463
108
7
0
274,584
3
W
Thanatos
8,906
557
70
4
0
336,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role