Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Narshx
Ymir
Level 160
God Stats
4W - 3L
1,607 SR
Queue Stats
465W - 299L
1,681 Elo+
Party 2
Baron Samedi
Baron Samedi
budlightking89
Baron Samedi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 111L
1,584 Elo+
Party 2
Bellona
Bellona
goldenrod76
Bellona
Level 154
God Stats
11W - 10L
1,542 SR
Queue Stats
1,508W - 1,652L
1,484 Elo+
Solo
Bastet
Bastet
xXLightSkinZXx
Bastet
Level 95
God Stats
31W - 25L
1,625 SR
Queue Stats
89W - 73L
1,534 Elo+
Solo
Team Averages
Level 121
1,555 SR
1,557 Elo+

VS

Team Averages
Level 92
1,791 SR
1,815 Elo+
Osiris
Osiris
ConStellarz
Osiris
Level 88
God Stats
2W - 1L
2,016 SR
Queue Stats
649W - 134L
1,902 Elo+
Party 1
Merlin
Merlin
Fetoh
Merlin
Level 160
God Stats
31W - 6L
1,803 SR
Queue Stats
1,042W - 277L
1,919 Elo+
Party 1
Da Ji
Da Ji
THE MAREKSMAN
Da Ji
Level 127
God Stats
1W - 4L
1,308 SR
Queue Stats
37W - 48L
1,388 Elo+
Solo
Neith
Neith
TandemNooses
Neith
Level 69
God Stats
13W - 3L
1,769 SR
Queue Stats
692W - 167L
1,886 Elo+
Party 1
Bacchus
Bacchus
Zeustox
Bacchus
Level 15
God Stats
24W - 0L
2,058 SR
Queue Stats
85W - 5L
1,982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 2
5,871
1,174
3,782
7,446
2,886
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Narshx
Ymir
10
1 / 1 / 1
5,979
1,196
2,320
7,185
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
budlightking89
Baron Samedi
10
0 / 1 / 1
5,513
1,103
2,539
2,780
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
goldenrod76
Bellona
10
1 / 4 / 0
5,774
1,155
3,163
8,123
7,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 1
5,056
1,011
1,197
1,540
557
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
5 / 0 / 4
7,111
1,422
3,386
3,722
3,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Fetoh
Merlin
11
2 / 0 / 5
6,304
1,261
4,449
1,135
419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 7
5,622
1,124
3,696
5,681
2,527
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 7
6,897
1,379
7,619
3,022
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Zeustox
Bacchus
11
0 / 0 / 7
6,451
1,290
4,579
2,598
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
10
10
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
2
0.67
W
Osiris
5
0
4
7
W
Merlin
Fetoh
Merlin
2
0
5
4.5
L
Ymir
Narshx
Ymir
1
1
1
1.5
W
0
3
7
1.17
W
3
0
7
6.5
W
Bacchus
Zeustox
Bacchus
0
0
7
3.5
L
Baron Samedi
budlightking89
Baron Samedi
0
1
1
0.5
L
Bellona
goldenrod76
Bellona
1
4
0
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,001
Damage
23,729
27,074
Taken
16,158
17,945
Mitigated
11,297
3,233
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,782
591
0
527
7,446
2,886
0
2,171
5,275
0
10,397
W
Osiris
3,386
1,066
1,043
1,046
3,722
3,769
0
1,784
1,938
0
4,700
W
Merlin
Fetoh
Merlin
4,449
560
0
168
1,135
419
0
61
1,074
18,152
0
L
Ymir
Narshx
Ymir
2,320
610
0
525
7,185
5,693
0
2,095
5,090
11,018
0
W
3,696
926
0
0
5,681
2,527
0
1,144
4,537
0
6,266
W
7,619
3,790
0
515
3,022
1,539
0
895
2,127
0
28,224
W
Bacchus
Zeustox
Bacchus
4,579
318
0
774
2,598
3,043
0
975
1,623
8,856
0
L
Baron Samedi
budlightking89
Baron Samedi
2,539
448
702
352
2,780
1,698
0
1,343
1,437
16,998
0
L
Bellona
goldenrod76
Bellona
3,163
314
543
519
8,123
7,111
0
2,782
5,341
0
8,667
L
1,197
74
0
65
1,540
557
0
637
903
0
2,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
32,385
84
Minions Killed
102
4
Camps Cleared
7
422,299
Distance Traveled
469,721
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,871
1,174
13
3
2
108,345
1
W
Osiris
7,111
1,422
5
1
0
84,239
0
W
Merlin
6,304
1,261
30
6
3
91,306
0
L
Ymir
5,979
1,196
24
5
1
95,833
0
W
Da Ji
5,622
1,124
4
1
1
89,421
0
W
Neith
6,897
1,379
58
12
2
101,117
2
W
Bacchus
6,451
1,290
5
1
1
103,638
3
L
Baron Samedi
5,513
1,103
33
7
0
88,654
1
L
Bellona
5,774
1,155
14
3
1
80,261
1
L
Bastet
5,056
1,011
0
0
0
49,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role