Player Matchup

Osiris
Osiris
LATAX
Osiris
Level 160
God Stats
1W - 0L
1,398 SR
Queue Stats
6W - 7L
1,507 Elo+
Solo
Jing Wei
Jing Wei
MadElCrack
Jing Wei
Level 68
God Stats
3W - 0L
1,722 SR
Queue Stats
122W - 130L
1,459 Elo+
Party 1
Discordia
Discordia
Pasitasuwu
Discordia
Level 89
God Stats
28W - 24L
1,585 SR
Queue Stats
110W - 98L
1,576 Elo+
Party 1
Team Averages
Level 106
1,568 SR
1,514 Elo+

VS

Team Averages
Level 80
1,537 SR
1,532 Elo+
Maui
Maui
Kokayu
Maui
Level 86
God Stats
2W - 2L
1,695 SR
Queue Stats
277W - 236L
1,588 Elo+
Party 2
Ares
Ares
Makwani
Ares
Level 114
God Stats
14W - 9L
1,620 SR
Queue Stats
239W - 197L
1,629 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
requireJs
Ah Muzen Cab
Level 41
God Stats
0W - 2L
1,296 SR
Queue Stats
50W - 76L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LATAX
Osiris
16
3 / 4 / 3
12,512
736
13,214
25,248
26,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
MadElCrack
Jing Wei
17
1 / 3 / 2
11,320
666
10,475
15,490
7,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Pasitasuwu
Discordia
18
2 / 0 / 3
11,782
693
19,518
7,494
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Kokayu
Maui
16
1 / 0 / 5
11,545
679
6,553
15,948
21,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Makwani
Ares
16
2 / 3 / 5
11,388
670
13,640
26,137
43,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
requireJs
Ah Muzen Cab
18
4 / 3 / 2
11,685
687
17,566
15,151
10,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
7
7
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
Kokayu
Maui
1
0
5
3.5
W
Osiris
LATAX
Osiris
3
4
3
1.13
W
Jing Wei
MadElCrack
Jing Wei
1
3
2
0.67
L
Ares
Makwani
Ares
2
3
5
1.5
W
Discordia
Pasitasuwu
Discordia
2
0
3
3.5
L
Ah Muzen Cab
requireJs
Ah Muzen Cab
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
37,759
48,232
Taken
57,236
37,790
Mitigated
76,141
10,240
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Kokayu
Maui
6,553
2,523
2,572
3,160
15,948
21,897
121
5,972
9,306
22,251
0
W
Osiris
LATAX
Osiris
13,214
5,117
2,059
3,858
25,248
26,977
105
8,789
16,459
0
42,034
W
Jing Wei
MadElCrack
Jing Wei
10,475
8,966
0
3,674
15,490
7,240
2,816
7,196
8,294
0
71,776
L
Ares
Makwani
Ares
13,640
1,021
0
4,887
26,137
43,494
192
7,711
17,652
26,807
0
W
Discordia
Pasitasuwu
Discordia
19,518
972
0
649
7,494
3,573
560
4,301
3,193
52,468
0
L
Ah Muzen Cab
requireJs
Ah Muzen Cab
17,566
7,948
0
1,423
15,151
10,750
1,443
4,097
10,692
0
70,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
34,618
248
Minions Killed
141
0
Camps Cleared
0
1,017,675
Distance Traveled
997,954
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,545
679
19
1
0
351,888
1
W
Osiris
12,512
736
42
2
0
322,043
3
W
Jing Wei
11,320
666
110
6
0
331,770
3
L
Ares
11,388
670
16
1
0
331,456
4
W
Discordia
11,782
693
96
6
0
363,862
0
L
Ah Muzen Cab
11,685
687
106
6
0
314,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role