Player Matchup

Horus
Horus
Rainbow Khody
Horus
Level 86
God Stats
3W - 2L
1,597 SR
Queue Stats
22W - 30L
1,318 Elo+
Party 2
Hera
Hera
YenYul
Hera
Level 145
God Stats
6W - 2L
1,777 SR
Queue Stats
18W - 15L
1,535 Elo+
Party 2
Artemis
Artemis
darkecho28
Artemis
Level 144
God Stats
13W - 12L
1,568 SR
Queue Stats
352W - 334L
1,544 Elo+
Solo
Team Averages
Level 125
1,647 SR
1,466 Elo+

VS

Team Averages
Level 132
1,616 SR
1,496 Elo+
Bastet
Bastet
ErickRacer
Bastet
Level 124
God Stats
13W - 3L
1,837 SR
Queue Stats
386W - 417L
1,520 Elo+
Party 1
Tyr
Tyr
JH0NYY
Tyr
Level 114
God Stats
6W - 5L
1,541 SR
Queue Stats
313W - 341L
1,515 Elo+
Party 1
Nox
Nox
Svage Joker
Nox
Level 159
God Stats
137W - 122L
1,470 SR
Queue Stats
402W - 381L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
9,665
690
5,415
13,789
16,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
YenYul
Hera
17
6 / 1 / 5
11,124
795
21,375
9,222
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
darkecho28
Artemis
16
5 / 2 / 5
10,649
761
11,089
9,085
3,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ErickRacer
Bastet
12
3 / 5 / 1
8,914
637
10,964
16,146
5,030
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
JH0NYY
Tyr
15
0 / 4 / 5
9,302
664
4,985
18,204
17,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 2 / 1
9,533
681
6,728
9,217
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
ErickRacer
Bastet
3
5
1
0.7
L
Tyr
JH0NYY
Tyr
0
4
5
0.63
W
0
2
9
2.25
L
2
2
1
1.25
W
Hera
YenYul
Hera
6
1
5
8.5
W
Artemis
darkecho28
Artemis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
22,677
32,096
Taken
43,567
24,160
Mitigated
25,693
12,957
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ErickRacer
Bastet
10,964
2,124
232
2,432
16,146
5,030
0
8,485
7,661
0
29,818
L
Tyr
JH0NYY
Tyr
4,985
462
0
3,752
18,204
17,260
0
7,550
10,654
0
22,623
W
5,415
3,137
2,320
6,466
13,789
16,506
565
2,738
11,051
0
18,647
L
6,728
1,023
0
1,093
9,217
3,403
0
5,378
3,839
49,111
0
W
Hera
YenYul
Hera
21,375
5,025
229
1,915
9,222
3,968
1,432
2,399
6,823
79,401
0
W
Artemis
darkecho28
Artemis
11,089
3,396
0
2,027
9,085
3,686
1,127
1,903
7,182
0
44,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
27,749
202
Minions Killed
150
0
Camps Cleared
0
758,710
Distance Traveled
796,608
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,914
637
26
2
0
274,904
5
L
Tyr
9,302
664
32
2
0
267,883
1
W
Horus
9,665
690
23
2
0
244,369
0
L
Nox
9,533
681
92
7
0
253,821
4
W
Hera
11,124
795
119
9
0
266,043
4
W
Artemis
10,649
761
60
4
0
248,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role