Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigStickVic
Ah Muzen Cab
Level 139
God Stats
3W - 4L
1,700 SR
Queue Stats
173W - 130L
1,588 Elo+
Party 1
Vamana
Vamana
Borxcvb
Vamana
Level 10
God Stats
3W - 1L
1,764 SR
Queue Stats
71W - 26L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Gryph10
Sylvanus
Level 89
God Stats
22W - 11L
1,762 SR
Queue Stats
320W - 230L
1,606 Elo+
Party 1
Ra
Ra
HerbalBluCheese
Ra
Level 147
God Stats
4W - 1L
1,525 SR
Queue Stats
132W - 118L
1,557 Elo+
Party 1
Team Averages
Level 79
1,650 SR
1,543 Elo+

VS

Team Averages
Level 51
1,675 SR
1,567 Elo+
Athena
Athena
Beeplesnorb
Athena
Level 48
God Stats
1W - 3L
1,677 SR
Queue Stats
82W - 36L
1,714 Elo+
Party 3
Eset
Eset
Emilynotagamer
Eset
Level 34
God Stats
5W - 4L
1,641 SR
Queue Stats
57W - 30L
1,637 Elo+
Party 3
King Arthur
King Arthur
ILordAndSaviorI
King Arthur
Level 99
God Stats
3W - 6L
1,481 SR
Queue Stats
106W - 117L
1,448 Elo+
Party 2
Hou Yi
Hou Yi
MyWetWussy
Hou Yi
Level 46
God Stats
7W - 2L
1,893 SR
Queue Stats
131W - 63L
1,613 Elo+
Solo
Loki
Loki
Sp0o0o0on
Loki
Level 27
God Stats
4W - 5L
1,681 SR
Queue Stats
97W - 122L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 1 / 7
9,360
851
14,780
11,089
6,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
BigStickVic
Ah Muzen Cab
15
1 / 2 / 6
8,429
766
9,837
10,614
5,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Borxcvb
Vamana
14
2 / 1 / 8
8,442
767
10,352
14,730
14,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Gryph10
Sylvanus
15
4 / 1 / 11
9,174
834
9,638
11,456
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 5
8,670
788
7,697
8,338
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 3 / 5
7,933
721
6,241
12,564
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 3 / 4
7,546
686
7,975
10,467
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ILordAndSaviorI
King Arthur
14
2 / 5 / 4
7,851
714
14,792
16,441
14,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
MyWetWussy
Hou Yi
16
3 / 1 / 3
9,029
821
13,430
12,603
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
13
1 / 3 / 1
7,626
693
3,855
8,442
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
15
Kills
7
7
Deaths
15
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
7
9.5
L
Athena
1
3
5
1.17
W
Ah Muzen Cab
BigStickVic
Ah Muzen Cab
1
2
6
2
W
Vamana
Borxcvb
Vamana
2
1
8
6
L
0
3
4
0.67
W
Sylvanus
Gryph10
Sylvanus
4
1
11
9.5
W
2
2
5
2.25
L
King Arthur
ILordAndSaviorI
King Arthur
2
5
4
0.8
L
Hou Yi
MyWetWussy
Hou Yi
3
1
3
4.5
L
Loki
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,304
Damage
46,293
56,227
Taken
60,517
45,686
Mitigated
38,671
24,760
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,780
3,328
0
3,454
11,089
6,859
0
2,239
8,850
0
43,279
L
Athena
6,241
1,397
0
1,118
12,564
10,728
0
4,657
7,907
10,125
0
W
Ah Muzen Cab
BigStickVic
Ah Muzen Cab
9,837
3,493
0
1,441
10,614
5,813
738
2,295
8,319
0
32,466
W
Vamana
Borxcvb
Vamana
10,352
3,611
1,663
3,696
14,730
14,317
336
4,296
10,434
0
22,367
L
7,975
1,249
565
1,533
10,467
4,534
0
2,409
8,058
24,095
0
W
Sylvanus
Gryph10
Sylvanus
9,638
1,908
5,218
5,363
11,456
14,237
70
4,403
7,053
15,740
0
W
7,697
488
2,362
1,563
8,338
4,460
596
1,082
7,256
35,368
0
L
King Arthur
ILordAndSaviorI
King Arthur
14,792
1,508
0
1,425
16,441
14,479
0
6,110
10,331
99
31,775
L
Hou Yi
MyWetWussy
Hou Yi
13,430
9,597
0
5,469
12,603
5,682
0
2,610
9,993
0
41,344
L
Loki
3,855
1,439
0
558
8,442
3,248
420
1,549
6,893
0
20,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
39,985
225
Minions Killed
223
0
Camps Cleared
0
1,205,788
Distance Traveled
1,101,355
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,360
851
46
4
0
252,625
2
L
Athena
7,933
721
9
1
0
241,018
1
W
Ah Muzen Cab
8,429
766
59
5
0
220,750
0
W
Vamana
8,442
767
23
2
0
266,036
2
L
Eset
7,546
686
56
5
0
211,551
1
W
Sylvanus
9,174
834
12
1
0
216,430
0
W
Ra
8,670
788
85
8
0
249,947
1
L
King Arthur
7,851
714
36
3
0
214,092
0
L
Hou Yi
9,029
821
81
7
0
199,207
1
L
Loki
7,626
693
41
4
0
235,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role