Player Matchup

Jormungandr
Jormungandr
JamDaddyWild
Jormungandr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,674 Elo+
Party 1
Vamana
Vamana
Stianosius
Vamana
Level 88
God Stats
0W - 1L
1,760 SR
Queue Stats
7W - 6L
1,663 Elo+
Party 1
Atlas
Atlas
TheClockFace
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,596 Elo+
Party 1
Hercules
Hercules
bubzy420
Hercules
Level 62
God Stats
0W - 1L
1,548 SR
Queue Stats
8W - 4L
1,785 Elo+
Party 1
Hel
Hel
cpaul822
Hel
Level 87
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,627 Elo+

VS

Team Averages
Level 140
1,521 SR
1,597 Elo+
Rama
Rama
ElGlocktopus
Rama
Level 126
God Stats
7W - 8L
1,449 SR
Queue Stats
242W - 228L
1,589 Elo+
Solo
Scylla
Scylla
Glizz GOD
Scylla
Level 158
God Stats
3W - 0L
1,674 SR
Queue Stats
41W - 25L
1,614 Elo+
Solo
Fafnir
Fafnir
Loco Tz
Fafnir
Level 144
God Stats
3W - 0L
1,825 SR
Queue Stats
259W - 227L
1,579 Elo+
Party 2
Hel
Hel
Suhverity
Hel
Level 157
God Stats
2W - 2L
1,173 SR
Queue Stats
156W - 129L
1,592 Elo+
Party 2
Hercules
Hercules
isaac coolio
Hercules
Level 116
God Stats
4W - 4L
1,484 SR
Queue Stats
157W - 121L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JamDaddyWild
Jormungandr
19
6 / 9 / 6
12,442
829
24,165
25,072
16,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Stianosius
Vamana
15
1 / 7 / 7
9,489
633
13,311
22,000
24,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 7 / 8
9,940
663
16,240
24,442
24,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
bubzy420
Hercules
18
4 / 5 / 6
10,651
710
11,979
21,872
25,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 8 / 6
9,882
659
13,692
16,905
8,596
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 16
12,057
804
32,696
19,097
9,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Glizz GOD
Scylla
20
11 / 3 / 21
12,214
814
31,490
14,400
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Loco Tz
Fafnir
17
2 / 5 / 26
11,338
756
12,037
29,423
40,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 2 / 22
11,736
782
9,346
13,885
12,952
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
isaac coolio
Hercules
18
4 / 4 / 26
10,848
723
15,557
39,066
29,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
147
16
Kills
36
36
Deaths
18
33
Assists
111
Player
Kills
Deaths
Assists
KDA
W
15
4
16
5.75
W
Scylla
Glizz GOD
Scylla
11
3
21
7.17
L
Jormungandr
JamDaddyWild
Jormungandr
6
9
6
1
W
Fafnir
Loco Tz
Fafnir
2
5
26
3
L
Vamana
Stianosius
Vamana
1
7
7
0.64
W
4
2
22
7.5
L
1
7
8
0.71
L
Hercules
bubzy420
Hercules
4
5
6
1.4
L
4
8
6
0.88
W
Hercules
isaac coolio
Hercules
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,387
Damage
101,126
110,291
Taken
115,871
99,090
Mitigated
99,447
28,547
Healing
66,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,696
20,224
2,165
3,379
19,097
9,506
2,457
13,402
5,535
0
44,849
W
Scylla
Glizz GOD
Scylla
31,490
4,552
1,273
1,437
14,400
7,100
1,935
7,312
6,760
63,504
0
L
Jormungandr
JamDaddyWild
Jormungandr
24,165
4,365
952
1,522
25,072
16,517
394
9,193
15,879
44,598
0
W
Fafnir
Loco Tz
Fafnir
12,037
4,809
1,700
7,923
29,423
40,108
704
11,484
16,977
21,298
0
L
Vamana
Stianosius
Vamana
13,311
4,972
1,818
5,283
22,000
24,155
738
11,344
10,656
0
17,638
W
9,346
1,415
20,238
7,887
13,885
12,952
2,554
5,980
7,677
23,590
0
L
16,240
4,760
923
1,748
24,442
24,473
138
9,111
15,331
32,732
0
L
Hercules
bubzy420
Hercules
11,979
2,394
1,084
4,959
21,872
25,349
381
11,560
10,312
0
18,631
L
13,692
1,676
5,621
4,637
16,905
8,596
436
11,665
5,240
22,807
0
W
Hercules
isaac coolio
Hercules
15,557
3,311
2,876
17,430
39,066
29,781
734
14,769
23,435
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,404
Gold Earned
58,193
130
Minions Killed
150
0
Camps Cleared
0
1,212,780
Distance Traveled
1,325,976
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,057
804
26
2
0
234,387
0
W
Scylla
12,214
814
68
5
0
255,688
0
L
Jormungandr
12,442
829
48
3
0
197,507
0
W
Fafnir
11,338
756
14
1
0
261,430
0
L
Vamana
9,489
633
7
0
0
287,219
0
W
Hel
11,736
782
35
2
0
286,476
0
L
Atlas
9,940
663
24
2
0
243,355
0
L
Hercules
10,651
710
23
2
0
265,014
2
L
Hel
9,882
659
28
2
0
219,685
0
W
Hercules
10,848
723
7
0
0
287,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role