Player Matchup

Bellona
Bellona
MrCherryPL
Bellona
Level 153
God Stats
2W - 1L
1,749 SR
Queue Stats
159W - 156L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SILÈNCE
Ah Muzen Cab
Level 160
God Stats
14W - 6L
1,674 SR
Queue Stats
585W - 618L
1,506 Elo+
Solo
Bacchus
Bacchus
Sanjis Socks
Bacchus
Level 88
God Stats
1W - 0L
1,314 SR
Queue Stats
83W - 75L
1,319 Elo+
Party 2
Chaac
Chaac
andySD
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 107L
1,532 Elo+
Solo
Persephone
Persephone
zippylizard
Persephone
Level 144
God Stats
2W - 0L
1,427 SR
Queue Stats
83W - 75L
1,319 Elo+
Party 2
Team Averages
Level 130
1,533 SR
1,435 Elo+

VS

Team Averages
Level 142
1,515 SR
1,540 Elo+
Fenrir
Fenrir
BossBolognese
Fenrir
Level 149
God Stats
6W - 2L
1,534 SR
Queue Stats
227W - 239L
1,518 Elo+
Solo
Achilles
Achilles
Heeltoe1
Achilles
Level 160
God Stats
2W - 1L
1,621 SR
Queue Stats
135W - 122L
1,555 Elo+
Party 1
Nox
Nox
Leenol
Nox
Level 157
God Stats
2W - 7L
1,334 SR
Queue Stats
406W - 425L
1,544 Elo+
Solo
Khepri
Khepri
soulofawolf17
Khepri
Level 119
God Stats
0W - 1L
1,710 SR
Queue Stats
13W - 10L
1,533 Elo+
Party 1
Scylla
Scylla
xXAndyPandiXx
Scylla
Level 127
God Stats
0W - 2L
1,376 SR
Queue Stats
126W - 113L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrCherryPL
Bellona
19
7 / 1 / 21
11,795
786
13,952
17,954
18,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SILÈNCE
Ah Muzen Cab
19
7 / 3 / 26
11,626
775
19,107
15,499
7,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Sanjis Socks
Bacchus
18
5 / 5 / 19
11,359
757
9,412
15,973
12,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chaac
andySD
Chaac
18
3 / 4 / 28
10,700
713
14,938
21,345
26,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
zippylizard
Persephone
20
12 / 1 / 18
12,586
839
22,520
10,605
5,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
8,985
599
5,997
18,024
13,582
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
Heeltoe1
Achilles
18
0 / 4 / 8
9,346
623
10,785
19,765
29,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nox
Leenol
Nox
17
3 / 8 / 2
10,891
726
10,629
15,604
8,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 5
9,225
615
5,586
17,140
21,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 9 / 4
11,340
756
16,093
15,736
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
37
34
Kills
13
14
Deaths
35
112
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Achilles
Heeltoe1
Achilles
0
4
8
1
L
Nox
Leenol
Nox
3
8
2
0.5
W
Bellona
MrCherryPL
Bellona
7
1
21
17.5
W
Ah Muzen Cab
SILÈNCE
Ah Muzen Cab
7
3
26
6.67
W
Bacchus
Sanjis Socks
Bacchus
5
5
19
2.9
W
Chaac
andySD
Chaac
3
4
28
4.25
L
1
7
5
0.5
L
7
9
4
1
W
Persephone
zippylizard
Persephone
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,929
Damage
49,090
81,376
Taken
86,269
70,240
Mitigated
80,231
37,086
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,997
969
440
797
18,024
13,582
729
8,155
9,638
0
8,053
L
Achilles
Heeltoe1
Achilles
10,785
1,552
1,714
6,997
19,765
29,432
0
7,073
12,451
0
23,753
L
Nox
Leenol
Nox
10,629
500
1,953
1,840
15,604
8,195
67
5,621
9,536
27,911
0
W
Bellona
MrCherryPL
Bellona
13,952
2,699
3,516
5,328
17,954
18,291
628
7,502
10,000
1,953
20,006
W
Ah Muzen Cab
SILÈNCE
Ah Muzen Cab
19,107
4,734
3,374
5,969
15,499
7,369
4,451
5,599
9,617
0
43,339
W
Bacchus
Sanjis Socks
Bacchus
9,412
1,582
2,218
2,501
15,973
12,758
708
5,870
9,774
21,062
0
W
Chaac
andySD
Chaac
14,938
2,186
1,957
8,404
21,345
26,455
1,086
7,579
12,951
0
22,330
L
5,586
0
550
1,220
17,140
21,967
303
7,305
9,300
14,695
0
L
16,093
748
0
1,441
15,736
7,055
832
5,101
10,450
30,008
0
W
Persephone
zippylizard
Persephone
22,520
817
1,130
2,689
10,605
5,367
1,339
4,929
5,408
51,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,066
Gold Earned
49,787
170
Minions Killed
140
0
Camps Cleared
0
1,473,358
Distance Traveled
1,154,147
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,985
599
7
0
0
243,570
1
L
Achilles
9,346
623
22
1
0
265,318
0
L
Nox
10,891
726
46
3
0
185,121
5
W
Bellona
11,795
786
18
1
0
310,052
4
W
Ah Muzen Cab
11,626
775
39
3
0
292,680
2
W
Bacchus
11,359
757
28
2
0
281,819
0
W
Chaac
10,700
713
17
1
0
272,949
4
L
Khepri
9,225
615
27
2
0
240,301
0
L
Scylla
11,340
756
38
3
0
219,837
0
W
Persephone
12,586
839
68
5
0
315,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role