Player Matchup

Kumbhakarna
Kumbhakarna
MiZiKe 85
Kumbhakarna
Level 129
God Stats
2W - 3L
1,262 SR
Queue Stats
209W - 207L
1,537 Elo+
Solo
Skadi
Skadi
NapalmBalm
Skadi
Level 127
God Stats
2W - 2L
1,598 SR
Queue Stats
137W - 126L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
SauloHD
Hun Batz
Level 156
God Stats
4W - 0L
1,873 SR
Queue Stats
144W - 131L
1,601 Elo+
Solo
Fafnir
Fafnir
UmbraDi
Fafnir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 50L
1,642 Elo+
Party 1
Izanami
Izanami
psycho237
Izanami
Level 140
God Stats
5W - 2L
1,546 SR
Queue Stats
203W - 203L
1,555 Elo+
Solo
Team Averages
Level 134
1,556 SR
1,561 Elo+

VS

Team Averages
Level 125
1,600 SR
1,629 Elo+
Athena
Athena
Diamon90
Athena
Level 107
God Stats
4W - 3L
1,690 SR
Queue Stats
85W - 75L
1,631 Elo+
Party 2
Osiris
Osiris
LordZippykins1
Osiris
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 317L
1,605 Elo+
Party 2
Skadi
Skadi
Magabambi
Skadi
Level 121
God Stats
7W - 8L
1,697 SR
Queue Stats
174W - 154L
1,586 Elo+
Party 2
Artemis
Artemis
Taniel2Shot 623
Artemis
Level 159
God Stats
5W - 5L
1,614 SR
Queue Stats
411W - 407L
1,537 Elo+
Solo
Nox
Nox
m3rpps
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MiZiKe 85
Kumbhakarna
18
2 / 4 / 18
10,776
829
7,738
23,411
28,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
16
2 / 4 / 16
10,093
776
14,709
12,230
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
SauloHD
Hun Batz
19
11 / 6 / 8
11,707
901
21,935
17,196
10,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
UmbraDi
Fafnir
18
5 / 4 / 22
11,721
902
11,375
20,732
35,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
psycho237
Izanami
19
8 / 2 / 12
11,331
872
26,445
17,427
10,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diamon90
Athena
15
1 / 6 / 8
9,343
719
5,161
21,875
20,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 4 / 10
10,102
777
15,861
28,852
29,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Magabambi
Skadi
20
10 / 4 / 3
12,419
955
17,440
14,162
6,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 7 / 10
9,374
721
19,112
15,176
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
m3rpps
Nox
17
1 / 7 / 13
9,726
748
10,871
16,285
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
64
28
Kills
20
20
Deaths
28
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Athena
Diamon90
Athena
1
6
8
0.83
L
6
4
10
2.75
L
Skadi
Magabambi
Skadi
10
4
3
2.88
W
Kumbhakarna
MiZiKe 85
Kumbhakarna
2
4
18
2.75
W
Skadi
2
4
16
2.5
W
Hun Batz
SauloHD
Hun Batz
11
6
8
2.5
L
2
7
10
1
W
Fafnir
UmbraDi
Fafnir
5
4
22
4
L
Nox
m3rpps
Nox
1
7
13
1.07
W
Izanami
psycho237
Izanami
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,202
Damage
68,445
90,996
Taken
96,350
89,656
Mitigated
71,229
31,107
Healing
29,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Diamon90
Athena
5,161
1,225
1,366
2,353
21,875
20,963
42
2,921
18,954
8,550
0
L
15,861
1,772
2,754
11,192
28,852
29,898
264
3,971
24,881
0
19,544
L
Skadi
Magabambi
Skadi
17,440
7,338
2,984
2,217
14,162
6,464
2,098
3,490
10,672
0
37,435
W
Kumbhakarna
MiZiKe 85
Kumbhakarna
7,738
1,273
5,006
4,416
23,411
28,028
109
2,971
20,313
16,143
0
W
Skadi
14,709
6,381
1,508
2,522
12,230
6,198
1,393
3,767
8,186
0
25,335
W
Hun Batz
SauloHD
Hun Batz
21,935
5,032
1,482
3,320
17,196
10,119
614
2,969
13,712
0
37,033
L
19,112
8,276
598
1,931
15,176
6,135
1,919
3,767
11,409
0
34,424
W
Fafnir
UmbraDi
Fafnir
11,375
3,315
928
4,889
20,732
35,294
847
2,602
17,706
20,686
0
L
Nox
m3rpps
Nox
10,871
713
2,167
2,323
16,285
7,769
753
4,964
11,321
25,102
0
W
Izanami
psycho237
Izanami
26,445
20,880
325
6,711
17,427
10,017
5,247
3,723
13,228
0
57,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
50,964
148
Minions Killed
124
0
Camps Cleared
0
1,090,129
Distance Traveled
1,125,585
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,343
719
5
0
0
234,273
0
L
Osiris
10,102
777
8
1
0
291,133
0
L
Skadi
12,419
955
47
4
0
216,963
0
W
Kumbhakarna
10,776
829
15
1
0
220,674
0
W
Skadi
10,093
776
28
2
0
222,853
0
W
Hun Batz
11,707
901
20
2
0
214,024
0
L
Artemis
9,374
721
28
2
0
193,655
2
W
Fafnir
11,721
902
21
2
0
224,310
4
L
Nox
9,726
748
36
3
0
189,561
0
W
Izanami
11,331
872
64
5
0
208,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role