Player Matchup

Agni
Agni
C-A-Y-A-O
Agni
Level 88
God Stats
7W - 8L
1,418 SR
Queue Stats
159W - 147L
1,308 Elo+
Solo
Thanatos
Thanatos
GoatedRon-_-
Thanatos
Level 57
God Stats
12W - 19L
1,402 SR
Queue Stats
66W - 88L
1,271 Elo+
Party 1
Skadi
Skadi
GoldenGlover12
Skadi
Level 21
God Stats
7W - 10L
1,410 SR
Queue Stats
35W - 55L
1,279 Elo+
Party 1
Hades
Hades
WendigoNorth
Hades
Level 88
God Stats
2W - 8L
1,226 SR
Queue Stats
165W - 185L
1,256 Elo+
Solo
Odin
Odin
kvnqhuncho
Odin
Level 62
God Stats
1W - 6L
1,294 SR
Queue Stats
115W - 120L
1,330 Elo+
Party 1
Team Averages
Level 63
1,350 SR
1,289 Elo+

VS

Team Averages
Level 71
1,453 SR
1,368 Elo+
Ishtar
Ishtar
HawaiianRoyalty
Ishtar
Level 35
God Stats
14W - 12L
1,352 SR
Queue Stats
103W - 136L
1,224 Elo+
Solo
Sol
Sol
MissSqueak
Sol
Level 102
God Stats
25W - 23L
1,470 SR
Queue Stats
82W - 81L
1,377 Elo+
Solo
Bellona
Bellona
PRNMYST
Bellona
Level 91
God Stats
17W - 17L
1,405 SR
Queue Stats
91W - 85L
1,436 Elo+
Solo
Ymir
Ymir
ckgmb077
Ymir
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 22L
1,469 Elo+
Solo
Fenrir
Fenrir
lBATSl
Fenrir
Level 58
God Stats
25W - 15L
1,539 SR
Queue Stats
150W - 163L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 6 / 1
6,152
473
4,754
9,728
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GoatedRon-_-
Thanatos
9
3 / 5 / 1
6,147
473
5,445
10,616
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 2
5,099
392
5,314
7,748
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 2
5,589
430
4,945
13,936
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 0 / 0
6,620
509
4,083
7,528
5,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
6,944
534
10,085
6,519
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 0 / 0
8,155
627
9,153
9,547
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
PRNMYST
Bellona
13
0 / 0 / 1
7,579
583
4,006
7,325
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
3 / 3 / 4
7,171
552
4,924
10,908
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
lBATSl
Fenrir
11
3 / 1 / 3
6,961
535
2,920
8,616
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
18
18
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
1
6
1
0.25
L
Thanatos
GoatedRon-_-
Thanatos
3
5
1
0.7
L
0
3
2
0.33
W
4
0
5
6.5
W
8
0
0
8
W
Bellona
PRNMYST
Bellona
0
0
1
0.5
L
0
4
2
0.25
W
Ymir
3
3
4
1.67
L
0
0
0
0
W
Fenrir
lBATSl
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,541
Damage
31,088
49,556
Taken
42,915
22,755
Mitigated
25,715
16,750
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,754
817
137
2,481
9,728
3,048
0
3,691
6,037
37,439
0
L
Thanatos
GoatedRon-_-
Thanatos
5,445
1,630
0
5,362
10,616
4,282
0
3,472
7,144
0
31,722
L
5,314
2,838
0
2,239
7,748
2,468
25
2,699
5,049
0
24,921
W
10,085
6,428
0
3,116
6,519
2,357
100
3,304
3,175
0
43,314
W
9,153
4,077
0
6,440
9,547
3,500
2,748
1,513
7,834
63,324
0
W
Bellona
PRNMYST
Bellona
4,006
1,015
0
3,732
7,325
7,295
0
0
7,325
0
50,083
L
4,945
2,223
530
4,445
13,936
7,858
132
4,215
9,721
21,755
0
W
Ymir
4,924
1,433
0
1,628
10,908
9,167
189
3,457
7,397
22,336
0
L
4,083
207
0
1,556
7,528
5,099
0
0
7,528
0
45,052
W
Fenrir
lBATSl
Fenrir
2,920
410
0
1,904
8,616
3,396
0
1,053
7,485
0
44,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
36,810
270
Minions Killed
402
0
Camps Cleared
0
1,121,634
Distance Traveled
1,235,703
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,152
473
73
6
0
205,921
3
L
Thanatos
6,147
473
50
4
0
251,819
0
L
Skadi
5,099
392
33
3
0
208,258
0
W
Ishtar
6,944
534
68
5
0
214,294
5
W
Sol
8,155
627
104
8
0
266,301
5
W
Bellona
7,579
583
118
9
0
222,840
3
L
Hades
5,589
430
31
2
0
205,288
5
W
Ymir
7,171
552
32
2
0
226,161
0
L
Odin
6,620
509
83
6
0
250,348
3
W
Fenrir
6,961
535
80
6
0
306,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role