Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Colbaybay
Olorun
Level 121
God Stats
2W - 6L
1,444 SR
Queue Stats
13W - 21L
1,475 Elo+
Solo
Xing Tian
Xing Tian
Elit3Quadz
Xing Tian
Level 66
God Stats
1W - 3L
1,318 SR
Queue Stats
184W - 188L
1,511 Elo+
Solo
Scylla
Scylla
Lanibot
Scylla
Level 122
God Stats
22W - 25L
1,523 SR
Queue Stats
179W - 113L
1,561 Elo+
Solo
Odin
Odin
Slem3000
Odin
Level 127
God Stats
1W - 4L
1,216 SR
Queue Stats
64W - 91L
1,465 Elo+
Solo
Team Averages
Level 119
1,400 SR
1,503 Elo+

VS

Team Averages
Level 140
1,495 SR
1,498 Elo+
Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CuChu Bot
Cu Chulainn
Level 160
God Stats
148W - 110L
1,611 SR
Queue Stats
819W - 562L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PakoLobo
Morgan Le Fay
Level 125
God Stats
33W - 39L
1,470 SR
Queue Stats
885W - 917L
1,430 Elo+
Solo
Kukulkan
Kukulkan
XianLucky
Kukulkan
Level 158
God Stats
11W - 13L
1,397 SR
Queue Stats
79W - 81L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 5 / 2
9,234
923
5,992
10,129
4,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Olorun
Colbaybay
Olorun
15
2 / 6 / 0
10,037
1,004
6,009
16,686
6,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Elit3Quadz
Xing Tian
14
0 / 2 / 1
9,343
934
2,264
9,548
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Lanibot
Scylla
15
0 / 1 / 1
9,239
924
11,169
9,625
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
0 / 7 / 1
8,946
895
6,471
19,370
18,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

84

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 0 / 17
10,734
1,073
3,893
6,389
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
 
Nemesis
16
0 / 0 / 14
10,184
1,018
9,661
9,367
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
CuChu Bot
Cu Chulainn
16
10 / 1 / 7
12,187
1,219
18,259
13,115
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
PakoLobo
Morgan Le Fay
16
4 / 1 / 12
10,782
1,078
12,264
5,830
3,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
XianLucky
Kukulkan
17
7 / 0 / 9
11,204
1,120
16,536
5,466
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
2
Kills
21
21
Deaths
2
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
2
0.2
W
Yemoja
 
Yemoja
0
0
17
8.5
W
Nemesis
 
Nemesis
0
0
14
7
L
Olorun
Colbaybay
Olorun
2
6
0
0.33
W
Cu Chulainn
CuChu Bot
Cu Chulainn
10
1
7
13.5
L
Xing Tian
Elit3Quadz
Xing Tian
0
2
1
0.25
L
Scylla
Lanibot
Scylla
0
1
1
0.5
W
Morgan Le Fay
PakoLobo
Morgan Le Fay
4
1
12
10
L
Odin
0
7
1
0.07
W
Kukulkan
XianLucky
Kukulkan
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
60,613
65,358
Taken
40,167
40,110
Mitigated
29,402
4,204
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,992
2,111
0
183
10,129
4,487
0
4,844
5,028
0
23,116
W
Yemoja
 
Yemoja
3,893
430
6,363
2,018
6,389
5,807
0
2,991
3,121
10,844
0
W
Nemesis
 
Nemesis
9,661
2,780
0
3,434
9,367
4,526
0
4,995
4,325
0
24,763
L
Olorun
Colbaybay
Olorun
6,009
2,892
603
2,494
16,686
6,939
0
9,370
7,138
20,573
0
W
Cu Chulainn
CuChu Bot
Cu Chulainn
18,259
4,106
0
4,189
13,115
12,536
0
5,268
7,640
0
41,986
L
Xing Tian
Elit3Quadz
Xing Tian
2,264
58
0
426
9,548
6,613
0
5,304
4,036
8,342
0
L
Scylla
Lanibot
Scylla
11,169
749
0
0
9,625
3,092
0
2,094
7,286
28,825
0
W
Morgan Le Fay
PakoLobo
Morgan Le Fay
12,264
1,724
0
402
5,830
3,892
0
3,435
2,356
24,146
0
L
Odin
6,471
1,112
0
498
19,370
18,979
0
11,081
7,958
0
11,994
W
Kukulkan
XianLucky
Kukulkan
16,536
1,709
0
680
5,466
2,641
0
2,753
2,581
49,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
55,091
149
Minions Killed
223
4
Camps Cleared
13
816,844
Distance Traveled
1,074,273
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,234
923
34
3
0
138,718
1
W
Yemoja
10,734
1,073
10
1
1
204,831
1
W
Nemesis
10,184
1,018
24
2
4
238,887
0
L
Olorun
10,037
1,004
38
4
1
144,250
0
W
Cu Chulainn
12,187
1,219
67
7
4
207,219
0
L
Xing Tian
9,343
934
13
1
2
152,023
0
L
Scylla
9,239
924
48
5
0
193,754
1
W
Morgan Le Fay
10,782
1,078
30
3
1
228,612
2
L
Odin
8,946
895
16
2
1
188,099
0
W
Kukulkan
11,204
1,120
92
9
3
194,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role