Player Matchup

Cabrakan
Cabrakan
Ekeequi4
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 1
Achilles
Achilles
Nethen3
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1
Scylla
Scylla
Tfisher5789
Scylla
Level 72
God Stats
5W - 10L
1,329 SR
Queue Stats
287W - 330L
1,408 Elo+
Solo
Eset
Eset
echorcv
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
sfspectre
Ishtar
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,437 Elo+

VS

Team Averages
Level 93
1,431 SR
1,427 Elo+
Ganesha
Ganesha
 
Ganesha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AMG OxMO PuR
Izanami
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 95L
1,378 Elo+
Solo
Hachiman
Hachiman
FangWolfman
Hachiman
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 50L
1,476 Elo+
Solo
Thoth
Thoth
IAMAGOD57
Thoth
Level 123
God Stats
3W - 3L
1,393 SR
Queue Stats
478W - 508L
1,425 Elo+
Solo
Hercules
Hercules
Mr x McGuirk
Hercules
Level 80
God Stats
5W - 6L
1,263 SR
Queue Stats
360W - 386L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ekeequi4
Cabrakan
12
1 / 7 / 3
7,495
750
4,121
16,210
16,758
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Nethen3
Achilles
12
0 / 4 / 4
6,518
652
6,180
12,939
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
1 / 2 / 3
7,457
746
10,621
10,102
3,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
echorcv
Eset
12
1 / 5 / 4
6,737
674
6,993
10,095
4,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
sfspectre
Ishtar
13
2 / 4 / 2
7,227
723
8,049
10,863
4,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 1 / 17
8,768
877
5,653
11,015
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
AMG OxMO PuR
Izanami
14
4 / 2 / 13
8,422
842
17,983
9,107
4,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
FangWolfman
Hachiman
16
10 / 0 / 11
9,544
954
15,783
4,908
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
IAMAGOD57
Thoth
16
5 / 1 / 13
9,228
923
9,645
7,186
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mr x McGuirk
Hercules
13
2 / 1 / 15
8,420
842
7,925
16,794
13,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
5
Kills
22
22
Deaths
5
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
17
9.5
W
Izanami
AMG OxMO PuR
Izanami
4
2
13
5.25
L
Cabrakan
Ekeequi4
Cabrakan
1
7
3
0.36
W
Hachiman
FangWolfman
Hachiman
10
0
11
15.5
W
Thoth
IAMAGOD57
Thoth
5
1
13
11.5
W
Hercules
Mr x McGuirk
Hercules
2
1
15
9.5
L
Achilles
Nethen3
Achilles
0
4
4
0.5
L
Scylla
1
2
3
1.25
L
Eset
echorcv
Eset
1
5
4
0.6
L
Ishtar
sfspectre
Ishtar
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
56,989
60,209
Taken
49,010
40,369
Mitigated
32,860
15,434
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,653
202
2,079
3,017
11,015
9,312
743
6,167
4,718
11,767
0
W
Izanami
AMG OxMO PuR
Izanami
17,983
8,172
2,484
1,161
9,107
4,290
416
4,525
4,372
0
33,850
L
Cabrakan
Ekeequi4
Cabrakan
4,121
314
1,038
1,440
16,210
16,758
0
3,623
12,587
6,963
0
W
Hachiman
FangWolfman
Hachiman
15,783
8,709
848
910
4,908
2,343
1,030
1,770
3,093
0
27,574
W
Thoth
IAMAGOD57
Thoth
9,645
532
566
470
7,186
3,338
891
3,664
3,362
25,072
0
W
Hercules
Mr x McGuirk
Hercules
7,925
1,771
2,652
6,867
16,794
13,577
584
5,609
10,792
0
10,466
L
Achilles
Nethen3
Achilles
6,180
1,017
437
2,099
12,939
11,021
0
3,958
8,981
0
9,674
L
Scylla
10,621
976
2,598
2,203
10,102
3,782
0
903
9,199
22,959
0
L
Eset
echorcv
Eset
6,993
340
1,213
2,226
10,095
4,072
0
3,402
6,693
10,233
0
L
Ishtar
sfspectre
Ishtar
8,049
3,600
416
1,764
10,863
4,736
0
3,412
7,451
0
15,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
44,382
72
Minions Killed
126
0
Camps Cleared
0
900,615
Distance Traveled
999,959
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,768
877
1
0
0
209,521
0
W
Izanami
8,422
842
40
4
0
174,469
0
L
Cabrakan
7,495
750
3
0
0
160,866
0
W
Hachiman
9,544
954
35
4
0
183,938
0
W
Thoth
9,228
923
43
4
0
218,711
0
W
Hercules
8,420
842
7
1
0
213,320
0
L
Achilles
6,518
652
5
1
0
166,975
0
L
Scylla
7,457
746
38
4
0
206,251
3
L
Eset
6,737
674
7
1
0
185,035
0
L
Ishtar
7,227
723
19
2
0
181,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role