Player Matchup

Olorun
Olorun
BaBaTheMaster
Olorun
Level 47
God Stats
0W - 1L
1,732 SR
Queue Stats
6W - 3L
1,722 Elo+
Party 2
Bastet
Bastet
DedaIsBack
Bastet
Level 151
God Stats
0W - 1L
2,057 SR
Queue Stats
27W - 22L
1,660 Elo+
Party 2
Kuzenbo
Kuzenbo
DedaTheMaster
Kuzenbo
Level 160
God Stats
0W - 1L
1,956 SR
Queue Stats
13W - 12L
1,676 Elo+
Party 2
Eset
Eset
GenialTurtle
Eset
Level 159
God Stats
1W - 2L
1,690 SR
Queue Stats
147W - 165L
1,519 Elo+
Solo
Maui
Maui
Hallto
Maui
Level 149
God Stats
0W - 1L
1,422 SR
Queue Stats
60W - 62L
1,646 Elo+
Solo
Team Averages
Level 133
1,771 SR
1,644 Elo+

VS

Team Averages
Level 157
1,581 SR
1,663 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Chewbacca
He Bo
Level 154
God Stats
1W - 0L
1,484 SR
Queue Stats
87W - 56L
1,663 Elo+
Party 1
Yu Huang
Yu Huang
Kaljamaha
Yu Huang
Level 160
God Stats
1W - 0L
1,288 SR
Queue Stats
40W - 20L
1,725 Elo+
Party 1
Olorun
Olorun
SvIrKiA
Olorun
Level 160
God Stats
3W - 0L
1,898 SR
Queue Stats
106W - 62L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vellux
Tsukuyomi
Level 156
God Stats
2W - 0L
1,738 SR
Queue Stats
27W - 8L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 8
8,078
734
5,465
14,467
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
DedaIsBack
Bastet
17
8 / 4 / 7
9,971
906
19,552
15,446
8,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
16
3 / 6 / 9
8,537
776
9,261
18,922
26,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 8 / 2
8,303
755
8,894
15,978
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
Hallto
Maui
14
0 / 6 / 8
7,616
692
5,257
16,604
18,588
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 2 / 27
9,612
874
5,536
17,394
22,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Chewbacca
He Bo
14
5 / 5 / 16
9,192
836
13,895
11,949
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Kaljamaha
Yu Huang
19
14 / 2 / 17
11,342
1,031
21,975
11,189
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
SvIrKiA
Olorun
17
4 / 2 / 25
9,988
908
9,264
16,624
10,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Vellux
Tsukuyomi
15
11 / 6 / 13
9,715
883
23,642
13,635
8,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
132
16
Kills
34
34
Deaths
17
34
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
27
6.75
L
1
10
8
0.5
W
He Bo
Chewbacca
He Bo
5
5
16
2.6
L
Bastet
DedaIsBack
Bastet
8
4
7
2.88
L
Kuzenbo
3
6
9
1.25
L
4
8
2
0.63
L
Maui
Hallto
Maui
0
6
8
0.67
W
Yu Huang
Kaljamaha
Yu Huang
14
2
17
11.25
W
Olorun
SvIrKiA
Olorun
4
2
25
8.25
W
Tsukuyomi
Vellux
Tsukuyomi
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,429
Damage
74,312
81,417
Taken
70,791
64,794
Mitigated
54,988
16,908
Healing
28,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,536
375
995
4,443
17,394
22,832
458
5,674
11,720
11,147
0
L
5,465
2,902
728
770
14,467
5,134
0
10,334
4,133
13,691
0
W
He Bo
Chewbacca
He Bo
13,895
1,003
1,179
2,768
11,949
6,058
811
5,457
6,492
25,137
0
L
Bastet
DedaIsBack
Bastet
19,552
5,634
1,234
4,317
15,446
8,759
0
8,532
6,914
0
28,723
L
Kuzenbo
9,261
1,322
954
1,866
18,922
26,484
0
10,025
8,897
14,722
0
L
8,894
460
1,260
2,392
15,978
5,829
0
10,006
5,972
21,722
0
L
Maui
Hallto
Maui
5,257
1,220
1,724
1,663
16,604
18,588
0
11,773
4,831
10,693
0
W
Yu Huang
Kaljamaha
Yu Huang
21,975
3,304
0
2,525
11,189
7,000
2,177
6,343
4,846
37,082
0
W
Olorun
SvIrKiA
Olorun
9,264
4,664
5,188
8,022
16,624
10,407
4,164
6,089
10,535
26,527
0
W
Tsukuyomi
Vellux
Tsukuyomi
23,642
5,999
999
1,892
13,635
8,691
108
5,314
8,321
0
29,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
49,849
84
Minions Killed
148
0
Camps Cleared
0
890,448
Distance Traveled
994,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,612
874
16
1
0
210,533
1
L
Olorun
8,078
734
16
1
0
146,329
0
W
He Bo
9,192
836
41
4
0
190,962
0
L
Bastet
9,971
906
13
1
0
208,213
0
L
Kuzenbo
8,537
776
11
1
0
219,515
0
L
Eset
8,303
755
27
2
0
155,513
0
L
Maui
7,616
692
17
2
0
160,878
0
W
Yu Huang
11,342
1,031
36
3
0
188,623
0
W
Olorun
9,988
908
32
3
0
198,097
0
W
Tsukuyomi
9,715
883
23
2
0
206,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role