Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Cactus_ddg_YT
Tiamat
Level 94
God Stats
3W - 1L
1,371 SR
Queue Stats
84W - 82L
1,475 Elo+
Party 2
Hercules
Hercules
Laggysama
Hercules
Level 157
God Stats
4W - 0L
1,746 SR
Queue Stats
126W - 79L
1,692 Elo+
Party 3
Loki
Loki
Mymomisman
Loki
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 30L
1,709 Elo+
Party 3
Kukulkan
Kukulkan
P8tient_zer0
Kukulkan
Level 89
God Stats
3W - 3L
1,254 SR
Queue Stats
166W - 179L
1,417 Elo+
Party 2
Team Averages
Level 95
1,474 SR
1,559 Elo+

VS

Team Averages
Level 82
1,352 SR
1,479 Elo+
Cerberus
Cerberus
Samu_naranja
Cerberus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,482 Elo+
Party 1
Chernobog
Chernobog
SoBeGreen
Chernobog
Level 125
God Stats
0W - 3L
1,151 SR
Queue Stats
352W - 369L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Xenxhi
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Solo
Kukulkan
Kukulkan
matiboh
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,450 Elo+
Party 1
Izanami
Izanami
xX_blazej_HD_Xx
Izanami
Level 125
God Stats
0W - 1L
1,110 SR
Queue Stats
2W - 4L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 1 / 8
10,049
718
10,962
10,892
5,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
5 / 2 / 17
10,850
775
19,460
14,398
11,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Laggysama
Hercules
17
9 / 3 / 12
10,671
762
16,662
22,754
28,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
6 / 4 / 11
10,158
726
11,300
10,920
5,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
P8tient_zer0
Kukulkan
18
3 / 1 / 18
10,886
778
22,129
10,239
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Samu_naranja
Cerberus
14
1 / 7 / 5
8,572
612
12,734
19,297
10,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
SoBeGreen
Chernobog
19
2 / 2 / 6
10,980
784
8,897
16,232
9,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Xenxhi
Kuzenbo
16
2 / 4 / 7
9,908
708
7,825
20,274
30,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
matiboh
Kukulkan
15
5 / 5 / 2
9,715
694
13,736
15,331
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 9 / 6
7,836
560
11,943
16,716
7,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
27
Kills
10
11
Deaths
27
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
8
8
W
5
2
17
6.75
W
Hercules
Laggysama
Hercules
9
3
12
5
W
6
4
11
2.88
W
Kukulkan
P8tient_zer0
Kukulkan
3
1
18
12
L
Cerberus
Samu_naranja
Cerberus
1
7
5
0.5
L
Chernobog
SoBeGreen
Chernobog
2
2
6
2.5
L
Kuzenbo
Xenxhi
Kuzenbo
2
4
7
1.38
L
Kukulkan
matiboh
Kukulkan
5
5
2
1.2
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,513
Damage
55,135
69,203
Taken
87,850
56,264
Mitigated
66,235
34,578
Healing
25,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,962
1,867
3,656
3,650
10,892
5,487
2,610
5,661
4,969
0
22,552
W
19,460
987
2,403
6,720
14,398
11,433
1,525
6,758
7,422
45,385
0
W
Hercules
Laggysama
Hercules
16,662
8,300
1,400
7,295
22,754
28,302
0
8,361
13,740
442
20,329
W
11,300
2,706
554
2,045
10,920
5,139
772
5,624
5,176
72
13,366
W
Kukulkan
P8tient_zer0
Kukulkan
22,129
1,093
3,396
3,459
10,239
5,903
1,381
6,490
3,601
46,746
0
L
Cerberus
Samu_naranja
Cerberus
12,734
352
3,168
5,625
19,297
10,545
0
8,510
10,787
17,112
0
L
Chernobog
SoBeGreen
Chernobog
8,897
4,945
341
5,678
16,232
9,215
0
7,299
8,933
0
35,656
L
Kuzenbo
Xenxhi
Kuzenbo
7,825
2,957
1,323
2,771
20,274
30,237
30
11,543
8,731
15,726
0
L
Kukulkan
matiboh
Kukulkan
13,736
2,903
380
4,013
15,331
8,389
0
7,757
7,574
26,076
0
L
11,943
7,719
600
2,027
16,716
7,849
0
6,994
9,722
0
17,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,614
Gold Earned
47,011
166
Minions Killed
160
0
Camps Cleared
0
1,352,733
Distance Traveled
1,168,401
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,049
718
29
2
0
260,991
0
W
Tiamat
10,850
775
57
4
0
298,687
0
W
Hercules
10,671
762
9
1
0
250,970
2
W
Loki
10,158
726
5
0
0
251,378
0
W
Kukulkan
10,886
778
66
5
0
290,707
2
L
Cerberus
8,572
612
25
2
0
250,283
0
L
Chernobog
10,980
784
66
5
0
232,955
0
L
Kuzenbo
9,908
708
7
1
0
259,180
0
L
Kukulkan
9,715
694
44
3
0
226,488
1
L
Izanami
7,836
560
18
1
0
199,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role