Player Matchup

Ullr
Ullr
Bronze V
Ghọst
Ullr
Bronze V
Level 103
God Stats
1W - 0L
1,762 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
StuckInHeBoJail
Ah Puch
Bronze III
Level 145
God Stats
1W - 0L
1,333 SR
Queue Stats
6W - 1L
1,553 MMR
Party 1
Cupid
Cupid
Gold V
Sĸull
Cupid
Gold V
Level 127
God Stats
7W - 2L
1,719 SR
Queue Stats
22W - 13L
1,678 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,605 SR
1,577 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,512 SR
1,462 MMR
Set
Set
Gold V
Kumâ
Set
Gold V
Level 119
God Stats
0W - 5L
1,457 SR
Queue Stats
58W - 72L
1,378 MMR
Party 2
Chang'e
Chang'e
Gold III
Lobb3r
Chang'e
Gold III
Level 142
God Stats
1W - 4L
1,580 SR
Queue Stats
63W - 84L
1,519 MMR
Party 2
Chaac
Chaac
Bronze III
kur4nk4
Chaac
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ghọst
Ullr
13
2 / 3 / 6
8,618
718
5,368
9,413
3,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 8
8,587
716
11,321
8,841
6,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Sĸull
Cupid
17
9 / 0 / 3
10,422
869
11,919
9,066
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
YemojaAchillesThothBaba YagaHorus

VS

Bans
Baron SamediAresAtlasCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Kumâ
Set
13
4 / 4 / 0
8,394
700
7,173
12,039
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Lobb3r
Chang'e
13
1 / 3 / 2
8,182
682
8,156
11,648
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
kur4nk4
Chaac
10
0 / 6 / 2
6,860
572
6,369
12,646
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ghọst
Ullr
2
3
6
1.67
L
Set
Kumâ
Set
4
4
0
1
L
Chang'e
Lobb3r
Chang'e
1
3
2
0.67
W
2
2
8
3
W
Cupid
Sĸull
Cupid
9
0
3
10.5
L
Chaac
kur4nk4
Chaac
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
21,698
27,320
Taken
36,333
14,615
Mitigated
22,692
10,585
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ghọst
Ullr
5,368
2,679
0
405
9,413
3,820
763
3,540
5,601
0
29,722
L
Set
Kumâ
Set
7,173
2,604
0
1,830
12,039
11,197
56
3,237
8,802
0
29,753
L
Chang'e
Lobb3r
Chang'e
8,156
438
660
2,509
11,648
4,489
508
4,103
7,545
33,404
0
W
11,321
680
0
3,846
8,841
6,887
494
2,999
5,629
25,539
0
W
Cupid
Sĸull
Cupid
11,919
7,670
558
5,776
9,066
3,908
2,028
2,627
6,275
0
47,167
L
Chaac
kur4nk4
Chaac
6,369
766
0
1,865
12,646
7,006
0
4,378
8,268
516
19,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
23,436
148
Minions Killed
139
0
Camps Cleared
0
644,934
Distance Traveled
589,379
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,618
718
37
3
0
202,632
2
L
Set
8,394
700
57
5
0
195,079
1
L
Chang'e
8,182
682
59
5
0
196,663
0
W
Ah Puch
8,587
716
26
2
0
215,949
2
W
Cupid
10,422
869
85
7
0
226,353
3
L
Chaac
6,860
572
23
2
0
197,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role