Player Matchup

Thanatos
Thanatos
BluudOath
Thanatos
Level 29
God Stats
3W - 3L
1,464 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 2
Chang'e
Chang'e
Ev3rUchiha
Chang'e
Level 129
God Stats
1W - 2L
1,442 SR
Queue Stats
79W - 99L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
Trippy Vxbe
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,670 Elo+
Party 2
Izanami
Izanami
ZergiNate
Izanami
Level 159
God Stats
105W - 73L
1,643 SR
Queue Stats
653W - 562L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
o0OAllDayO0o
Sylvanus
Level 157
God Stats
2W - 3L
1,777 SR
Queue Stats
78W - 58L
1,578 Elo+
Party 2
Team Averages
Level 100
1,565 SR
1,561 Elo+

VS

Team Averages
Level 64
1,581 SR
1,636 Elo+
Shiva
Shiva
BucKxWiLDx
Shiva
Level 76
God Stats
2W - 3L
1,659 SR
Queue Stats
182W - 187L
1,489 Elo+
Party 3
Hel
Hel
CherekDauvan
Hel
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 111L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
Jtcool555
Kukulkan
Level 122
God Stats
1W - 0L
1,536 SR
Queue Stats
404W - 311L
1,624 Elo+
Party 1
Chronos
Chronos
Watxr
Chronos
Level 64
God Stats
3W - 1L
1,713 SR
Queue Stats
225W - 169L
1,646 Elo+
Party 1
Ravana
Ravana
ouYnOguBehT
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 2L
1,926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BluudOath
Thanatos
12
1 / 5 / 0
8,075
425
3,599
17,946
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Ev3rUchiha
Chang'e
14
0 / 4 / 0
8,131
428
5,542
13,666
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Trippy Vxbe
Cthulhu
11
0 / 1 / 0
7,559
398
5,551
16,110
15,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ZergiNate
Izanami
16
0 / 1 / 1
9,692
510
9,957
15,339
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
o0OAllDayO0o
Sylvanus
15
1 / 1 / 0
8,109
427
7,598
16,132
18,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
3 / 1 / 5
10,630
559
11,699
15,074
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 4
9,290
489
7,792
14,624
11,731
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Jtcool555
Kukulkan
17
4 / 1 / 3
10,880
573
15,208
8,229
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos
Watxr
Chronos
18
1 / 0 / 1
10,562
556
8,216
13,726
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
18
4 / 0 / 5
11,035
581
11,854
8,346
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
12
12
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BluudOath
Thanatos
1
5
0
0.2
W
Shiva
3
1
5
5.5
W
0
0
4
2
L
Chang'e
Ev3rUchiha
Chang'e
0
4
0
0
W
Kukulkan
Jtcool555
Kukulkan
4
1
3
5.5
L
Cthulhu
Trippy Vxbe
Cthulhu
0
1
0
0
W
Chronos
Watxr
Chronos
1
0
1
1.5
L
Izanami
ZergiNate
Izanami
0
1
1
0.5
L
Sylvanus
o0OAllDayO0o
Sylvanus
1
1
0
1
W
Ravana
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
54,769
79,193
Taken
59,999
51,738
Mitigated
38,725
33,603
Healing
33,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BluudOath
Thanatos
3,599
897
168
12,059
17,946
6,027
0
3,164
14,598
0
44,252
W
Shiva
11,699
1,612
323
5,839
15,074
13,285
68
6,622
8,452
318
67,651
W
7,792
689
6,382
10,182
14,624
11,731
425
4,966
9,658
39,022
2,884
L
Chang'e
Ev3rUchiha
Chang'e
5,542
494
1,560
4,847
13,666
5,609
0
5,376
8,238
75,752
0
W
Kukulkan
Jtcool555
Kukulkan
15,208
2,619
0
1,531
8,229
4,397
591
3,713
4,516
108,335
0
L
Cthulhu
Trippy Vxbe
Cthulhu
5,551
479
377
2,836
16,110
15,380
0
12,402
3,654
29,372
0
W
Chronos
Watxr
Chronos
8,216
5,436
0
7,108
13,726
5,004
4,040
1,413
12,313
109,221
2,731
L
Izanami
ZergiNate
Izanami
9,957
7,110
0
4,310
15,339
5,844
1,159
9,342
5,943
0
101,332
L
Sylvanus
o0OAllDayO0o
Sylvanus
7,598
2,873
410
7,036
16,132
18,878
0
664
14,330
53,388
0
W
Ravana
11,854
3,778
0
1,961
8,346
4,308
94
1,977
6,369
0
115,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
52,397
508
Minions Killed
711
0
Camps Cleared
0
1,646,306
Distance Traveled
1,868,889
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,075
425
87
5
0
328,547
0
W
Shiva
10,630
559
131
7
0
366,292
4
W
Hel
9,290
489
53
3
0
369,746
1
L
Chang'e
8,131
428
134
7
0
327,698
7
W
Kukulkan
10,880
573
182
10
0
351,046
0
L
Cthulhu
7,559
398
30
2
0
358,511
3
W
Chronos
10,562
556
186
10
0
321,952
4
L
Izanami
9,692
510
180
9
0
339,855
5
L
Sylvanus
8,109
427
77
4
0
291,695
3
W
Ravana
11,035
581
159
8
0
459,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role