Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Arohd
Baba Yaga
Level 157
God Stats
0W - 1L
1,563 SR
Queue Stats
141W - 155L
1,541 Elo+
Solo
Sobek
Sobek
KillerNoob2001
Sobek
Level 148
God Stats
3W - 3L
1,294 SR
Queue Stats
125W - 122L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Monchiiito
Cernunnos
Level 156
God Stats
4W - 2L
1,635 SR
Queue Stats
128W - 110L
1,548 Elo+
Solo
Osiris
Osiris
SplitterSplat
Osiris
Level 159
God Stats
3W - 8L
1,313 SR
Queue Stats
536W - 526L
1,638 Elo+
Solo
Team Averages
Level 156
1,461 SR
1,556 Elo+

VS

Team Averages
Level 128
1,667 SR
1,672 Elo+
Discordia
Discordia
 
Discordia
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Armonia7
Nu Wa
Level 89
God Stats
16W - 19L
1,509 SR
Queue Stats
23W - 31L
1,476 Elo+
Party 2
Ganesha
Ganesha
BR0WN
Ganesha
Level 160
God Stats
9W - 1L
1,860 SR
Queue Stats
1,783W - 456L
1,989 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kuroz0
Tsukuyomi
Level 160
God Stats
56W - 19L
1,958 SR
Queue Stats
775W - 323L
1,884 Elo+
Party 1
Cerberus
Cerberus
Оceanica
Cerberus
Level 149
God Stats
5W - 5L
1,507 SR
Queue Stats
66W - 79L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 3
7,952
612
4,858
4,882
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
Arohd
Baba Yaga
17
1 / 2 / 2
9,433
726
9,259
9,550
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 4
9,095
700
7,803
21,093
24,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Monchiiito
Cernunnos
16
0 / 2 / 2
8,890
684
8,169
15,246
6,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 3 / 3
9,340
718
10,305
18,668
17,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 3 / 5
9,337
718
9,292
7,659
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Armonia7
Nu Wa
16
1 / 1 / 5
8,906
685
12,396
5,574
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
BR0WN
Ganesha
17
0 / 0 / 12
10,094
776
8,339
16,362
20,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Kuroz0
Tsukuyomi
18
10 / 2 / 3
10,782
829
23,952
15,391
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Оceanica
Cerberus
14
0 / 3 / 4
8,623
663
5,911
15,742
16,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
13
13
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
Discordia
 
Discordia
2
3
5
1.5
W
Nu Wa
Armonia7
Nu Wa
1
1
5
3.5
L
Baba Yaga
Arohd
Baba Yaga
1
2
2
1
W
Ganesha
BR0WN
Ganesha
0
0
12
6
L
2
5
4
0.8
W
Tsukuyomi
Kuroz0
Tsukuyomi
10
2
3
5.75
L
Cernunnos
Monchiiito
Cernunnos
0
2
2
0.5
L
4
3
3
1.83
W
Cerberus
Оceanica
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
59,890
69,439
Taken
60,728
55,022
Mitigated
56,440
13,833
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,858
259
1,608
1,995
4,882
2,006
0
2,841
1,880
14,204
0
W
Discordia
 
Discordia
9,292
692
0
431
7,659
3,416
271
1,338
6,321
35,664
0
W
Nu Wa
Armonia7
Nu Wa
12,396
2,717
0
0
5,574
3,296
1,013
2,289
3,285
42,356
0
L
Baba Yaga
Arohd
Baba Yaga
9,259
299
0
1,933
9,550
4,546
0
6,032
3,318
54,124
0
W
Ganesha
BR0WN
Ganesha
8,339
783
0
4,748
16,362
20,597
0
5,724
10,638
24,220
0
L
7,803
703
0
2,178
21,093
24,839
0
11,441
9,022
19,556
0
W
Tsukuyomi
Kuroz0
Tsukuyomi
23,952
8,327
0
2,028
15,391
12,660
942
6,400
8,991
0
53,190
L
Cernunnos
Monchiiito
Cernunnos
8,169
2,244
0
2,182
15,246
6,041
1,608
6,730
8,151
0
46,023
L
10,305
3,223
0
3,937
18,668
17,590
0
8,894
9,257
0
33,124
W
Cerberus
Оceanica
Cerberus
5,911
630
0
3,804
15,742
16,471
0
6,169
9,573
16,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
47,742
274
Minions Killed
256
0
Camps Cleared
0
1,170,370
Distance Traveled
1,387,076
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,952
612
30
2
0
117,008
1
W
Discordia
9,337
718
59
5
0
255,417
0
W
Nu Wa
8,906
685
53
4
0
262,189
0
L
Baba Yaga
9,433
726
88
7
0
278,633
1
W
Ganesha
10,094
776
5
0
0
275,102
2
L
Sobek
9,095
700
20
2
0
249,424
5
W
Tsukuyomi
10,782
829
98
8
0
328,696
4
L
Cernunnos
8,890
684
88
7
0
247,792
0
L
Osiris
9,340
718
48
4
0
277,513
3
W
Cerberus
8,623
663
41
3
0
265,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role