Player Matchup

Thanatos
Thanatos
Bennie
Thanatos
Level 160
God Stats
4W - 3L
1,641 SR
Queue Stats
117W - 44L
1,823 Elo+
Party 2
Aphrodite
Aphrodite
Goldfish461
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 26L
1,941 Elo+
Party 2
Atlas
Atlas
nacnudthedemopan
Atlas
Level 160
God Stats
31W - 10L
1,824 SR
Queue Stats
207W - 68L
1,911 Elo+
Party 2
Team Averages
Level 148
1,655 SR
1,892 Elo+

VS

Team Averages
Level 76
1,436 SR
1,339 Elo+
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jinxsyrinx
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,154 Elo+
Party 1
Poseidon
Poseidon
Ultimate_Joestar
Poseidon
Level 65
God Stats
0W - 2L
1,308 SR
Queue Stats
58W - 100L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bennie
Thanatos
14
11 / 1 / 5
9,178
918
12,457
10,107
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Goldfish461
Aphrodite
14
1 / 0 / 14
8,126
813
7,524
5,750
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 10
9,148
915
9,985
14,035
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 1 / 0
7,662
766
4,114
11,217
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
8
0 / 10 / 0
5,500
550
2,709
11,881
3,979
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 1
6,102
610
5,034
11,703
3,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
2
2
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
1
0
2
W
Thanatos
Bennie
Thanatos
11
1
5
13.5
W
Aphrodite
Goldfish461
Aphrodite
1
0
14
8
L
Da Ji
0
10
0
0
L
0
7
1
0.07
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
11,857
29,892
Taken
34,801
21,222
Mitigated
15,948
21,685
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,114
370
1,365
2,081
11,217
8,086
0
5,515
5,702
12,962
0
W
Thanatos
Bennie
Thanatos
12,457
4,823
0
9,222
10,107
5,212
349
3,487
6,620
0
41,917
W
Aphrodite
Goldfish461
Aphrodite
7,524
1,878
4,723
4,554
5,750
2,949
972
2,258
3,492
45,588
0
L
Da Ji
2,709
808
0
0
11,881
3,979
0
5,151
6,730
0
3,765
L
5,034
399
0
230
11,703
3,883
0
6,847
4,856
23,445
0
W
9,985
3,333
0
3,186
14,035
13,061
107
3,484
10,551
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
19,264
171
Minions Killed
64
0
Camps Cleared
0
585,208
Distance Traveled
476,197
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,662
766
17
2
0
184,555
3
W
Thanatos
9,178
918
55
6
0
208,499
1
W
Aphrodite
8,126
813
101
10
0
184,596
4
L
Da Ji
5,500
550
4
0
0
144,289
0
L
Poseidon
6,102
610
43
4
0
147,353
0
W
Atlas
9,148
915
15
2
0
192,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role