Player Matchup

Anubis
Anubis
Johan3111
Anubis
Level 50
God Stats
23W - 34L
1,350 SR
Queue Stats
116W - 226L
1,220 Elo+
Party 2
Cerberus
Cerberus
Jotakash1233
Cerberus
Level 29
God Stats
38W - 50L
1,312 SR
Queue Stats
77W - 160L
1,186 Elo+
Party 2
Chernobog
Chernobog
Staximus369
Chernobog
Level 40
God Stats
10W - 34L
1,313 SR
Queue Stats
46W - 105L
1,181 Elo+
Solo
Team Averages
Level 40
1,325 SR
1,196 Elo+

VS

Team Averages
Level 47
1,367 SR
1,243 Elo+
Bacchus
Bacchus
FDBP CosbyJr
Bacchus
Level 29
God Stats
4W - 3L
1,592 SR
Queue Stats
39W - 91L
1,171 Elo+
Party 1
Arachne
Arachne
FDBP JOSHY
Arachne
Level 66
God Stats
2W - 2L
1,394 SR
Queue Stats
94W - 146L
1,267 Elo+
Party 1
Anubis
Anubis
QC labelle04
Anubis
Level 47
God Stats
1W - 1L
1,115 SR
Queue Stats
5W - 6L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Johan3111
Anubis
15
2 / 6 / 3
10,743
632
12,586
13,658
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Jotakash1233
Cerberus
16
1 / 4 / 3
10,702
630
6,889
24,481
20,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Staximus369
Chernobog
16
2 / 3 / 2
10,936
643
13,820
15,512
6,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FDBP CosbyJr
Bacchus
16
1 / 1 / 10
12,508
736
9,201
19,563
33,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
FDBP JOSHY
Arachne
19
10 / 1 / 3
13,495
794
23,682
16,884
10,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
2 / 3 / 6
11,783
693
15,689
9,631
5,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
13
13
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FDBP CosbyJr
Bacchus
1
1
10
6
W
Arachne
FDBP JOSHY
Arachne
10
1
3
11.5
L
Anubis
Johan3111
Anubis
2
6
3
0.58
L
Cerberus
Jotakash1233
Cerberus
1
4
3
0.63
W
Anubis
2
3
6
1.67
L
Chernobog
Staximus369
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
48,572
53,651
Taken
46,078
34,741
Mitigated
49,679
11,706
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FDBP CosbyJr
Bacchus
9,201
739
0
2,254
19,563
33,810
638
7,319
12,244
22,150
0
W
Arachne
FDBP JOSHY
Arachne
23,682
13,625
157
4,610
16,884
10,466
1,432
6,673
10,211
0
63,156
L
Anubis
Johan3111
Anubis
12,586
427
0
2,264
13,658
7,154
341
5,576
8,082
50,002
0
L
Cerberus
Jotakash1233
Cerberus
6,889
542
0
6,950
24,481
20,702
340
13,840
10,641
23,793
0
W
Anubis
15,689
362
0
3,549
9,631
5,403
938
5,498
4,133
64,147
0
L
Chernobog
Staximus369
Chernobog
13,820
8,602
0
2,492
15,512
6,885
918
5,547
9,965
0
62,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
37,786
221
Minions Killed
175
0
Camps Cleared
0
805,578
Distance Traveled
1,002,621
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,508
736
20
1
0
341,015
1
W
Arachne
13,495
794
61
4
0
378,789
2
L
Anubis
10,743
632
73
4
0
245,820
4
L
Cerberus
10,702
630
34
2
0
285,491
0
W
Anubis
11,783
693
94
6
0
282,817
0
L
Chernobog
10,936
643
114
7
0
274,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role