Player Matchup

Heimdallr
Heimdallr
Too Gas 04
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,448 Elo+
Solo
Bastet
Bastet
blainio099
Bastet
Level 65
God Stats
0W - 3L
1,677 SR
Queue Stats
64W - 91L
1,469 Elo+
Party 2
Vamana
Vamana
grimmy-nz
Vamana
Level 141
God Stats
0W - 5L
1,243 SR
Queue Stats
45W - 54L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
japerezca
Baron Samedi
Level 124
God Stats
5W - 11L
1,416 SR
Queue Stats
99W - 133L
1,392 Elo+
Solo
Scylla
Scylla
neuronas2002
Scylla
Level 92
God Stats
4W - 12L
1,307 SR
Queue Stats
53W - 59L
1,433 Elo+
Solo
Team Averages
Level 97
1,429 SR
1,443 Elo+

VS

Team Averages
Level 138
1,577 SR
1,410 Elo+
Ishtar
Ishtar
MostoX Red
Ishtar
Level 159
God Stats
3W - 3L
1,373 SR
Queue Stats
183W - 193L
1,363 Elo+
Party 1
Thor
Thor
PapaPenguinZ
Thor
Level 105
God Stats
88W - 73L
1,577 SR
Queue Stats
377W - 367L
1,474 Elo+
Solo
Bastet
Bastet
chbod10
Bastet
Level 149
God Stats
2W - 0L
1,674 SR
Queue Stats
65W - 60L
1,371 Elo+
Solo
Agni
Agni
jagersk8
Agni
Level 149
God Stats
5W - 3L
1,766 SR
Queue Stats
194W - 227L
1,407 Elo+
Party 1
Geb
Geb
kikinhovgn
Geb
Level 129
God Stats
4W - 5L
1,493 SR
Queue Stats
182W - 213L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Too Gas 04
Heimdallr
15
1 / 7 / 1
9,442
411
13,761
27,751
12,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
blainio099
Bastet
16
7 / 8 / 2
11,326
492
15,336
27,894
12,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
grimmy-nz
Vamana
17
1 / 7 / 2
10,643
463
12,821
30,981
37,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
japerezca
Baron Samedi
16
2 / 3 / 4
9,760
424
7,638
20,782
20,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
15
2 / 9 / 4
9,638
419
15,434
20,601
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MostoX Red
Ishtar
19
6 / 3 / 3
12,208
531
16,392
22,246
11,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 1 / 4
14,555
633
28,310
24,055
30,206
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
chbod10
Bastet
20
9 / 3 / 8
12,958
563
22,018
25,107
12,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
4 / 6 / 7
12,042
524
22,774
19,928
9,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 11
11,158
485
10,639
26,530
34,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
34
34
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ishtar
MostoX Red
Ishtar
6
3
3
2.5
W
13
1
4
15
L
Heimdallr
Too Gas 04
Heimdallr
1
7
1
0.21
L
Bastet
blainio099
Bastet
7
8
2
1
W
Bastet
chbod10
Bastet
9
3
8
4.33
L
Vamana
grimmy-nz
Vamana
1
7
2
0.29
W
Agni
4
6
7
1.25
L
Baron Samedi
japerezca
Baron Samedi
2
3
4
1.33
W
2
0
11
7.5
L
Scylla
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,990
Damage
100,133
128,009
Taken
117,866
91,465
Mitigated
98,136
35,095
Healing
40,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
MostoX Red
Ishtar
16,392
11,666
0
11,802
22,246
11,713
2,443
3,064
19,182
0
118,130
W
28,310
4,533
0
6,600
24,055
30,206
0
3,255
20,800
660
131,337
L
Heimdallr
Too Gas 04
Heimdallr
13,761
5,197
0
8,775
27,751
12,720
0
5,869
21,660
0
79,027
L
Bastet
blainio099
Bastet
15,336
3,503
0
5,507
27,894
12,416
518
5,962
21,471
0
72,188
W
Bastet
chbod10
Bastet
22,018
6,566
0
11,990
25,107
12,089
1,182
4,275
20,832
0
106,258
L
Vamana
grimmy-nz
Vamana
12,821
5,210
0
7,493
30,981
37,176
172
4,830
24,877
100
85,431
W
Agni
22,774
1,373
79
5,412
19,928
9,532
1,762
7,336
12,592
98,669
0
L
Baron Samedi
japerezca
Baron Samedi
7,638
688
2,687
6,740
20,782
20,653
0
9,221
11,397
44,613
0
W
10,639
1,289
642
3,550
26,530
34,596
143
5,850
20,680
34,388
6,000
L
Scylla
15,434
1,559
0
3,893
20,601
8,500
0
7,633
12,608
72,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,809
Gold Earned
62,921
525
Minions Killed
727
0
Camps Cleared
0
2,061,524
Distance Traveled
2,319,573
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,208
531
170
7
0
394,826
5
W
Thor
14,555
633
213
9
0
448,415
4
L
Heimdallr
9,442
411
100
4
0
394,618
4
L
Bastet
11,326
492
101
4
0
473,263
2
W
Bastet
12,958
563
142
6
0
526,880
0
L
Vamana
10,643
463
152
7
0
400,789
2
W
Agni
12,042
524
159
7
0
431,053
1
L
Baron Samedi
9,760
424
52
2
0
418,252
3
W
Geb
11,158
485
43
2
0
518,399
3
L
Scylla
9,638
419
120
5
0
374,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role