Player Matchup

Chaac
Chaac
BxdMxnnxrs
Chaac
Level 15
God Stats
2W - 12L
1,135 SR
Queue Stats
4W - 20L
1,106 Elo+
Party 1
Xbalanque
Xbalanque
InheritorJ
Xbalanque
Level 37
God Stats
2W - 10L
1,011 SR
Queue Stats
7W - 29L
1,092 Elo+
Party 1
Ymir
Ymir
POH911
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,072 Elo+
Party 1
Mercury
Mercury
Sambath21
Mercury
Level 152
God Stats
0W - 2L
1,825 SR
Queue Stats
123W - 95L
1,440 Elo+
Solo
Chang'e
Chang'e
WHY DEJ
Chang'e
Level 62
God Stats
6W - 8L
1,377 SR
Queue Stats
196W - 238L
1,295 Elo+
Solo
Team Averages
Level 56
1,370 SR
1,201 Elo+

VS

Team Averages
Level 56
1,503 SR
1,360 Elo+
Arachne
Arachne
Alan S A T
Arachne
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 32L
1,232 Elo+
Party 2
Hercules
Hercules
DANIELMOTS22
Hercules
Level 69
God Stats
12W - 5L
1,779 SR
Queue Stats
90W - 113L
1,383 Elo+
Solo
Bacchus
Bacchus
MugguMoo
Bacchus
Level 64
God Stats
6W - 6L
1,554 SR
Queue Stats
208W - 247L
1,456 Elo+
Solo
Ra
Ra
Myers6
Ra
Level 29
God Stats
1W - 2L
1,183 SR
Queue Stats
9W - 19L
1,289 Elo+
Party 2
Izanami
Izanami
taytays
Izanami
Level 79
God Stats
45W - 48L
1,497 SR
Queue Stats
246W - 269L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 2
7,162
512
11,134
13,503
7,452
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
InheritorJ
Xbalanque
9
0 / 1 / 0
5,452
389
1,327
5,305
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
POH911
Ymir
9
0 / 4 / 1
6,267
448
1,712
10,741
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Sambath21
Mercury
11
5 / 5 / 0
7,345
525
8,092
12,294
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
WHY DEJ
Chang'e
11
0 / 3 / 1
6,718
480
4,936
8,471
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alan S A T
Arachne
12
6 / 3 / 7
7,767
555
4,840
10,831
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DANIELMOTS22
Hercules
15
4 / 1 / 2
9,267
662
10,319
17,744
10,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
MugguMoo
Bacchus
11
5 / 1 / 6
8,085
578
3,692
8,761
8,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
12
2 / 1 / 2
7,651
547
5,556
7,381
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
taytays
Izanami
13
1 / 0 / 6
7,859
561
5,977
2,948
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
18
18
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alan S A T
Arachne
6
3
7
3.17
L
Chaac
0
5
2
0.2
W
Hercules
DANIELMOTS22
Hercules
4
1
2
5
L
Xbalanque
InheritorJ
Xbalanque
0
1
0
0
W
Bacchus
MugguMoo
Bacchus
5
1
6
8
W
Ra
2
1
2
3
L
Ymir
POH911
Ymir
0
4
1
0.13
L
Mercury
Sambath21
Mercury
5
5
0
1
L
Chang'e
WHY DEJ
Chang'e
0
3
1
0.17
W
Izanami
taytays
Izanami
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
30,384
50,314
Taken
47,665
25,351
Mitigated
27,337
8,451
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alan S A T
Arachne
4,840
4,032
0
1,979
10,831
4,273
154
2,570
8,261
0
37,425
L
Chaac
11,134
3,959
0
2,344
13,503
7,452
0
115
13,388
0
56,203
W
Hercules
DANIELMOTS22
Hercules
10,319
5,213
0
8,623
17,744
10,240
384
0
17,744
0
64,670
L
Xbalanque
InheritorJ
Xbalanque
1,327
369
0
799
5,305
1,752
0
771
4,534
0
27,035
W
Bacchus
MugguMoo
Bacchus
3,692
641
1,236
1,717
8,761
8,095
145
961
7,800
17,614
1,203
W
Ra
5,556
716
500
3,069
7,381
3,544
0
2,944
4,437
57,630
0
L
Ymir
POH911
Ymir
1,712
378
52
1,446
10,741
7,616
0
1,594
9,147
27,932
0
L
Mercury
Sambath21
Mercury
8,092
5,224
0
879
12,294
4,971
0
2,479
9,815
0
43,218
L
Chang'e
WHY DEJ
Chang'e
4,936
392
110
2,821
8,471
3,560
885
4,196
4,275
43,065
0
W
Izanami
taytays
Izanami
5,977
2,942
0
1,349
2,948
1,185
633
436
2,512
0
63,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
40,629
349
Minions Killed
403
0
Camps Cleared
0
1,238,324
Distance Traveled
1,430,726
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,767
555
58
4
0
326,353
2
L
Chaac
7,162
512
100
7
0
266,854
1
W
Hercules
9,267
662
116
8
0
280,790
7
L
Xbalanque
5,452
389
61
4
0
210,527
3
W
Bacchus
8,085
578
27
2
0
288,997
4
W
Ra
7,651
547
87
6
0
264,035
3
L
Ymir
6,267
448
32
2
0
209,900
1
L
Mercury
7,345
525
69
5
0
292,335
0
L
Chang'e
6,718
480
87
6
0
258,708
5
W
Izanami
7,859
561
115
8
0
270,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role