Player Matchup

Tyr
Tyr
CB6407
Tyr
Level 55
God Stats
44W - 44L
1,392 SR
Queue Stats
110W - 125L
1,245 Elo+
Party 3
Zeus
Zeus
ChtitGzuS
Zeus
Level 120
God Stats
9W - 11L
1,424 SR
Queue Stats
302W - 343L
1,273 Elo+
Solo
Neith
Neith
DanHarlock
Neith
Level 49
God Stats
14W - 17L
1,216 SR
Queue Stats
105W - 118L
1,262 Elo+
Party 3
Ymir
Ymir
broesserx-0
Ymir
Level 28
God Stats
6W - 3L
1,615 SR
Queue Stats
59W - 82L
1,288 Elo+
Party 1
Cerberus
Cerberus
mentril1
Cerberus
Level 68
God Stats
29W - 27L
1,494 SR
Queue Stats
90W - 121L
1,310 Elo+
Party 1
Team Averages
Level 64
1,428 SR
1,276 Elo+

VS

Team Averages
Level 101
1,474 SR
1,441 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BC Jacky05
Arachne
Level 29
God Stats
2W - 2L
1,370 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
BC foxy3
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,358 Elo+
Party 2
Thanatos
Thanatos
dlugy91
Thanatos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CB6407
Tyr
10
5 / 1 / 0
6,370
579
4,685
6,309
4,707
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
11
2 / 0 / 0
6,396
581
3,917
4,967
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
10
2 / 1 / 1
5,652
514
4,471
3,470
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 2
6,041
549
1,486
6,423
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
mentril1
Cerberus
9
1 / 2 / 4
5,749
523
3,460
8,247
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 1 / 0
5,398
491
2,125
3,929
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
 
Izanami
9
1 / 2 / 1
4,709
428
3,766
6,224
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
BC Jacky05
Arachne
7
1 / 3 / 1
4,835
440
2,145
5,657
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BC foxy3
Cthulhu
6
0 / 2 / 1
4,527
412
2,390
6,206
3,185
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
dlugy91
Thanatos
9
2 / 3 / 0
5,514
501
2,716
7,981
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
4
4
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Izanami
 
Izanami
1
2
1
0.75
L
Arachne
BC Jacky05
Arachne
1
3
1
0.5
L
Cthulhu
BC foxy3
Cthulhu
0
2
1
0.25
W
Tyr
CB6407
Tyr
5
1
0
5
W
Zeus
2
0
0
2
W
Neith
2
1
1
2.5
W
1
0
2
2
L
Thanatos
dlugy91
Thanatos
2
3
0
0.67
W
Cerberus
mentril1
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,019
Damage
13,142
29,416
Taken
29,997
14,849
Mitigated
11,823
9,429
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,125
181
0
1,627
3,929
1,664
82
2,171
1,516
33,421
0
L
Izanami
 
Izanami
3,766
2,921
0
2,005
6,224
2,059
0
1,261
4,963
0
26,728
L
Arachne
BC Jacky05
Arachne
2,145
1,820
0
492
5,657
1,907
720
1,924
3,691
0
16,198
L
Cthulhu
BC foxy3
Cthulhu
2,390
598
0
966
6,206
3,185
660
1,319
4,887
13,554
0
W
Tyr
CB6407
Tyr
4,685
608
0
1,145
6,309
4,707
480
1,770
4,539
0
31,417
W
Zeus
3,917
652
0
2,200
4,967
1,686
0
1,182
3,785
43,988
0
W
Neith
4,471
2,129
0
1,087
3,470
1,221
519
178
3,292
0
36,530
W
1,486
307
0
1,398
6,423
3,768
0
0
6,423
15,707
0
L
Thanatos
dlugy91
Thanatos
2,716
873
70
5,715
7,981
3,008
0
1,868
6,077
0
26,537
W
Cerberus
mentril1
Cerberus
3,460
518
0
3,599
8,247
3,467
228
1,385
6,862
26,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
24,983
266
Minions Killed
183
0
Camps Cleared
0
1,026,244
Distance Traveled
832,054
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,398
491
54
5
0
189,172
0
L
Izanami
4,709
428
29
3
0
157,068
1
L
Arachne
4,835
440
32
3
0
142,733
0
L
Cthulhu
4,527
412
17
2
0
134,543
2
W
Tyr
6,370
579
43
4
0
244,163
1
W
Zeus
6,396
581
91
8
0
194,289
3
W
Neith
5,652
514
57
5
0
179,664
2
W
Ymir
6,041
549
24
2
0
200,970
0
L
Thanatos
5,514
501
51
5
0
208,538
0
W
Cerberus
5,749
523
51
5
0
207,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role