Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
iBetoFLAMENGO
Mulan
Level 156
God Stats
1W - 3L
1,193 SR
Queue Stats
444W - 500L
1,457 Elo+
Party 1
Horus
Horus
iRobertVASCO
Horus
Level 109
God Stats
19W - 18L
1,511 SR
Queue Stats
287W - 325L
1,433 Elo+
Party 1
Team Averages
Level 115
1,441 SR
1,478 Elo+

VS

Team Averages
Level 116
1,563 SR
1,502 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Allan Becks
Hercules
Level 142
God Stats
10W - 5L
1,695 SR
Queue Stats
235W - 246L
1,478 Elo+
Solo
Chaac
Chaac
ChrisYahweh
Chaac
Level 139
God Stats
345W - 381L
1,479 SR
Queue Stats
647W - 699L
1,483 Elo+
Solo
Skadi
Skadi
byZeRoo-_
Skadi
Level 81
God Stats
2W - 4L
1,585 SR
Queue Stats
49W - 55L
1,545 Elo+
Party 2
Bellona
Bellona
douglasbr725
Bellona
Level 134
God Stats
4W - 3L
1,556 SR
Queue Stats
50W - 60L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 0
5,835
584
4,875
5,354
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
9
0 / 2 / 0
5,472
547
1,801
4,055
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
 
Cu Chulainn
4
0 / 1 / 1
4,173
417
1,523
2,190
1,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 1 / 1
5,655
566
3,356
6,438
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 3
5,121
512
2,554
3,994
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 1
6,250
625
2,674
4,353
1,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Allan Becks
Hercules
10
1 / 1 / 2
5,736
574
1,086
5,884
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 3 / 0
4,485
449
1,683
5,531
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
byZeRoo-_
Skadi
9
0 / 2 / 0
5,253
525
3,232
5,397
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
douglasbr725
Bellona
11
1 / 0 / 0
6,219
622
1,254
5,074
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
0
0
3
L
Ra
 
Ra
0
2
0
0
L
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
W
Kukulkan
 
Kukulkan
2
0
1
2.5
W
Hercules
Allan Becks
Hercules
1
1
2
2
W
0
3
0
0
W
Skadi
byZeRoo-_
Skadi
0
2
0
0
W
Bellona
douglasbr725
Bellona
1
0
0
1
L
2
1
1
2.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,109
Damage
9,929
22,031
Taken
26,239
9,337
Mitigated
13,161
7,745
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,875
1,867
0
500
5,354
1,651
0
0
5,354
0
38,414
L
Ra
 
Ra
1,801
116
91
659
4,055
1,523
544
1,795
2,260
38,106
0
L
Cu Chulainn
 
Cu Chulainn
1,523
332
0
991
2,190
1,017
0
0
2,190
0
9,657
W
Kukulkan
 
Kukulkan
2,674
1,019
0
511
4,353
1,549
0
1,253
3,100
47,971
0
W
Hercules
Allan Becks
Hercules
1,086
153
0
3,748
5,884
2,393
0
548
5,266
0
26,685
W
1,683
110
0
1,722
5,531
4,091
0
0
5,531
0
9,020
W
Skadi
byZeRoo-_
Skadi
3,232
1,351
0
1,504
5,397
1,480
0
0
5,397
0
30,281
W
Bellona
douglasbr725
Bellona
1,254
447
120
3,048
5,074
3,648
978
0
4,839
0
38,546
L
3,356
473
0
2,716
6,438
3,083
0
815
5,623
0
35,075
L
2,554
1,126
618
2,170
3,994
2,063
0
64
3,930
0
11,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
27,943
251
Minions Killed
310
0
Camps Cleared
0
904,352
Distance Traveled
990,992
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,835
584
69
7
0
215,097
3
L
Ra
5,472
547
79
8
0
196,942
2
L
Cu Chulainn
4,173
417
19
2
0
53,539
0
W
Kukulkan
6,250
625
92
9
0
200,980
2
W
Hercules
5,736
574
54
5
0
208,658
4
W
Chaac
4,485
449
9
1
0
175,102
0
W
Skadi
5,253
525
58
6
0
177,658
0
W
Bellona
6,219
622
97
10
0
228,594
0
L
Mulan
5,655
566
71
7
0
212,401
3
L
Horus
5,121
512
13
1
0
226,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role